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Mw2 Care Packages


hYst3r1a

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I'm rather tired of people on my team stealing my care packages. I just want everyone to be aware that care packages are killstreak rewards, not random drops. As such you should only take a care package under one of the following three conditions:

 

1) It is an enemy care package.

2) The owner of the care package announces that anybody can grab it (usually due to the fact that he/she died and doesn't want the enemy to obtain it).

3) It has been sitting in the same location for multiple minutes and the owner has not mentioned that he/she is returning to obtain it.

 

So, in summation, get yer dirty hands offa my package!

 

-Hyst

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But you can recieve his air strike......LOL

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In the heat of battle I have probably put my hand on hYst3r1a's package and not even noticed ....

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yea i agree hysteria i know when i see care package on my team i leave it be,,,only 2x that i got and it was cause where it was at and the person who called it in was to far away and to keep from enemy from getting it other than that i let whoever call it get it ....dont know if we should kick people tho ill have to wait see if other adm agree that it will be a kickable offence so admns plz comment on this

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I like it when COBRA keeps an eye on my package while I grab it...makes me feel WANTED..

 

 

Here is a picture of him after we won round..He wanted to carry my package around for some reason..SILLY Cobra...

 

81059364.jpg

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I like it when COBRA keeps an eye on my package while I grab it...makes me feel WANTED..

 

 

Here is a picture of him after we won round..He wanted to carry my package around for some reason..SILLY Cobra...

 

81059364.jpg

now THAT is a boner....YIkES!!!!!! As far as stealing care packages, i can never steal one ( and I have tried) cuz there are always 3 people in front of me with snatch and grab who get it first.....so it aint me...... Edited by billyblade
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I dont really care about them other than the one time it landed on me and smashed to death. Made me mad but i dont want them and dont care about em.

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What is a care package, what is it good for other than landing on Angel. LMAO

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It landed on you? What were you doing standing in the green smoke? :w00t:

 

As for what purpose it serves, gives you the chance of getting an ac130 for only a few kills etc. Or even tho the chance is small the tac nuke. In the beta it was reduced to 4 kills.

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Sammy...Can you fix this?..We all die from it..whats the point of it then...Funny as hell tho...

 

Edited by UnChileno
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You will only die if you stand under it. Its funny but also done for practical reasons. If it doesnt kill you then you will end up standing in the middle of it when it lands and you will get stuck there.

 

Actually, saw today that it will also trigger an explodable car if it lands on it. Not a good thing and a bug but it was still pretty funny the first time I saw it. Sometimes these unexpected things are worth keeping tho.

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Oh oh sorry. I thought you were talking about the care package. I assume that tac nuke vid is of server with the current release not the beta, which should be fixed.

 

edit: I take that back. Not sure its fixed on the other server but it is fixed in the next update. In terms of ftag or other objective games the player who called the nuke is forced to be the last one killed. So in effect he is the last man standing and that team will win the round.

Edited by Sammy
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as a killstreak reward u should be able to drop hundreds of fake care packages on the others team or booby trapped fake packages that explode when opened...and or just crush them.just my thought.

Edited by Damage_inc-
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Currently in the beta, if you have bomb squad when you either take your own or steal a package you get the award but leave the package there booby trapped. Afterwards the friendly team will see a skull head icon for the item but the enemy will still see the owning team icon. Been thinking about a variation that drops a single booby trap instead. Will depend on asset limitations and a possibility for the future.

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Nice work Sammy, next release I will put on the chicago server and really give it a test.

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yea nice work sammy keep up the hard work buddy cant wait til final version of this oh btw is the car faster yet it was way too slow

 

 

oh chile u are a real bastard lmfao fuker dam packages that was real heavy to carry hahaha

Edited by CobraBites
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I was actually having a ci when it happened..lol of course soon as i die..the ci was over. thats how

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Testing out Boomer's Hidden Valley map I had to fix a mod problem related to ac130 flyover height due to the skybox size of the map. Little bug I missed for calculating map height. To get it to work the drop had to take place really low and it looks pretty cool. The B2 strike had to be lower than usual as well and seeing this big black wing overhead could be menacing. Should this kind of height be a default?

 

Link to ac130 vid:

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blue socks with a yellow belt thats just wrong

 

LMFAO........

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Testing out Boomer's Hidden Valley map I had to fix a mod problem related to ac130 flyover height due to the skybox size of the map. Little bug I missed for calculating map height. To get it to work the drop had to take place really low and it looks pretty cool. The B2 strike had to be lower than usual as well and seeing this big black wing overhead could be menacing. Should this kind of height be a default?

 

Link to ac130 vid:

 

its coming with the raised ceiling heights. more bushes down the sides and a few more crates in the spawn areas for cover when going between buildings. working on heli paths right now and making it able to handle ctf game type.....that should be it....I think......just bear with me....

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Testing out Boomer's Hidden Valley map I had to fix a mod problem related to ac130 flyover height due to the skybox size of the map. Little bug I missed for calculating map height. To get it to work the drop had to take place really low and it looks pretty cool. The B2 strike had to be lower than usual as well and seeing this big black wing overhead could be menacing. Should this kind of height be a default?

 

Link to ac130 vid:

 

its coming with the raised ceiling heights. more bushes down the sides and a few more crates in the spawn areas for cover when going between buildings. working on heli paths right now and making it able to handle ctf game type.....that should be it....I think......just bear with me....

 

DAMN thats a beautiful green video hehehehehehe.....

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Testing out Boomer's Hidden Valley map I had to fix a mod problem related to ac130 flyover height due to the skybox size of the map. Little bug I missed for calculating map height. To get it to work the drop had to take place really low and it looks pretty cool. The B2 strike had to be lower than usual as well and seeing this big black wing overhead could be menacing. Should this kind of height be a default?

 

 

Hell yeah, that looks cool, keep it at that height!

Edited by Bosun
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