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New Rotation in for NamFT + Mod Change


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Good morning all,

 

First and foremost, the next set of maps is in and the downloader has been updated.

mp_agx_castle
mp_lao_cai
mp_amberville
mp_armory
mp_dugin
mp_beuvron
mp_ax_neuville
mp_db_snowypark
mp_cw_farm
mp_docks
mp_enigmaoff
mp_kwai
mp_agxdepo
mp_matmata
mp_railyrd
mp_ravine
mp_salerno
mp_sps_kiebu
mp_wbridge
 
Secondly, with some comments about the strength of the bazooka/rpg, I have attempted to try and reduce the damage amount.  When you join the server, you'll download the mods updated iwd file.  With this change, I hope to see a bit of difference here although I think it depends on where the tank is hit.
 
Lastly, after some feedback regarding thaw points, the decision made was to reduce the points earned by a thaws. A thaw is now equal in points to a standard kill shot as kills and thaws are really equally important.
 
As always, feel free to respond to this thread with any feedback, pro or con, regarding these changes.  I would be interested in hearing about the rpg change for sure whether it has made a noticeable change.
 
Thanks and enjoy.
 
Cheers
 
Merlin
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Thanks for everything Merlin!!

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I thought thaw points were more to possibly encourage people to do it.

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That was the intention but over time, it's usually the same players, no advantage so we'll go with this.

 

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any thought to lowering the XP points to gain rank? I was making good progress but now I will be to old to play by the time i get to 75.

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@@Aracefan . XP is built in i do believe. Where thaw points are now is still double than where they were originally.

 

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Aside thaw points, any feedback with respect to the rpg power would be helpful and appreciated. Thanks

 

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Thanks Merlin u the Man as always

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Hi Merlin,

 

I think the power of the rpg's/bazooka's are at a good setting as they're horribly inaccurate 

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