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mw2 146b9 map rotation


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Rotation 20    26 maps by sammy put in 04 05 19 dadda2

map mp_bestine map mp_cdi_mision_isla map mp_doomed map mp_forest2 map mp_fortress map mp_funland map mp_hanger map mp_harps_hood map mp_heavensource map mp_kob_breakout map mp_kstoujane map mp_matmata_new map mp_mbb_ourparadise map mp_medieven map mp_mom map mp_monastery_b1 map mp_mos_espa map mp_panzer_station_beta map mp_pbg map mp_rd3n map mp_renan_bridge4 map mp_rocketday map mp_rust map mp_secrettankdepot map mp_after_tchernobyl map mp_struggle_dawn

 

server wi8ll need restart admin please post this thread when done

 

enjoy

 

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I'll restart it when this map is over Boss. lol

 

Server restarted 6:28am est

Edited by J3st3r
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1st 2 maps need to go away

 

map mp_bestine     crashes as soon as people join

map mp_cdi_mision_isla is unplayable.   People spawning in the water and instantly dying. Looks like a Zombie mod map.

Edited by J3st3r
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12 minutes ago, J3st3r said:

1st 2 maps need to go away

 

map mp_bestine     crashes as soon as people join

map mp_cdi_mision_isla is unplayable.   People spawning in the water and instantly dying. Looks like a Zombie mod map.

Yea I crashed on Bestine, cannot rejoin without crashing and it's even affected my WAW

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I restarted the server, we are now back on the old rotation 

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Rotation 1    22 maps    Put in rotation 04 05 19 dadda2          
 map mp_bog map mp_carentan map mp_mirage_b3 map mp_overgrown map mp_rebel_b1 map mp_sab map mp_skidrow map mp_tobruk_4 map mp_wallendar_4 map mp_xi_jordan4 map mp_4nuketown map mp_4t4scrap_s map mp_backlot map mp_brokenroad map mp_countdown map mp_dawnville_rota1 map mp_dedust map mp_fallout map mp_fregata map mp_hk2 map mp_isla_beta1 map mp_kabul_moh

 

server will need restart admin please post this thread when done

 

enjoy

 

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1 hour ago, P!nk said:

Can we have a rotation with stock maps please?

we have one but there is not enough for a rotation only a handful work

 

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Havent looked at that rotation in a long time. All the maps in it were newly compatible maps that nobody put into their rotations. So they are there for people to play and after some gametype decide which ones they like and which ones they dont. Then tell people. The ones that people like, filter them into rotations.

Bestine is a cool Star Wars map. However it was probably one I just made sure it loaded correctly without failing due to asset limits. Shame because its well done.

The isla map, no its not a zombie map. Otherwise yea if you jump in the water you are out. One side is on the ship, which can be turned on to go to the island, the other is inside the missile complex.  There are 2 or 3 big lifts to take you up and down. However it might be more of an objective S&D style map. Attackers on the ship, defenders in the silo.

In any case, I recommend after those two are taken out to play the other maps and give them a chance. See if there are any you like to add to the rotations.

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17 minutes ago, Sammy said:

Havent looked at that rotation in a long time. All the maps in it were newly compatible maps that nobody put into their rotations. So they are there for people to play and after some gametype decide which ones they like and which ones they dont. Then tell people. The ones that people like, filter them into rotations.

Bestine is a cool Star Wars map. However it was probably one I just made sure it loaded correctly without failing due to asset limits. Shame because its well done.

The isla map, no its not a zombie map. Otherwise yea if you jump in the water you are out. One side is on the ship, which can be turned on to go to the island, the other is inside the missile complex.  There are 2 or 3 big lifts to take you up and down. However it might be more of an objective S&D style map. Attackers on the ship, defenders in the silo.

In any case, I recommend after those two are taken out to play the other maps and give them a chance. See if there are any you like to add to the rotations.

check them first in another server, not in a crowded server, where the chance of failure big is, and everybody will leave. Make sure the maps work first of all.

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3 hours ago, dadda2 said:

we have one but there is not enough for a rotation only a handful work

 

This isn't true Dadda, my stock rotation has been played several times now, most of the stocks work. We added a few extra in to pad it out as well. 

Edited by Sharpe
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3 hours ago, dadda2 said:

we have one but there is not enough for a rotation only a handful work

 

Here it is Dadda. Last played in January, worked fine : 

Rotation 2b    19 maps    stock maps plus others by sharp put in 16 01 19 dadda2        
 map mp_cgc_bog map mp_cgc_citystreets map mp_strike map mp_carentan map mp_coldfront map mp_vac_2 map mp_cgc_crossfire map mp_overgrown map mp_crash map mp_convoy map mp_4t4hangar map mp_farm map mp_pipeline map mp_shipment map mp_countdown map mp_backlot map mp_bloc map mp_killhouse map mp_bog map mp_cargoship map mp_tigertown_v2

https://www.xtremeidiots.com/forums/topic/74550-mw2-146b9-map-rotation/

Edit - The original broadcast doesn't work but there is now mp_broadcast2 which definitely works as it was on a few weeks ago. So that could be added and one of the bogs taken out. Personally I think I prefer the original bog so maybe take mp_cgc_bog out.

Edited by Sharpe
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43 minutes ago, Sharpe said:

Here it is Dadda. Last played in January, worked fine : 

Rotation 2b    19 maps    stock maps plus others by sharp put in 16 01 19 dadda2        
 map mp_cgc_bog map mp_cgc_citystreets map mp_strike map mp_carentan map mp_coldfront map mp_vac_2 map mp_cgc_crossfire map mp_overgrown map mp_crash map mp_convoy map mp_4t4hangar map mp_farm map mp_pipeline map mp_shipment map mp_countdown map mp_backlot map mp_bloc map mp_killhouse map mp_bog map mp_cargoship map mp_tigertown_v2

https://www.xtremeidiots.com/forums/topic/74550-mw2-146b9-map-rotation/

Edit - The original broadcast doesn't work but there is now mp_broadcast2 which definitely works as it was on a few weeks ago. So that could be added and one of the bogs taken out. Personally I think I prefer the original bog so maybe take mp_cgc_bog out.

this is the one i am talking about, the  one on now, is only a handfull stockmaps

 

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this will go in next week just for you pinky

 

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These are all the stock maps that exist from a standard rotation file.

// set sv_mapRotation "gametype ftag map mp_backlot map mp_bloc map mp_bog map mp_broadcast map mp_cargoship map mp_carentan map mp_citystreets map mp_convoy map mp_countdown map mp_crash map mp_creek map mp_crossfire map mp_farm map mp_killhouse map mp_overgrown map mp_pipeline map mp_shipment map mp_showdown map mp_strike map mp_vacant map mp_crash_snow"

replacements are for broadcast, citystreets (didnt know there was a custom one) and crossfire. But all are the same as the standard ones. So all of them should be available now.

The only different one is for vacant. The one on the rotation, if its the one I am thinking of, is expanded a bit from the original.

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2 hours ago, Sammy said:

These are all the stock maps that exist from a standard rotation file.

// set sv_mapRotation "gametype ftag map mp_backlot map mp_bloc map mp_bog map mp_broadcast map mp_cargoship map mp_carentan map mp_citystreets map mp_convoy map mp_countdown map mp_crash map mp_creek map mp_crossfire map mp_farm map mp_killhouse map mp_overgrown map mp_pipeline map mp_shipment map mp_showdown map mp_strike map mp_vacant map mp_crash_snow"

replacements are for broadcast, citystreets (didnt know there was a custom one) and crossfire. But all are the same as the standard ones. So all of them should be available now.

The only different one is for vacant. The one on the rotation, if its the one I am thinking of, is expanded a bit from the original.

Yes I put mp_vac_2 in instead of regular vacant as I think the slightly expanded map is better, especially on a full server.

The cgc maps were added later on which is why there is an extra bog, I prefer the original but both versions are similar, cgc just being a bit flashier.

Edited by Sharpe
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