AngerIssues Posted January 21, 2019 Member ID: 23518 Group: **- Inactive Registered Users Followers: 2 Topic Count: 36 Topics Per Day: 0.01 Content Count: 988 Content Per Day: 0.32 Reputation: 1043 Achievement Points: 7851 Solved Content: 0 Days Won: 13 Joined: 11/13/15 Status: Offline Last Seen: October 27, 2020 Share Posted January 21, 2019 is there a better or proper size and scale for doing terrain? 3x3, 16x16??? size of patch as in width and length? the one i had was just 1 big piece, i know that is not right because i can't make holes where i want them for the tunnels. any info on this? thanks Link to comment Share on other sites More sharing options... Awards
Merlin007 Posted January 21, 2019 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 69 Topic Count: 1072 Topics Per Day: 0.22 Content Count: 8429 Content Per Day: 1.73 Reputation: 7289 Achievement Points: 74879 Solved Content: 0 Days Won: 64 Joined: 12/25/10 Status: Offline Last Seen: 28 minutes ago Birthday: 05/23/1973 Device: Windows Share Posted January 21, 2019 I generally go with a patch size of 1024 x 1024 in size and depending on the level of detail, go with 16 x 16 or higher. Just copy that patch piece an so on to create the larger terrain area. Remember that any 1 patch segment can't have more than 31 or 32 vertices. AngerIssues 1 Link to comment Share on other sites More sharing options... Awards
Timmah! Posted January 21, 2019 Member ID: 26443 Group: *** Clan Members Followers: 35 Topic Count: 469 Topics Per Day: 0.20 Content Count: 5964 Content Per Day: 2.52 Reputation: 10349 Achievement Points: 51029 Solved Content: 0 Days Won: 118 Joined: 11/01/17 Status: Online Last Seen: 4 minutes ago Birthday: 09/26/1971 Device: Android Share Posted January 21, 2019 https://www.youtube.com/results?search_query=editing+terrain+in+cod4+radiant Link to comment Share on other sites More sharing options... Awards
AngerIssues Posted January 21, 2019 Member ID: 23518 Group: **- Inactive Registered Users Followers: 2 Topic Count: 36 Topics Per Day: 0.01 Content Count: 988 Content Per Day: 0.32 Reputation: 1043 Achievement Points: 7851 Solved Content: 0 Days Won: 13 Joined: 11/13/15 Status: Offline Last Seen: October 27, 2020 Author Share Posted January 21, 2019 (edited) 2 hours ago, Merlin007 said: I generally go with a patch size of 1024 x 1024 in size and depending on the level of detail, go with 16 x 16 or higher. Just copy that patch piece an so on to create the larger terrain area. Remember that any 1 patch segment can't have more than 31 or 32 vertices. i do cod4, it doesn't get higher than 16x16... are you thinking loadscreen 1024x1024 because that's tiny, it would take a week to produce terrain that small lol Edited January 21, 2019 by noobiedo Link to comment Share on other sites More sharing options... Awards
Markoff Posted January 21, 2019 Member ID: 54 Group: *** Clan Members Followers: 89 Topic Count: 492 Topics Per Day: 0.09 Content Count: 4490 Content Per Day: 0.84 Reputation: 2218 Achievement Points: 31921 Solved Content: 0 Days Won: 6 Joined: 09/01/09 Status: Offline Last Seen: 30 minutes ago Birthday: 03/17/1965 Device: Windows Share Posted January 21, 2019 These are the patches and layout, for my cod4 mp_abandoned_zoo map all different sizes to fit AngerIssues 1 Link to comment Share on other sites More sharing options... Awards
AngerIssues Posted January 21, 2019 Member ID: 23518 Group: **- Inactive Registered Users Followers: 2 Topic Count: 36 Topics Per Day: 0.01 Content Count: 988 Content Per Day: 0.32 Reputation: 1043 Achievement Points: 7851 Solved Content: 0 Days Won: 13 Joined: 11/13/15 Status: Offline Last Seen: October 27, 2020 Author Share Posted January 21, 2019 what did you say timmy, i blocked you and that fat pizza eating bitch, mappers dude, piss off! thanks markoff i went with 16x16 and around 1500x1700 patches, it was almost perfect for not leaving terrain under my layout. i still haven't placed a texture yet but i think it will be what i need in the end. Link to comment Share on other sites More sharing options... Awards
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