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COD4 MW2 Freezetag Players, what do you feel needs to be changed in the mod


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COD4 MW2 Players, what do you feel needs to be changed in the mod

I do this from time to time to get a feel for what peoples issues are with the overall mod

Thanks for you feedback 

 

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Take the target off my back maybe?

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Make it not so dag gone easy to wall spam?  :ball:

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If anything weapon balances as there are a few that reign supreme, overall pretty content with the state of the mod 

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Everything seems fine to me. especially since you tweaked it, I am actually really enjoying it again.

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2.25 seconds on the spawn invisibility...

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The car kill streak issue.
Where it seems really slow and often you seem to die when you are in the car (usually a black screen).

Also the explosions seem extremely powerful.
Like everyone has sonic boom or something (I actually have never tried using Sonic boom to see if it gets really ridiculous but may tonight while tubing everyone).  We've seen it to where a grenade will kill two people that appear far from each other. I concede though that because of the way it moves you when you die, it may also just be an a side-effect of dying (maybe it moves you further than where you were and I didn't notice the original spot accurately).  

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16 minutes ago, Ruthless said:

The car kill streak issue.
Where it seems really slow and often you seem to die when you are in the car (usually a black screen).

I'll second the time it takes to turn into an RC car is too long and we often are shot during the transition. Very frustrating.

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The attack car's health.
Not sure what is going on but when I run around with an attack car I get destroyed immediately when someone shoots at me. But I don't seem to be able to do the same when a car approaches me. Even when I hit it. 

Are people getting headshots on my car or something in order to kill it immediately? The ones I drive around seem weak.

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2 hours ago, Ruthless said:

The attack car's health.
Not sure what is going on but when I run around with an attack car I get destroyed immediately when someone shoots at me. But I don't seem to be able to do the same when a car approaches me. Even when I hit it. 

Are people getting headshots on my car or something in order to kill it immediately? The ones I drive around seem weak.

I could be totally wrong. But I think the cars or equipment earned, have different health than the ones out of care packs? Or maybe that was the old mod? I don't remember.  I remember reading that somewhere though. 

May also depend on the weapons used to shoot the cars?

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The emp blindness lasts too long. I could see keeping the electronics (killstreaks) disabled for that long but keeping the screen fuzzy for 20 seconds is over powered. 

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Make bunny hopping uninteresting or impossible. It can't be, that this kindergarten style gives you even one single advantage. We pay a lot of money for the best PC and then they play like Donkey Kong 30 years ago.

Scheiss Bunnyhopper.

Some guns are not well adjusted. Sniperrifle is out of Range and a normal Gun or a Pistol can kill me over the hole Map. You have so many disadvantages with a sniper then the main advantage should also be an advantage.

 

Edited by Trailrtrash
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dont steal my killstreaks,

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I agree with trailer no man can jump 6 feet high repeatedly and kill someone. It may be just a game but it is not a wabbit game even if I do like hunting wabbits.

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I think the mod should come with a built in 'mute @wildthing option. That'd make it perfect :cheers:

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Lower the jump height.  Reduce the EMP time. Increase long range accuracy of the sniper rifles. Also I feel like the enemy can see/kill you before you can spawn with a weapon.

IMHO.

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Nah I disagree with the lowering jump height idea. Its bad enough in Ftag1 else 😂

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How about go back to the old mod?  What was wrong with that one?  I haven't played much since this one was implemented.  Warzone helped that, but I'm just not enjoying this mod, now that I'm trying to give it a chance.

If there is no chance of going back.........   Faster run speed, longer sprint time, lower jump height, get rid of killstreak stealing, make it so you don't lose your killstreak at the end of the round, fix the sounds of the guns (sound futuristic).....  I'm sure I can think of more.  I'll post when I think of them.

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Hawk I believe freeze tag 1 sever is the old mod if you like playing that one.

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4 hours ago, wildthing said:

Hawk I believe freeze tag 1 sever is the old mod if you like playing that one.

I think he was referring to 146b9 vs. the current 147w version

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WTF is "freezetag"? Get with the real players and get on the normal MW2 server!

"Freezetag" ... it's like Maytag, but different.

🙂

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14 hours ago, OB1 said:

Lower the jump height.  Reduce the EMP time. Increase long range accuracy of the sniper rifles. Also I feel like the enemy can see/kill you before you can spawn with a weapon.

IMHO.

 

Sounds about rite. Sniper rifles are very accurate but the Medium range Assault Rifles especially the SMR seems to have better range than any of the sniper rifles. I do know that the G3A4 Assult Rifle definitely has longer range than the Barrett .50 Cal. I just tested that a couple minutes ago.

 

Enemy can definitely see you for somewhere between 1 - 1 1/2 seconds before you are able to raise your weapon. This has become more and more noticeable ever since the whole COVID thing happened which is most likely responsible for everyone's inconsistent Pings as well. Significantly Increased internet traffic at certain times of the day will do that. There was a 1000+% increase in the number of people streaming movies and what not.    

Edited by J3st3r
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3 hours ago, WldPenguin said:

I think he was referring to 146b9 vs. the current 147w version

I loved the old server 146b9 A lot better.. The old sever big gun was a lot easier to freeze people. than this new version....

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4 hours ago, EastCoast50 said:

Get with the real players and get on the normal MW2 server!

Sorry buddy, you're not good enough to make the switch yet   🤣

Keep heading for the heights, you outline real well

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