Labob Posted April 23, 2014 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8260 Content Per Day: 1.55 Reputation: 5968 Achievement Points: 53575 Solved Content: 0 Days Won: 12 Joined: 09/01/09 Status: Offline Last Seen: 1 hour ago Birthday: 01/30/1959 Device: Windows Share Posted April 23, 2014 Here's from the cmd line tracert still does not shop hops. Maybe my internet sucks but I have a direct connection via my cloud based internet protocol Link to comment Share on other sites More sharing options... Awards
Frags Posted April 24, 2014 Member ID: 158 Group: ++ COD5 Admin Followers: 27 Topic Count: 122 Topics Per Day: 0.02 Content Count: 755 Content Per Day: 0.14 Reputation: 418 Achievement Points: 5755 Solved Content: 0 Days Won: 1 Joined: 09/02/09 Status: Offline Last Seen: March 27 Birthday: 09/11/1958 Device: Windows Share Posted April 24, 2014 You people can only dream of having an ISP like this one: Link to comment Share on other sites More sharing options... Awards
djMot Posted April 24, 2014 Member ID: 3189 Group: *** Clan Members Followers: 93 Topic Count: 355 Topics Per Day: 0.08 Content Count: 5230 Content Per Day: 1.18 Reputation: 11104 Achievement Points: 48729 Solved Content: 0 Days Won: 112 Joined: 02/11/12 Status: Offline Last Seen: March 30 Birthday: 12/24/1957 Device: Windows Share Posted April 24, 2014 For those of you who can and would like to help, what Rugger is suggesting is to: Click the Windows Start Orb (or whatever you call it, or however you get to your Windows Start Menu) enter CMD to launch a DOS prompt enter "TRACERT 50.97.113.67" (without quotes of course) Once you get to where the command starts timing out (or finishes, but mine always times out,) grab a screenshot (http://app.prntscr.com/ - a very cool utility to make screenshots a breeze.) post your picture here. Simpler than a Screenshot: You can also click the little DOS Prompt icon in the upper left on the title bar of the DOS prompt window to open the control menu, then click Edit/Select All, and then go back into that menu again and this time select Edit/Copy. Finally, paste the stuff you just copied into a post here. For the more adventurous: Get PingPlotter (I posted the link in the first screenshot I posted from it above; it installs clean without any crapware riding along in the installer.) Enter the IP address in the "Address to Trace" text box, then set all the settings above to big Trace/Stop button to look like mine. Start it (i.e., Click "Trace") and go play a couple of maps. After a map or two, from the PingPlotter Edit menu, click Copy as Image Paste into a post here (literally hit Ctrl+V or Right-click/Paste) and the image will show up in your post. Advantage to using PingPlotter: If you ARE affected, PingPlotter will better capture the "worst case" scenario. If you just run a tracert, you might get a decent report even if you've been affected by the lag/CI issue. Why? Look at a PingPlotter graph and notice that, for the nodes along the route that are showing a long hi/low ping bar, their AVG ping is still good, but the MAX ping is probably spiking up when there's a lag/CI episode in progress. But since the lag/CIs come and go, even during any given map, you could easily capture a tracert (which only runs once, not continuously like PingPlotter) that captures an "AVG" ping rather than a MAX ping. PingPlotter is way better at detecting intermittent lag/CI issues than a straight tracert since it keeps repeating the test and building the statistics over time. If you have never had an issue with lag and CIs, please do this anyway because we need route information showing that some routes are clean while others are dirty. Thanks everyone. Turns out I was wrong about pasting an image into a post from the clipboard, so I struck that out in the quoted post above. The image shows up when you're writing the post, and even if you "preview" the post, but when actually posted, it's not there. Use LightShot instead and upload the screenshot you take with it. Awesome utility. http://app.prntscr.com/ Link to comment Share on other sites More sharing options... Awards
JohnnyDos Posted April 24, 2014 Member ID: 77 Group: Fallen Members Followers: 111 Topic Count: 1018 Topics Per Day: 0.19 Content Count: 7527 Content Per Day: 1.41 Reputation: 9175 Achievement Points: 69486 Solved Content: 0 Days Won: 47 Joined: 09/02/09 Status: Offline Last Seen: January 8, 2020 Share Posted April 24, 2014 Link to comment Share on other sites More sharing options...
BigPapaDean Posted April 28, 2014 Member ID: 1128 Group: *** Clan Members Followers: 78 Topic Count: 1193 Topics Per Day: 0.23 Content Count: 6512 Content Per Day: 1.26 Reputation: 4407 Achievement Points: 63320 Solved Content: 0 Days Won: 5 Joined: 02/13/10 Status: Offline Last Seen: Tuesday at 03:54 AM Birthday: 10/21/1954 Device: Windows Author Share Posted April 28, 2014 The server this last couple of days has just gotten worse and worse. People that should be easy to kill are just running through everyone they see until someone actually kills them. I mean that I can be shooting someone about 10 to 15 feet away and I am lucky to hit them let a lone kill them , and yet they will turn around and first shot and I am dead. It's the same thing with the knife. Players I have owned over the yrs are now just turning around after I cut them and saw the blood go flying and cut me first swing! Why are my kills not happening as they should? This is ridicules! I find it hard to even play. I am not about the winning but I am about having all things fair and equal. Is that too much to ask? I know the admin team is frustrated as I am but what are our choices for finding solutions? Just a very frustrated Idiot! Link to comment Share on other sites More sharing options... Awards
Ruggerxi Posted April 28, 2014 Member ID: 6 Group: ++++ Senior Admin Followers: 184 Topic Count: 2827 Topics Per Day: 0.53 Content Count: 11845 Content Per Day: 2.22 Reputation: 12904 Achievement Points: 106362 Solved Content: 0 Days Won: 123 Joined: 09/01/09 Status: Offline Last Seen: 17 minutes ago Birthday: 08/25/1976 Device: Windows Share Posted April 28, 2014 I'm looking into a server move, more details later today Link to comment Share on other sites More sharing options... Awards
Olive Posted April 28, 2014 Member ID: 69 Group: *** Clan Members Followers: 50 Topic Count: 227 Topics Per Day: 0.04 Content Count: 2660 Content Per Day: 0.50 Reputation: 4123 Achievement Points: 22968 Solved Content: 0 Days Won: 19 Joined: 09/02/09 Status: Offline Last Seen: Sunday at 12:14 PM Birthday: 05/07/1965 Device: Windows Share Posted April 28, 2014 I'm looking into a server move, more details later today Thanks God ! ( i mean Rugger ..) JohnnyDos 1 Link to comment Share on other sites More sharing options... Awards
BigPapaDean Posted May 7, 2014 Member ID: 1128 Group: *** Clan Members Followers: 78 Topic Count: 1193 Topics Per Day: 0.23 Content Count: 6512 Content Per Day: 1.26 Reputation: 4407 Achievement Points: 63320 Solved Content: 0 Days Won: 5 Joined: 02/13/10 Status: Offline Last Seen: Tuesday at 03:54 AM Birthday: 10/21/1954 Device: Windows Author Share Posted May 7, 2014 (edited) Well I just quit playing on the DM server as not only me but everyone was complaining about not hitting when they shoot. It was like 2 clips to even niche someone then they would turn around and one shot kill you. This is getting absolutely ridicules! I can't play that way. I will keep trying but it's getting harder and harder! Edited May 7, 2014 by BigPapaDean Link to comment Share on other sites More sharing options... Awards
2_MANY_BEERS Posted May 8, 2014 Member ID: 96 Group: ** Registered Users Followers: 107 Topic Count: 1047 Topics Per Day: 0.20 Content Count: 8798 Content Per Day: 1.65 Reputation: 3290 Achievement Points: 62093 Solved Content: 0 Days Won: 5 Joined: 09/02/09 Status: Offline Last Seen: April 11 Birthday: 06/30/1954 Device: Windows Share Posted May 8, 2014 I really don't see any problem with it at all. Link to comment Share on other sites More sharing options...
BigPapaDean Posted May 10, 2014 Member ID: 1128 Group: *** Clan Members Followers: 78 Topic Count: 1193 Topics Per Day: 0.23 Content Count: 6512 Content Per Day: 1.26 Reputation: 4407 Achievement Points: 63320 Solved Content: 0 Days Won: 5 Joined: 02/13/10 Status: Offline Last Seen: Tuesday at 03:54 AM Birthday: 10/21/1954 Device: Windows Author Share Posted May 10, 2014 I really don't see any problem with it at all. Are you kidding? Beers there is a constant problem with ci's and they seem to come and go. I am talking about where they don't effect everyone but sometimes they do. Just now Hogan said several times in various maps he was getting some very bad ci's. And you still think it's okay as it is? Well it's not and we need to do some serious looking into this. I know you think it's just me but it's not when you hear several say they are getting the ci's too. It is acting like it did before all the updates Rugger did. It was fine for all of 2 days and then little by little it has been getting bad with all the crap again. I swing at someone right in front of me and I am holding them where they can't move and my screen begins to shake and I can't cut them. It is worse when more high ping players are present. And like before they just run through the lower ping players like we weren't even there! I guess it's like you and I say on the server, "Just fucking die!" Link to comment Share on other sites More sharing options... Awards
NumNutz Posted May 10, 2014 Member ID: 1022 Group: Fallen Members Followers: 44 Topic Count: 52 Topics Per Day: 0.01 Content Count: 8504 Content Per Day: 1.63 Reputation: 27633 Achievement Points: 81318 Solved Content: 0 Days Won: 397 Joined: 01/14/10 Status: Offline Last Seen: May 31, 2020 Birthday: 07/19/1962 Share Posted May 10, 2014 I get ci's all the time as well, it was good be for the move, I cant play in there, its just too much lag. I know you cant please everyone, so Im goin back to playing pong.. BigPapaDean and Steak 2 Link to comment Share on other sites More sharing options...
Steak Posted May 10, 2014 Member ID: 750 Group: ***- Inactive Clan Members Followers: 7 Topic Count: 27 Topics Per Day: 0.01 Content Count: 445 Content Per Day: 0.08 Reputation: 132 Achievement Points: 2815 Solved Content: 0 Days Won: 0 Joined: 11/16/09 Status: Offline Last Seen: January 17 Birthday: 02/25/1957 Device: Windows Share Posted May 10, 2014 I get BIG ci's frequently as well but I have adapted to it. It sucks and gets me killed a few times but the WAW DM server is second to none out there. Anybody remember playing Delta Force in the late 90's on dial-up? LOL! BigPapaDean and NumNutz 2 Link to comment Share on other sites More sharing options... Awards
Labob Posted May 11, 2014 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8260 Content Per Day: 1.55 Reputation: 5968 Achievement Points: 53575 Solved Content: 0 Days Won: 12 Joined: 09/01/09 Status: Offline Last Seen: 1 hour ago Birthday: 01/30/1959 Device: Windows Share Posted May 11, 2014 You guy's are making me want to run to COD2 Link to comment Share on other sites More sharing options... Awards
BoomSlang Posted May 11, 2014 Member ID: 94 Group: *** Clan Members Followers: 7 Topic Count: 58 Topics Per Day: 0.01 Content Count: 552 Content Per Day: 0.10 Reputation: 367 Achievement Points: 3739 Solved Content: 0 Days Won: 0 Joined: 09/02/09 Status: Offline Last Seen: 11 hours ago Birthday: 12/03/1955 Device: Windows Share Posted May 11, 2014 Microsoft Windows [Version 6.3.9600] © 2013 Microsoft Corporation. All rights reserved. C:\Users\Jon>TRACERT 50.97.113.67 Tracing route to 50.97.113.67-static.reverse.softlayer.com [50.97.113.67] over a maximum of 30 hops: 1 1 ms <1 ms 18 ms 192.168.1.1 2 7 ms 15 ms 32 ms 10.100.96.1 3 7 ms 26 ms 36 ms 68.13.10.145 4 7 ms 22 ms 31 ms 68.13.8.181 5 22 ms 27 ms 36 ms 68.1.2.121 6 22 ms 41 ms 39 ms 70.167.150.134 7 29 ms 42 ms 39 ms ae6.dar02.sr01.dal07.networklayer.com [173.192.1 8.245] 8 24 ms 40 ms 40 ms po2.fcr01.sr01.dal07.networklayer.com [50.22.118 .133] 9 * * * Request timed out. 10 * * * Request timed out. 11 * * * Request timed out. 12 * * * Request timed out. 13 * * * Request timed out. 14 * * * Request timed out. 15 * * * Request timed out. 16 * * * Request timed out. 17 * * * Request timed out. 18 * * * Request timed out. 19 * * * Request timed out. 20 * * * Request timed out. 21 * Link to comment Share on other sites More sharing options... Awards
Labob Posted May 11, 2014 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8260 Content Per Day: 1.55 Reputation: 5968 Achievement Points: 53575 Solved Content: 0 Days Won: 12 Joined: 09/01/09 Status: Offline Last Seen: 1 hour ago Birthday: 01/30/1959 Device: Windows Share Posted May 11, 2014 There back NumNutz 1 Link to comment Share on other sites More sharing options... Awards
djMot Posted May 11, 2014 Member ID: 3189 Group: *** Clan Members Followers: 93 Topic Count: 355 Topics Per Day: 0.08 Content Count: 5230 Content Per Day: 1.18 Reputation: 11104 Achievement Points: 48729 Solved Content: 0 Days Won: 112 Joined: 02/11/12 Status: Offline Last Seen: March 30 Birthday: 12/24/1957 Device: Windows Share Posted May 11, 2014 Microsoft Windows [Version 6.3.9600] © 2013 Microsoft Corporation. All rights reserved. C:\Users\Jon>TRACERT 50.97.113.67 Tracing route to 50.97.113.67-static.reverse.softlayer.com [50.97.113.67] over a maximum of 30 hops: 1 1 ms <1 ms 18 ms 192.168.1.1 2 7 ms 15 ms 32 ms 10.100.96.1 3 7 ms 26 ms 36 ms 68.13.10.145 4 7 ms 22 ms 31 ms 68.13.8.181 5 22 ms 27 ms 36 ms 68.1.2.121 6 22 ms 41 ms 39 ms 70.167.150.134 7 29 ms 42 ms 39 ms ae6.dar02.sr01.dal07.networklayer.com [173.192.1 8.245] 8 24 ms 40 ms 40 ms po2.fcr01.sr01.dal07.networklayer.com [50.22.118 .133] 9 * * * Request timed out. 10 * * * Request timed out. 11 * * * Request timed out. 12 * * * Request timed out. 13 * * * Request timed out. 14 * * * Request timed out. 15 * * * Request timed out. 16 * * * Request timed out. 17 * * * Request timed out. 18 * * * Request timed out. 19 * * * Request timed out. 20 * * * Request timed out. 21 * The game server is actively discarding ping request packets. I noted that way back before @@Ruggerxi worked with them to resolve the issues we faced initially. Maybe he needs to kick them in the ass again, as it seems complaints are on the rise. I've experienced some of those lag and CI periods, too, but overall, the server seems pretty stable. And for all we know, it's the peering networks that get us to SoftLayer that are the issue, not SoftLayer themselves. BigPapaDean 1 Link to comment Share on other sites More sharing options... Awards
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