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mp_xi_lobby_v1 addon


LOCO

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been playing around with my map to addon to it this is what i came up with

 

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Let's make a controversial map more controversial ok then!!

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3 hours ago, YACCster said:

Let's make a controversial map more controversial ok then!!

EVERY map is controversial lol

Too big

Too small

Doesn't suit my play style

It's my time of month ( strangely the ladies never bitch )

Too dark

Sounds bad

Go to spec, go to spec, go to spec

c'mon you bastards go to spec

we know what is good for you

ffs come to spec

I'm having a hissy fit you cunt

That's it, if you don't come to spec I'm strangling the cat

poor cat, go to spec ffs

Come to spec now you bastards

Sound familiar - yawn

Edited by RobMc
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Hax!

Always better to have more places to go, looks good.

Any chance of removing the Metallica song on bastogne? Its a good map but I think it annoys too many people and not everyone knows how to temporarily stop it playing.

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52 minutes ago, Sharpe said:

Any chance of removing the Metallica song on bastogne

You want bagpipes ???

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just rename miles folder

14 hours ago, Sharpe said:

Hax!

Always better to have more places to go, looks good.

Any chance of removing the Metallica song on bastogne? Its a good map but I think it annoys too many people and not everyone knows how to temporarily stop it playing.

 

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Any way to open up the side with the wall a bit so ppl can get out quicker and with a little bit of cover?  There are to damn many places for the other side to camp and the wall side gets camped in quite often. 

 

Maybe something like this?  crude 10 second MS paint drawing lol  the Scale is a off but it should show ya what I'm talking about.  red parts are narrow hallways that lead out around the side and come out behind the short barriers on the other side of the big wall.  They would be defend-able from the towers that you put in and they offer good cover for anyone exiting because they come out behind the short barriers back in the corner, under the roof.

 

forker.jpg.6c8028fc1e68d8e2824f7a46ddfaf9d2.jpg

 

Edited by J3st3r
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i was thinking a tunnel on both towers in this area that drops down then you go under wall to other side and a connecting one from garage areas but only issue is they will camp tunnel exit

image.png.fd439706ae2c92cdcc3ee88c95b4726d.png

heres what it looks like on sides

image.png.a1128830e1db96f91e633c5b9b65a884.png

image.png.3360dffdf97d7794bba70caac4209d63.png

image.png.a3d6eea32edebe52ba34776157898f19.png

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16 hours ago, LOCO said:

just rename miles folder

 

Reread what I wrote lol! This would be fine if half the server didn't ignore those of us who keep telling them to do this, and instead just keep spamming "music is awful, skip plzzz". Don't want a good map to keep getting skipped if there is an easier solution to the problem.

Edit - Tunnels are always good. Even if they camped the exit at least its another possible point of escape. Would it be possible to make them even longer with multiple points of entry/exit, say another few entrances on the other side of the map?

 

Edited by Sharpe
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looks awesome

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4 hours ago, Sharpe said:

Would it be possible to make them even longer with multiple points of entry/exit, say another few entrances on the other side of the map?

 

Fork Off @Sharpe  No way ya Wanka.   Might as well make the teleporter drop ya off rite in there damn spawn.  

Actually that gives me an idea. Make the teleporter usable. Instead of dropping you off up in the middle of the map upside down and 50 foot up in the air, Make it drop you off just outside of the middle doorway.   Not to far out but just far enough outside of the wall that you still have a couple seconds of spawn protection to go left or right.  Either that or put a big ass wall with 3 doors on the other side of the map as well. lol  

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update added tunnels on the 3 tent side it hasnt crossed over yet but heres a preview

 

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9 hours ago, Sharpe said:

Reread what I wrote lol! This would be fine if half the server didn't ignore those of us who keep telling them to do this, and instead just keep spamming "music is awful, skip plzzz". Don't want a good map to keep getting skipped if there is an easier solution to the problem.

Edit - Tunnels are always good. Even if they camped the exit at least its another possible point of escape. Would it be possible to make them even longer with multiple points of entry/exit, say another few entrances on the other side of the map?

 

He definitely wants bagpipes?

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 no he probaly wants all music to be replaced to this

 

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Well if he doesn't like Metallica? perhaps he's a boy band fan, if you get my drift?,  if Metallica distracts him add more, it might stop the fckr from sticking knives in me.

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Update

@J3st3r the vents will be a tunnel exit just trying to decide where it goes to

 

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I like the big campin spot above spawn. That evens out the whoring spots.   

 

Never thought of the tunnels going down under the map.  Not sure if that will work as a fast exit.  

Edited by J3st3r
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the tunnels in spawn are for spawn area only doesnt go outside middle wall except the tower to vent exit

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The addons look great! The only suggestion I have is that  in the tunnels I noticed the climb points don't have ladders which is fine. I would suggest putting a texture on each climb point that resembles a worn down wall so it is easy to identify where to climb up each tunnel entrance.

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i added the ladders after i made the video

image.png.e751ea861eb3edcb793ea9d1d7ee73fe.png

image.png.67bb041e28a1537e12d680834129bc21.png

image.png.a4b7ab9687ffcdb52553729eb29266a3.png

11 hours ago, Oster said:

The addons look great! The only suggestion I have is that  in the tunnels I noticed the climb points don't have ladders which is fine. I would suggest putting a texture on each climb point that resembles a worn down wall so it is easy to identify where to climb up each tunnel entrance.

 

Edited by LOCO
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Looks great@LOCO, hope to see the update end up in rotation at some point!

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