Merlin007 Posted January 21, 2021 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 69 Topic Count: 1071 Topics Per Day: 0.22 Content Count: 8425 Content Per Day: 1.73 Reputation: 7284 Achievement Points: 74829 Solved Content: 0 Days Won: 64 Joined: 12/25/10 Status: Offline Last Seen: 1 hour ago Birthday: 05/23/1973 Device: Windows Author Share Posted January 21, 2021 9 hours ago, Merlin007 said: Working on checking out more maps now so will have new ones to put in this weekend. For now, I'm going to set the rotation to go random so ya, we're not playing the same maps cause of all the restarts. Rotation has been set to random so with the restarts, the same maps won't start and be played all over. Will get more maps in this weekend. AthenA 1 Link to comment Share on other sites More sharing options... Awards
SuperNate Posted January 21, 2021 Member ID: 27733 Group: **- Inactive Registered Users Followers: 4 Topic Count: 6 Topics Per Day: 0.00 Content Count: 24 Content Per Day: 0.01 Reputation: 23 Achievement Points: 286 Solved Content: 0 Days Won: 0 Joined: 04/30/19 Status: Offline Last Seen: February 26, 2021 Birthday: 06/17/1956 Share Posted January 21, 2021 Thanks Merlin, I've really enjoyed playing this new OW server. The older weapons seem to support a more varied game play than the Vietnam server. You really have to think about which weapons will be more useful for each map. Merlin007 1 Link to comment Share on other sites More sharing options...
Merlin007 Posted January 22, 2021 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 69 Topic Count: 1071 Topics Per Day: 0.22 Content Count: 8425 Content Per Day: 1.73 Reputation: 7284 Achievement Points: 74829 Solved Content: 0 Days Won: 64 Joined: 12/25/10 Status: Offline Last Seen: 1 hour ago Birthday: 05/23/1973 Device: Windows Author Share Posted January 22, 2021 3 hours ago, SuperNate said: Thanks Merlin, I've really enjoyed playing this new OW server. The older weapons seem to support a more varied game play than the Vietnam server. You really have to think about which weapons will be more useful for each map. Thanks Nate. Glad to hear you enjoying the new server. Cheers BlackRose 1 Link to comment Share on other sites More sharing options... Awards
NaChO Posted January 22, 2021 Member ID: 24078 Group: ***- Inactive Clan Members Followers: 9 Topic Count: 35 Topics Per Day: 0.01 Content Count: 231 Content Per Day: 0.08 Reputation: 93 Achievement Points: 1764 Solved Content: 0 Days Won: 0 Joined: 02/11/16 Status: Offline Last Seen: August 23, 2023 Device: iPhone Share Posted January 22, 2021 Very nice change of pace, I really like the settings. Merlin007 and BlackRose 2 Link to comment Share on other sites More sharing options... Awards
Raisin Posted January 27, 2021 Member ID: 1844 Group: *** Clan Members Followers: 5 Topic Count: 17 Topics Per Day: 0.00 Content Count: 93 Content Per Day: 0.02 Reputation: 102 Achievement Points: 963 Solved Content: 0 Days Won: 0 Joined: 09/27/10 Status: Offline Last Seen: 10 hours ago Birthday: 08/27/1973 Device: Windows Share Posted January 27, 2021 Merlin can you remove Siegfreid(sp?) from the rotation? Consistently calling votes to rotate it. The Map generates artillery that shakes your screen for most of the map. Unless there is a setting to toggle those effects off. BlackRose, lazymarcky and Merlin007 3 Link to comment Share on other sites More sharing options... Awards
Merlin007 Posted January 27, 2021 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 69 Topic Count: 1071 Topics Per Day: 0.22 Content Count: 8425 Content Per Day: 1.73 Reputation: 7284 Achievement Points: 74829 Solved Content: 0 Days Won: 64 Joined: 12/25/10 Status: Offline Last Seen: 1 hour ago Birthday: 05/23/1973 Device: Windows Author Share Posted January 27, 2021 13 hours ago, Raisin said: Merlin can you remove Siegfreid(sp?) from the rotation? Consistently calling votes to rotate it. The Map generates artillery that shakes your screen for most of the map. Unless there is a setting to toggle those effects off. Hey Raisin, I'll see if it's possible to disable those affects but thinking not as it's an effect the mapper would have put in. For now, I'll remove it and mark to take a look. Thanks for the feedback. Raisin 1 Link to comment Share on other sites More sharing options... Awards
Tunnel_Rat Posted January 30, 2021 Member ID: 27935 Group: **- Inactive Registered Users Followers: 2 Topic Count: 2 Topics Per Day: 0.00 Content Count: 14 Content Per Day: 0.01 Reputation: 13 Achievement Points: 124 Solved Content: 0 Days Won: 0 Joined: 09/01/19 Status: Offline Last Seen: February 18, 2023 Share Posted January 30, 2021 The lethality index of the weapons in this mod is lower than in Vietnam. Would it be possible to put the same lethality as the vietnam mod? lazymarcky 1 Link to comment Share on other sites More sharing options...
AthenA Posted January 30, 2021 Member ID: 22619 Group: ++ COD5 Admin Followers: 132 Topic Count: 48 Topics Per Day: 0.01 Content Count: 3600 Content Per Day: 1.11 Reputation: 4350 Achievement Points: 35108 Solved Content: 0 Days Won: 22 Joined: 06/05/15 Status: Offline Last Seen: Yesterday at 02:24 AM Device: Windows Share Posted January 30, 2021 3 hours ago, Tunnel_Rat said: The lethality index of the weapons in this mod is lower than in Vietnam. Would it be possible to put the same lethality as the vietnam mod? I noticed that too, indeed ! Honestly though and it's my personal opinion, I kinda like it because it makes it different (also a nice change of pace) from the Vietnam server and you have to try to aim more for the head or just focus more in the game and "adapt" to this new mod... and then you find your way of what fits you the best. In some ways, it already looks a lot like the Vietnam server in my opinion, which is good I think ! (except that I miss my M16 too @Mazdarati ! lol). Merlin007, Mazdarati and BlackRose 3 Link to comment Share on other sites More sharing options... Awards
Tunnel_Rat Posted January 30, 2021 Member ID: 27935 Group: **- Inactive Registered Users Followers: 2 Topic Count: 2 Topics Per Day: 0.00 Content Count: 14 Content Per Day: 0.01 Reputation: 13 Achievement Points: 124 Solved Content: 0 Days Won: 0 Joined: 09/01/19 Status: Offline Last Seen: February 18, 2023 Share Posted January 30, 2021 (edited) 10 hours ago, AthenA said: I noticed that too, indeed ! Honestly though and it's my personal opinion, I kinda like it because it makes it different (also a nice change of pace) from the Vietnam server and you have to try to aim more for the head or just focus more in the game and "adapt" to this new mod... and then you find your way of what fits you the best. In some ways, it already looks a lot like the Vietnam server in my opinion, which is good I think ! (except that I miss my M16 too @Mazdarati ! lol). Those who always use heavy weapons may not have noticed, but I almost always use the svt-40 and here the change is very evident. In Vietnam 90% of the time a single shot was enough, now in this openwarfare mod 90% I need 2 shots, and sometimes even 3. I personally hate that and would rather go back to Vietnam, but obviously I'll be where the bulk of the people are. Another thing I don't like is the hit indicator when you take a good shot, this is a big drawback when you get shot through a wall, a great and unrealistic snitch. Edited January 30, 2021 by Tunnel_Rat BlackRose and lazymarcky 2 Link to comment Share on other sites More sharing options...
Merlin007 Posted January 30, 2021 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 69 Topic Count: 1071 Topics Per Day: 0.22 Content Count: 8425 Content Per Day: 1.73 Reputation: 7284 Achievement Points: 74829 Solved Content: 0 Days Won: 64 Joined: 12/25/10 Status: Offline Last Seen: 1 hour ago Birthday: 05/23/1973 Device: Windows Author Share Posted January 30, 2021 I did ask about the hit marker in here previously but only got one reply. If people don't like the hit marker, can remove it and see how it goes. As for the weapon power, part of that is the mod, but can make some changes if people agree weapon power is too low but would also be unrealistic for a one shot kill by shooting someone in the foot. That all said, the intent of this mod was not to completely replicate NamFT and it's settings (I've carried over some but the mods are different so the settings too don't behave the same) but to be a change and allow for us to play maps that we can not play on the Nam mod. Raisin, lazymarcky and BlackRose 2 1 Link to comment Share on other sites More sharing options... Awards
major-mark63 Posted January 30, 2021 Member ID: 23233 Group: *** Clan Members Followers: 21 Topic Count: 43 Topics Per Day: 0.01 Content Count: 2414 Content Per Day: 0.77 Reputation: 1897 Achievement Points: 19071 Solved Content: 0 Days Won: 7 Joined: 09/10/15 Status: Offline Last Seen: 17 hours ago Birthday: 08/11/1963 Device: Windows Share Posted January 30, 2021 for a medium player like me ,the SVT on vietnam mod was a joke it was more power than other snipping rifle. On OW i can survie a bit longer LOL Merlin007 1 Link to comment Share on other sites More sharing options... Awards
Tunnel_Rat Posted January 30, 2021 Member ID: 27935 Group: **- Inactive Registered Users Followers: 2 Topic Count: 2 Topics Per Day: 0.00 Content Count: 14 Content Per Day: 0.01 Reputation: 13 Achievement Points: 124 Solved Content: 0 Days Won: 0 Joined: 09/01/19 Status: Offline Last Seen: February 18, 2023 Share Posted January 30, 2021 (edited) Not that the SVT had more power than a Sniper Rifle, it was that all weapons were set up for maximum lethality. I vote to put the same lethality as in Vietnam and eliminate the impact indicator, but I am not a member of the clan, I dont think that my vote is worth anything but I leave my opinion there in case someone second it. Edited January 30, 2021 by Tunnel_Rat lazymarcky 1 Link to comment Share on other sites More sharing options...
Merlin007 Posted January 30, 2021 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 69 Topic Count: 1071 Topics Per Day: 0.22 Content Count: 8425 Content Per Day: 1.73 Reputation: 7284 Achievement Points: 74829 Solved Content: 0 Days Won: 64 Joined: 12/25/10 Status: Offline Last Seen: 1 hour ago Birthday: 05/23/1973 Device: Windows Author Share Posted January 30, 2021 12 minutes ago, Tunnel_Rat said: Not that the SVT had more power than a Sniper Rifle, it was that all weapons were set up for maximum lethality. I vote to put the same lethality as in Vietnam and eliminate the impact indicator, but I am not a member of the clan, I dont think that my vote is worth anything but I leave my opinion there in case someone second it. Opinions welcome from members and guests so thanks. Link to comment Share on other sites More sharing options... Awards
Gardevil-Be Posted February 4, 2021 Member ID: 25767 Group: ***- Inactive Clan Members Followers: 3 Topic Count: 8 Topics Per Day: 0.00 Content Count: 63 Content Per Day: 0.02 Reputation: 120 Achievement Points: 909 Solved Content: 0 Days Won: 1 Joined: 03/29/17 Status: Offline Last Seen: March 3 Birthday: 08/22/1958 Device: Windows Share Posted February 4, 2021 I love playing on this server. Nice maps and smooth game play. Merlin007 1 Link to comment Share on other sites More sharing options... Awards
BlackRose Posted February 4, 2021 Member ID: 2208 Group: *** Clan Members Followers: 110 Topic Count: 304 Topics Per Day: 0.06 Content Count: 3614 Content Per Day: 0.75 Reputation: 3924 Achievement Points: 37679 Solved Content: 0 Days Won: 53 Joined: 02/09/11 Status: Offline Last Seen: 19 hours ago Birthday: 06/09/1963 Device: Windows Share Posted February 4, 2021 wheres the binnoculars@merlin!!!!!!!hahahahha ALSO PLEASE BE AWARE THERE IS AN ISSUE WITH ACTIVISION AND THE SERVERs HAVE TO BE RESTARTED A LOT!!! Link to comment Share on other sites More sharing options... Awards
BlackRose Posted February 4, 2021 Member ID: 2208 Group: *** Clan Members Followers: 110 Topic Count: 304 Topics Per Day: 0.06 Content Count: 3614 Content Per Day: 0.75 Reputation: 3924 Achievement Points: 37679 Solved Content: 0 Days Won: 53 Joined: 02/09/11 Status: Offline Last Seen: 19 hours ago Birthday: 06/09/1963 Device: Windows Share Posted February 4, 2021 oh there is a map,,dont know tha name,,train and river on one side huge mountains on the other side,,great map,,very one sided,,but whe team spawns in the mountain area half the time the map is crooked,,its really weird,,feels like your walking drunk or something,,what would cause this?? Merlin007 1 Link to comment Share on other sites More sharing options... Awards
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