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Night maps removed from rotation?


Daemon

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I was playing earlier on server #2 on Embassy with 32/32 players. Next map was voted Panj Night by some genious, then server goes to 10/32. Really sucks.

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17 hours ago, Daemon said:

I was playing earlier on server #2 on Embassy with 32/32 players. Next map was voted Panj Night by some genious, then server goes to 10/32. Really sucks.

There is only 3/4 night maps in rotation compared to over 14 day maps.

Me personally I don't mind the odd 1 or 2 night map's. I think it will have to be decided by more players

There is also 2 maps that are taking out of server #2 which are Station and Sinjar due to badly placed spawns

I mean like what would you rather... 2 spawn camp maps or no night maps :lol:

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Spawn camp is a thing on every map, literally, so I don't mind it. Night maps kill the server more than spawn camping.

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The night maps have been temp removed for this weekend

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I think Kangadal should be removed from the rotation.   It's just spawkilling everywhere when defending

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PEAK NIGHT

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Eh.. I could agree with moving night maps from rotations; however, I do think that the main reason people hate them is because most players are not yet skilled enough to cope with the intense sniping included with night maps. I do think that night maps usually lead to sniping, which I'm assuming most average players do not like.

So maybe not remove ALL of them. Maybe keep any that make it hard to snipe? :P

Also, Sinjar and Station...

I can agree with bad spawns, I guess, but then again, I do think that they are just maps that required a more "skilled" attacking team to play. Maybe keep them on one server?

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