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COD 4 Map voting


Neo's Evil Twin

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COD 4 Freeztag....Anybody think it would be good idea to be able 

to vote on the next map. We used to do this in Unreal...quite a good way of filtering

the less popular ones....

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The problem is that the server can only handle 20 or so maps at any one time. So any map voting would have to be among those 20. The next week when the rotation is changed its a different 20. Otherwise, yea I liked the Unreal map voting also.

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What makes it be limited to 20 maps at the time?

 

Say you have 100 maps, you just show 20(or less) random ones at the time for the people to vote on. Or is the voting not the limiting factor?

Edited by Tim
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I think there can only be 20 maps in the rotation @@Tim and so only those 20 maps can be voted on

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Limitation of the server itself not the game.

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We never use the map voting as it causes problems amoungst players. Just because someone else does not like the map shouldnt mean you do not get to play it.

 

Usually there is an admin on, who at the request of the server population will make a decision based on numbers and their own discretion whether to skip map/vote map or not.

 

We have been through this many times over the years and this is how it has best worked for the majority. :thumbup:

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a common  thread is reoccurring ...can u all see it,,

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