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How to setup a game redirect for mods and maps?


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I have been trying to set up a Call of Duty 4 server with the ACE mod. The server runs fine with the mod but I can not get the file's to download on the redirect that i'm using. I am trying to host all the files from a computer in the house,everything the game server itself and all the maps and mod. I have setup a dedicated server on a computer to run 24/7 and that's all it's gonna be for it's running Windows 7. I am trying to use a program called WWW.fileshare pro to share the files that people need to download for the mod. I setup a COD2 server a couple years age using that program and it worked great! It was fast with my fiber internet connection! I'm pretty sure I have everything in the config file setup right but it's still not working! this is what I have.
//HTTP Redirect
set sv_allowdownload "0"
seta sv_wwwdownload "1"
seta sv_wwwbaseurl "http://68.185.203.171:80"
seta sv_wwwdldisconnected "0"

now the ACE mod say's to have the setting like that, but when people try to download the files it say's downloads disabled when I look at the game console! I have also tryed the settings like this.

//HTTP Redirect
set sv_allowdownload "1"
seta sv_wwwdownload "1"
seta sv_wwwbaseurl "http://68.185.203.171:80"
seta sv_wwwdldisconnected "0"

and it just hangs or crashes! Now www.file share pro say's to give that address to people that wants to connect to you. I do have a NO IP address it is macgyver.servegame.com should I use that for the redirect instead?

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Ok here is an update: 

I have been trying to set up this server for 3 day's now! The server runs fine I just can't get the redirect to work for nothing! I have pined it down to the settings in the config file somewhere? I am running the ACE 2.1 mod for cod4. I have 2 servers both dedicated 1 set up as a LAN in the house on it's own box and a second one  I rent from gameservernetwork.com both running the same mod and version 2.1. The problem is the redirects fail when people try to download the files for the mod. So it falls back to  downloading them for the game server itself at 3KB/S. this is my redirect form gameservernetwork they gave me "http://macgyver.gameservernetwork.com" I have put a acemod folder and a usermaps folder on that redirect. The 3 mod files for the ace mod in the acemod folder and custom maps in the usermaps folder. Just like I have it setup on the server side. here is my IP to the server 70.85.45.20:28960 Here is what I have in my command line to start the server

+set fs_savepath C:\Clients\28960.20\ +set dedicated 2 +set net_ip 70.85.45.20 +set net_port 28960 +set sv_maxclients 10 +set sv_punkbuster "1" +set fs_game mods/acemod +set sv_punkbuster "1" +exec codserver.cfg +set sv_hostname "^1Mac^4Gyver" +map_rotate

I think that is right? I game runs fine. Here is a copy of my config,maybe you can see what's wrong??

//***************************************************************************************************************************

// COD4 - ACE Server Config Setup and Init.

//***************************************************************************************************************************

// Server Configuration for File Call of Duty 4 Multiplayer.

// Updated : August 15 2008 by Wildcard.

// Email : [email protected]

// Support WebSite: http://www.wildcardonline.nl

// This config file controls the server settings.

 

//***************************************************************************************************************************

// Color Codes.

//***************************************************************************************************************************

// Colors for text. Do not clear the comment in front of the color codes.

// Useful for your server name, motd msg's - Information and ref use only.

//

// ^1 = Red.

// ^2 = Green.

// ^3 = Yellow.

// ^4 = Blue.

// ^5 = Cyan.

// ^6 = pink/Magenta.

// ^7 = White.

// ^0 = Black.

 

//***************************************************************************************************************************

// Public Information.

//***************************************************************************************************************************

sets sv_hostname "^1Mac^4Gyver"

sets _Admin "^1MacGyver"

sets _Email "[email protected]"

sets _Website ""

sets _Location "Dallas TX. USA"

sets _Irc ""

sets _Mod "^1ACE"

sets _ModVer "2.1"

sets _ModUpdate "04-04-2009"

sets _Maps "COD4 Stock and Custom"

set scr_motd "Shoot To Kill....Really!!"

//set g_motd "Shoot To Kill....Really!!"

 

//***************************************************************************************************************************

// Common Server Settings.

//***************************************************************************************************************************

// Linux or Windows server, only set to 1 if your server is Linux.

// 0 = windows, 1 = linux. default = 0 (windows).

//set ace_islinuxserver "0"

// Log Settings.

set logfile "1" // 0 = NO log, 1 = log file enabled.

set g_log "games_mp.log" // Name of log file, default is games_mp.log.

set g_logsync "2" // 0 = No log, 1 = buffered, 2 = continuous, 3 = append.

// Network options.

set net_ip "70.85.45.20" // Set your servers IP address.

set net_port "28960" // Set your port number.

set com_hunkMegs "512"

set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications.

// Server Network Mode.

set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet.

set developer "0"

set loc_warnings "0"

// Master servers.

set sv_master1 "cod4master.activision.com"

set sv_master2 "cod4authorize.activision.com"

set sv_master3 "cod4master.infinityward.com"

set sv_master3 "cod4update.activision.com"

set sv_master4 "master.gamespy.com:28960"

set sv_master5 "master0.gamespy.com"

set sv_master6 "master1.gamespy.com"

set sv_gamespy "1"

// Password Settings.

set rcon_password "removed" // RCON must supply pw to use.

set sv_privatePassword "" // Private slots, non-public slots.

// The following can be used to lock out the server so that only those

// players that have been provide the password can connect. Good for

// matches, practices, etc.

set g_password ""

// Player slots setup.

set sv_maxclients "10" // MAX server player slots, this is TOTAL player slots.

//set ui_maxclients "10"

set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots.

// Ping.

set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect.

set sv_maxping "300" // MAX player ping on CONNECT, any higher and player isnt allowed to connect.

// Client Download Settings, 0 = off, 1 = on. Used for MODs and custom maps.

set sv_allowdownload "1"

seta sv_wwwDownload "1"

seta sv_wwwBaseURL "http://macgyver.gameservernetwork.com"

seta sv_wwwDlDisconnected "1"

// Enhanced redirect, 0 = No, 1 = yes, default = 0.

set ace_redirect "0"

set ace_allowDownload "0" // 0 = No, 1 = yes, default = 1.

set ace_wwwDownload "0" // 0 = No, 1 = yes, default = 0.

set ace_wwwDlDisconnected "0" // 0 = No, 1 = yes, default = 0.

set ace_wwwBaseURL "http://macgyver.gameservernetwork.com"

------------------------------------------------------------------------------------

// Server rate.

//set sv_maxRate "20000"

// FPS.

//set sv_fps "20"

set sv_connectTimeout "100"

// Drop inactive players.

set sv_timeout "100"

set g_inactivity "0"

set g_inactivityspectator "0"

set sv_reconnectlimit "3"

// Anti Cheat Settings.

set sv_disableClientConsole "0"

set cl_autocmd "0"

set sv_cheats "0"

set sv_pure "1"

set g_banIPs ""

set g_no_script_spam "1"

set sv_punkbuster "1"

// Temporary Ban duration, in seconds.

set sv_kickBanTime "3600"

// In-game voice communication system.

set sv_voice "1"

set sv_voiceQuality "1"

set voice_deadChat "0"

set g_deadChat "0"

set voice_global "0"

set voice_localEcho "0"

// Voting.

set g_voteAbstainWeight "0.5"

 

//***************************************************************************************************************************

// Misc.

//***************************************************************************************************************************

set sv_allowAnonymous "0"

set g_antilag "1"

set ace_anti_lag "1"

set g_smoothClients "1"

set g_compassShowEnemies "0"

set scr_drawfriend "0"

// HUD and Environmental Stuff.

set scr_enable_scoretext "1"

set scr_fog_disable "0"

 

//***************************************************************************************************************************

// Gameplay.

//***************************************************************************************************************************

set scr_game_allowkillcam "0"

set scr_game_onlyheadshots "0"

set scr_game_deathpointloss "0"

set scr_game_suicidepointloss "0"

set scr_game_spectatetype "2" // 0 - 2 (Disabled, team/players only, free).

set scr_game_forceuav "0"

set scr_game_hardpoints "1"

set scr_game_graceperiod "15"

set scr_game_matchstarttime "0"

set scr_game_playerwaittime "40"

//set scr_enable_music "0" // default = 1.

set g_speed "190"

set g_gravity "800"

// Gravity, this one overrides the stock dvar so you can set the gravity on a map now..and it will hold.

// 0 Or commented out gives the stock 800, vallues are between 0 - 1000.

//set ace_gravi "80"

 

//***************************************************************************************************************************

// Hardpoints.

//***************************************************************************************************************************

set scr_hardpoint_allowartillery "1"

set scr_hardpoint_allowuav "1"

set scr_hardpoint_allowhelicopter "1"

set scr_hardpoint_allowsupply "1"

 

//***************************************************************************************************************************

// Testclients. (PunkBuster MUST be OFF if you want to use this!!!)

//***************************************************************************************************************************

//set scr_testclients "10"

// Freeze the testclientss they dont walk around, 0 = off, 1 = on, default = 0.

//set ace_botfreeze "0"

// Kicks the testclients at game-end, this way you have new bots on a new map untill the maxclientdvar has been reached

// 0 = off, 1 = on, default = 1.

//set ace_botkick "0"

 

//***************************************************************************************************************************

// Init & Exec CFG Files.

//***************************************************************************************************************************

exec configs/admin.cfg

wait

exec configs/messages.cfg

wait

exec configs/monitoring.cfg

wait

exec configs/playercontrol.cfg

wait

exec configs/ambientfx.cfg

wait

exec configs/healthcontrol.cfg

wait

exec configs/nightmod.cfg

wait

exec configs/weaponcontrol.cfg

wait

exec configs/gametypes.cfg

wait

exec configs/maprotation.cfg



Thanks

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Well I got it working if anyone wants to test it for for me here is the IP 70.85.45.20:28960

and my other LAN server address is macgyver.servegame.com

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