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DLing and playing DLC maps


J3st3r

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Has anyone figured out how to DL maps and load into non ranked DLC servers?

 

I found a tutorial but it sounds mighty risky.I don't want my steam account to be banned.I've got way to much Money invested in it to try without confirmation.

 

Here's the Tutorial I can get the FF file unpacker if need be.

 

Hi guys, i will show how to make DLC Maps as Custom Maps with using:
Folder usermaps in <bloops root>
Hex Editor ( i'm using HxD )
FF.Util
DLC Map FastFile (.FF, I will use mp_kowloon)

NOTE: YOU NEED ALL STUFF FROM DLC's IWD FILES! iw_XX.iwd

ADDED NEW STEP.... (sorry guys i forgot .. lol)

ALSO Files for mp_kowloo1 included now.... (without mod.ff and without mpmaps.arena file
post-5490-0-77153800-1360445759_thumb.jpgQuote:clientscripts/mp/mp_kowloon.csc
clientscripts/mp/mp_kowloon_fx.csc
clientscripts/mp/mp_kowloon_amb.csc
clientscripts/mp/createfx/mp_kowloon_fx.csc
maps/mp/mp_kowloon.gsc
maps/mp/mp_kowloon_fx.gsc
maps/mp/mp_kowloon_amb.gsc
maps/mp/createfx/mp_kowloon_fx.gsc
maps/mp/createart/mp_kowloon_art.gsc[/indent]ALSO:

Quote:
maps/mp/mp_kowloon.d3dbsp



4. AND Change all finds to:
EXAMPLE:

Quote:
clientscripts/mp/mp_kowloo1.csc

clientscripts/mp/mp_kowloo1_fx.csc

clientscripts/mp/mp_kowloo1_amb.csc

clientscripts/mp/createfx/mp_kowloo1_fx.csc

maps/mp/mp_kowloo1.gsc

maps/mp/mp_kowloo1_fx.gsc

maps/mp/mp_kowloo1_amb.gsc

maps/mp/createfx/mp_kowloo1_fx.gsc

maps/mp/createart/mp_kowloo1_art.gsc

maps/mp/mp_kowloo1.d3dbsp



NOTE: mp_kowloon - 10 Letters, mp_kowloo1 - 10 letters.... (not less or bigger)
NOTE: *.D3DBSP file must be renamed, this map will be same as original...
5. Save file ...
6. Now with using FF.Util PACK New map...
7. Create folder 'mp_kowloo1 (Name is SAME as files): in <bloops dir>/usermaps(Ex. <blops>/usermaps/mp_kowloo1)
8. Place new file in <blops>/usermaps/mp_kowloo1 and rename new file to: mp_kowloo1.ff (Name is SAME as files again ..)

Second Step

You need to create new gsc and csc files!
9. Create mod folder (blops/mods/mp_MODNAME) ....
10. Now find ORIGINAL FILES in <blops dir>/raw/(ex. maps/mp/mp_kowloon.gsc etc)
Original Files:

Quote:
clientscripts/mp/mp_kowloon.csc

clientscripts/mp/mp_kowloon_fx.csc

clientscripts/mp/mp_kowloon_amb.csc

clientscripts/mp/createfx/mp_kowloon_fx.csc

maps/mp/mp_kowloon.gsc

maps/mp/mp_kowloon_fx.gsc

maps/mp/mp_kowloon_amb.gsc

maps/mp/createfx/mp_kowloon_fx.gsc

maps/mp/createfx/mp_kowloon_art.gsc

11. Place original files to <blops dir>/mods/mp_MODNAME (my is mp_maptest)
Ex. <blops dir>/mods/mp_MODNAME/maps and <blops dir>/mods/mp_MODNAME/clientscripts

12. Rename all files...
Example:

Quote:
<blops dir>/mods/mp_MODNAME/clientscripts/mp/mp_kowloo1.csc

<blops dir>/mods/mp_MODNAME/clientscripts/mp/mp_kowloo1_fx.csc

<blops dir>/mods/mp_MODNAME/clientscripts/mp/mp_kowloo1_amb.csc

<blops dir>/mods/mp_MODNAME/clientscripts/mp/createfx/mp_kowloo1_fx.csc

<blops dir>/mods/mp_MODNAME/maps/mp/mp_kowloo1.gsc

<blops dir>/mods/mp_MODNAME/maps/mp/mp_kowloo1_fx.gsc

<blops dir>/mods/mp_MODNAME/maps/mp/mp_kowloo1_amb.gsc

<blops dir>/mods/mp_MODNAME/maps/mp/createfx/mp_kowloo1_fx.gsc

<blops dir>/mods/mp_MODNAME/maps/mp/createfx/mp_kowloo1_art.gsc


14. Now find mpmaps.arena file in <blops dir>/raw/mp/ and place to <blops dir>/mods/mp_MODNAME/mp
15. Open mpmaps.arena file with NotePad etc..
16. Now make new map in END OF FILE:
Example:

Quote:
{

map "mp_kowloo1" Real(new) map name ....

loadscreen "loadscreen_mp_kowloon" Loadscreen, from original file ...

longname "MPUI_KOWLOON" Name

loadname "MPUI_KOWLOON_CAPS" NAME

gametype "dm tdm sd sab dom koth twar war sur ctf vdm vtdm mini"

}

17. Save file ..

18. Add in zone source file (mod.csv):

Quote:
rawfile,mp/mpmaps.arena

stringtable,mp/mpmaps.arena


NEW STEP. Now open new files

Quote:
maps/mp/mp_kowloo1(_fx)(_art).gsc

clientscripts/mp/mp_kowloo1(_fx)(_art).gsc

ETC

And find all words in files with 'mp_kowloon'
AND CHANGE THEM ALL TO NEW MAP NAME: mp_kowloo1

19. Build mod!
20. Launch game and mod ...
21. Type in console:

Quote:
/devmap mp_kowloo1

or

Quote:
/map mp_kowloo1


22. Enjoy map ...

23. Result: http://cloud.steampowered.com/ugc/541775...8C495B235/

NOTE: YOU NEED ALL STUFF FROM DLC's IWD FILES! iw_XX.iwd

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are you talking about server side or playerside

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Sun Tzu
are you talking about server side or playerside

 

 

Player and server side.

 

This should allow players to download the DLC and custom maps in theory.

And play them on an unranked server.

 

It should allow custom map downloads server side as well.Just like COD4.

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Pvt.Death
Sun Tzu
are you talking about server side or playerside

 

 

Player and server side.

 

This should allow players to download the DLC and custom maps in theory.

And play them on an unranked server.

 

It should allow custom map downloads server side as well.Just like COD4.

Customs maps cannot be played on cod black ops as there is no map making capabilities at the moment, And to play dlc maps on ranked and unranked maps you must purxhase them from steam. As for having the dlc maps on a server the maps are already there you have to enable them via the steam downloadable rcon for black ops to enable them to be played on the server so they show in rotation.

Also doing as you said above would probably and most likely get you banned from steam. And also get your server shut down.

The mod tools only gives you the ability to create unique game types not maps.

So I wouldnt suggest doing as you have posted.

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Ok thanks for shedding some light on this Sun Tzu.

 

I still don't see the justification in the price for the DLC packs.$30 for 2 zombie maps and 8 multiplayer maps on top of the $60.00 original game cost?

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NOW IT WOULD BE 45 BUCKS CAUSE THERE IS 3 MAPS PACKS

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