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  1. Today
  2. Happy Birthday everyone
  3. I played the original.
  4. Anyone getting this ?
  5. happy birthdays
  6. Happy Birthday
  7. Happy birthday
  8. I have patched over 15 mod files with leaky buckets. I am running a stress test with bots. If you happen to see them, thank them for their untiring service. I do need real people to play and try to break it. We are 90% there, I just need some real crazy human gameplay to prove that its all done.
  9. XtremeIdiots would like to wish all members celebrating their birthday today a happy birthday. X-RINGCUTTER>XI
  10. I used bots to cover the scenarios that could potentially create the leaks. It withstood the beating for 1 hour then we had people play for 3 hours. It crashed once early morning when people started joining in then quickly self recovered. I was able to use that to patch the new leak source. Synthetic testing can only do so much, real life in-game interactions brings out previously undiscovered behaviors.
  11. Yesterday
  12. Have a GREAT birthday!!!!
  13. Thanks for reporting. There's a hole that needs to be plugged, I discovered it this morning but I had to leave for work. Will patch the mod when I get home. cod4x doesn't tolerate leaky mods so it just bitches about it.
  14. hes talking about the mag wheels and he paid his tariffs duty also
  15. Happy birthday!!!
  16. Happy Birthday
  17. Happy Birthday.
  18. On a related note, those who have IPv6 enabled. If your ISP has separate routes for IPv6, cod4x support IPv6. I had our host provision an IP6 address. Try it. # >XI< MW2 Freezetag C4x IPv6 address # Type this line in your game console /connect [2605:6ac0:2b:0:216:3eff:fe6b:9344]:28960
  19. XtremeIdiots would like to wish all members celebrating their birthday today a happy birthday. AusiGirl (54)
  20. Folks, Here's an update. After a very long Sunday, I'd like to say that I fixed the mod induced instability on the CoD4x server. It was caused by the use of poison perk, repeated freeze/unfreeze, the resources were not freed when round switched and it kept corrupting the memory. It was our mod that had to be made CoD4x compatible in the end. This is a weakness, in my opinion, of CoD4x's revised memory management that it cannot handle bad mod scripting hence forth crashing the server. For the technically inclined. After 4 hours of running, and folks playing on the server. I dumped the process core, looked at the memory area that was getting corrupted had AI perform 2 audits of the allocators and their status, its CLEAN. It's FREAKING CLEAN now. Please play on the new COD4x server [ 74.91.119.86:28960 ] . If it hangs for some reason, I want it to stay in that state until I get to it. Therefore, should that happen proceed to the regular cod server. The most exciting thing of it all is that, the server is listed on COD4x master servers and we are getting new visitors. It would be pretty amazing to see the server grow.
  21. Last week
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