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mw2 146b9 map rotation


dadda2

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Rotation 4     24 maps made by loco put in rotation 30 08 19 dadda2

 map mp_broadcast2 map mp_rasalem map mp_blitz map mp_burgandy map mp_beltot map mp_compound_base map mp_cth map mp_disputed map mp_vil_blops map mp_fr_hv2 map mp_fr_mgdx4 map mp_fr_pv1 map mp_gb_port_b1 map mp_gb_sharqi map mp_gitten_r_done map mp_kstoujane map mp_lost map mp_meanstreet2 map mp_rvs_warehouse_f1 map mp_xi_lobbyb1 map mp_4nuketown map mp_bo2_town map mp_fallen map mp_bo2plaza
 

server will need restart admin please post this thread when done

 

enjoy

 

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Server successfully restarted 6:14pm EDT 8/30/19

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server crashed at 12:51 a.m. EDT while loading map mp_fr_hv2

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Also crashed at 12:59 a.m. EDT on map mp_broadcast2

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Server Crash EDT: 14:05:48 map: mp_cth 

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did it give any message

 

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2 minutes ago, dadda2 said:

did it give any message

 

Same as all the others so far: "Server Disconnected"

 

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thanks

 

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did it restart itself

 

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It did both times when I reported it last night........no error message, just "server disconnected".

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On 9/1/2019 at 4:48 PM, dadda2 said:

did it restart itself

 

Yessir, all the times I've seen it's back up at the start of the rotation in less than a minute.

Looks like it made it the whole way through the rotation today!

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Server disconnected and restarted on its own at 11:55 p.m. EDT on map mp_fr_pv1

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Im not sure how you set up the rotation on Cod4 but for it to just disconnect while a maps is still playing would seem the problem is on host side and it should be broadcasting a message in the event log...Currently we have been having problems with Cod2 servers where as I did a tracert everyday over a 10 day period and found a problem just at the door of the host....They were under the impression that it was resolved but it is not...I am not sure if this falls inline but maybe someone could do tracerts as well or let me know and I will....In Cod2 right now anything is possible with how glitchy it is...Shoot a tree and kill someone in a house or shoot someone 50 times in the face and they shoot you once and your dead :)

 

 

Cod4.jpg

Edited by loaderXI
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2 hours ago, loaderXI said:

Im not sure how you set up the rotation on Cod4 but for it to just disconnect while a maps is still playing would seem the problem is on host side and it should be broadcasting a message in the event log...Currently we have been having problems with Cod2 servers where as I did a tracert everyday over a 10 day period and found a problem just at the door of the host....They were under the impression that it was resolved but it is not...I am not sure if this falls inline but maybe someone could do tracerts as well or let me know and I will....In Cod2 right now anything is possible with how glitchy it is...Shoot a tree and kill someone in a house or shoot someone 50 times in the face and they shoot you once and your dead :)

@Loader It's Definitely on the Host Side, and it restarts the rotation at the start, all get disconnected.

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Based on evidence from my HLSW the server restarted late last night (EDT times):

23:55:30 map: mp_fr_pv1
23:55:56 status
23:56:02 status
23:56:08 status
23:56:14 status
23:56:20 status
23:56:26 status
23:56:26 map: mp_broadcast2
 

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have reloaded the 3 maps from the redirect that crashed and restarted the server this morning 

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6 hours ago, YACCster said:

Based on evidence from my HLSW the server restarted late last night (EDT times):

23:55:30 map: mp_fr_pv1
23:55:56 status
23:56:02 status
23:56:08 status
23:56:14 status
23:56:20 status
23:56:26 status
23:56:26 map: mp_broadcast2
 

Yes, I posted that above when it crashed. 

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@loaderXI, is the COD2 server issue with all of the servers, or just a particular one?

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4 hours ago, WldPenguin said:

@loaderXI, is the COD2 server issue with all of the servers, or just a particular one?

It is all of them.....I/We are even running a pure stock Cod2 Dm server as I hoped that would help to no avail

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server crashed at 12.39 GMT time on mp_rasalem server disconnected 

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did it again on same map

 

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2 hours ago, kage said:

did it again on same map

 

Hey @Sammy any clues?

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Everything I hear around points to a host problem since it seems its not limited to this server. I have seen nothing out of the ordinary. Last option, I need a little time to make sure its set up properly with maps but there is the second server.

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Server 'restart/crash' again: 

 

Just started mp_lost hadn't even begun the round

EDT:

18:53:31 status
18:53:31 map: mp_lost

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