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COD4 MW2 Freezetag Players, what do you feel needs to be changed in the mod


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I  already playing on servers where everyone have had 999 ping.

It was set by the server and not cause the game crashed.  That was great. Nobody had an advantage or a disadvantage. No cis. All fine.

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The lowered time when coming out of a car or other kill streak is too short given that you are already visible for about 1.5 sec before you can raise a weapon and fire...which essentially means the way you recently set it makes you almost instantly vulnerable when coming out of a kill streak. I understand wanting to shorten it from the previous combat medic length...but come on.

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12 hours ago, WldPenguin said:

I think he was referring to 146b9 vs. the current 147w version

Yes.  This is the one I'm referring to.  I honestly think that this would be an OK mod if the gameplay were a tad faster.  I know you said it's the same as the old mod, but it just feels a ton slower.  

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3 hours ago, Hawk said:

Yes.  This is the one I'm referring to.  I honestly think that this would be an OK mod if the gameplay were a tad faster.  I know you said it's the same as the old mod, but it just feels a ton slower.  

Are you referring to how fast you can run? 

 

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Can you reduce the time of the emp mine to 5 or 10 sec sec please ? it's too powerful

And also reduce the trigger perimeter, cause it's working through walls ! O_o

Can you reduce the number of hit with the trophees to 2 please?

Can you increase the time of respawn after the killstreak to the old one please?

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6 hours ago, Ruggerxi said:

Are you referring to how fast you can run? 

 

Yes.  Just seems a little bit slow.  Could be because I've been playing Warzone for the past year and a half and it's a faster game, but I feel like the old mod was a little faster.  I feel like I'm dragging a piano behind me while running....

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Hello, 

First of all, I am very appreciative for this group and the mod of COD it created. I know that much work and planning has gone on into the mod and that not all changes will appease all users. I also understand that certain changes are aimed altering the play to equal the playing field which may ruffle a few feathers. For example the lowered time after spawning from a streak or the shortening of the range of sentry guns ( I believe).  I am cool with that, certainly takes some time to adjust but when you play a version of a game, you are always adjusting what works for you. they are big changes. 

my only real feedback is the M16A4 gun is gone and replaced with the SIG-556. Often I find that people select guns to either match the map or their style of play. when you have certain guns that are 'better' than others, players gravitate towards them regardless if it matches there style. this just becomes frustrating really. Hence the high use of the SMR. the SIG is pretty much useless or just not my gun. I like the long range 3-burst guns with good iron sites. Does not give out position as much and conserves ammunition. this SIG just does not work for me. Ended up using the G3 single shot but feel like I am giving up too much playing with it. So, I your evaluating guns to use, try to keep a variety of 'good' guns so it provides a match and a variety of guns within the game. I am sure you have stats of which ones are used and ditch the low usage ones. 

Also- some clarification on perks or changes would be good. I find stealth is different and that its not always giving you protection. I am sure their are reasons -  just need to understand them so payers can anticipate and adjust accordingly. 

thanks again for putting together an awesome mod of COD. for me - best game ever. 

 

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spawn protection to 3 or 4 seconds,,

the cars confuse me,,yes im old and refuse to relearn,,hahahahahahahah

can we not have a server running the old mod??

granades killing you thorugh 2 floors below,,I know this has to do with the map maker as well but when you die from a grenad thats 2 floor below you ,,thats a bit much

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More Randomly places BOOBIE pics on every map. lol 

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how about making it so that players that have a kill streak cant go to spec

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1 hour ago, LOCO said:

how about making it so that players that have a kill streak cant go to spec

How about we get rid of heist and that will be solved.  Heist is nothing more than this mods version of a participation trophy.  It says, "hey, you don't have to get better as a player and earn your own killstreaks, you can just take everyone else's. "  It is absolute nonsense.  No one was ever good or great when they started playing and we all play with players that are good and there will always be someone better than you.  It is up to you to get better.  Players should not be punished because they are able to get killstreaks.  This trying to make the game "fair" for everyone is not making it fair for everyone.  

If I have just killed someone, got my killstreak, and was shot immediately, I did not even get a chance to use it, but someone can take it from me?  That is bullshit.  And don't get me on the "use hacker perk" crap.  So, you're saying I have to waste a perk of mine just to keep someone from taking something I earned through my hard work, not theirs?  Again, absolute bullshit.

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I think the best thing for freezetag is to ban RobMc. He throws his diapers round like frags and makes everyone clean their boot way too often. Even snipers have issues when they crawl over them. Sticky.

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I wouldn't change nothing Boss, then this thread will go on forever earning you a ton of points, keep them interested though with a few promises of adding or subtracting seconds, a new 'carwash' perk, a jewel encrusted Smaw and things like that. They'll whine and moan and bitch (just like in game) and be as happy as fuck.

 

Rob the idiots 'shrink'

As for you @EastCoast50 the only thing shit is your aim buddy, I'll show you later, and what's with 'clean their boot'?, you all one legged and hopping now ?

Does Long John Silver drive an automatic ?

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Thank u to Rugger and all the admins for using their time and patience to make it happen. So much fun to be able to play on CoD 4 Freeztag on XI servers whatever how it is set!

However, I have some suggestions but I won't roll on the floor whining if the changes are not welcomed ;) 

- Suppress "heist"

- Limit the time for EMPs

- Reduce the time to trigger a RCXD (when u are defenseless and can't shoot) 

- Suppress the bug: weapon automatically changing after going out of RCXD (or others killstreaks, it seems)

- Allow bunny hopping only at Easter and on the first day of hunting season (optional) 

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12 hours ago, Bing said:

How about we get rid of heist and that will be solved.  Heist is nothing more than this mods version of a participation trophy.  It says, "hey, you don't have to get better as a player and earn your own killstreaks, you can just take everyone else's. "  It is absolute nonsense.  No one was ever good or great when they started playing and we all play with players that are good and there will always be someone better than you.  It is up to you to get better.  Players should not be punished because they are able to get killstreaks.  This trying to make the game "fair" for everyone is not making it fair for everyone.  

If I have just killed someone, got my killstreak, and was shot immediately, I did not even get a chance to use it, but someone can take it from me?  That is bullshit.  And don't get me on the "use hacker perk" crap.  So, you're saying I have to waste a perk of mine just to keep someone from taking something I earned through my hard work, not theirs?  Again, absolute bullshit.

I humbly disagree.  Heist balances out the game more in that you need to plan on how and when to use your kill streaks, can't horde them as much, especially the players that get an overwhelmingly large number of them.  Of course you can always use the Hacker perk, but that also balances it because you can't use another perk in that slot.

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Is it possible to turn off the tracers for sniper rifles only? It seems like if you are going to play a sniper, it should be harder for people to figure out where you are.

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Nothing has pissed me off YET to make me rage QUIT! Someday I will...............RAGE QUIT!

I can't shoot good enough to obtain very many kill streaks Soooooooo with my LACK of skills I CARRY AND THROW 3 EMP'S!

That's it, the majority of my points are thaws. Someone has to do it lol.

In the end it's a game, i play to unwind NOT WHINE. Sadly I likely have done a bit of whining too.

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People some can jump 6 feet and still sho ting is fuc..

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On 6/9/2021 at 10:29 AM, YACCster said:

I humbly disagree.  Heist balances out the game more in that you need to plan on how and when to use your kill streaks, can't horde them as much, especially the players that get an overwhelmingly large number of them.  Of course you can always use the Hacker perk, but that also balances it because you can't use another perk in that slot.

You missed the point of me not even getting a chance to use it.  I'm not talking about hording kill streaks.  And, even if I do decide to not use my kill streaks, that is my choice and goes along with my style of play and my tactics that I use while playing to win.  And your last sentence says it all about people who support heist, it is about making sure I can't use what I want....it's all about what you want me to be able to use.  Why should you or anyone else get a say so in how I use my killstreaks or perks?

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I don’t like this new mod. Totally agree with @Hawk. I have played this new mod a few times, and i can’t get used to it.
A few bad points i.m.o. are:

stealing perk- why bring that in a game??? What’s there to gain with this? So poorly gamers can steal something??? How petatic. Or that good players who don’t need it get more?

divided cars- so what if you defrost 2-4 people and kill one person? I don’ t see the necessairity in it. 
 

attackpackages that continuosly contain cars, seriously need 7+ kills for a freaking car, Where others receive in one map +2 Nukes/mini nukes. 
 

i can go on and on, but i gave up! We will always have something to complain because maybe we are spoiled. The first mw2 versions were in my opinion the best, but like Sammy said, there is no going back. The more this clan/we are going forward the more people we lose  in playing ft mw2 version. The numbers from back then and now has hugely changed.  

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Today I noticed the problem, the jumping height is too low
earlier, through such a small obstacle you could easily jump over, see Photo,
not after the change 🙄

cod4 jump.JPG

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To put down the jumping height do not fix the Scheiss Bunnyhopperproblem.

If you do not jump tru a window or over a wall u could not shoot for 5 seconds. Second time 10 seconds. And so on. 

Thats would fix it  right now

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4 hours ago, P!nk said:

I don’t like this new mod. Totally agree with @Hawk. I have played this new mod a few times, and i can’t get used to it.
A few bad points i.m.o. are:

stealing perk- why bring that in a game??? What’s there to gain with this? So poorly gamers can steal something??? How petatic. Or that good players who don’t need it get more?

divided cars- so what if you defrost 2-4 people and kill one person? I don’ t see the necessairity in it. 
 

attackpackages that continuosly contain cars, seriously need 7+ kills for a freaking car, Where others receive in one map +2 Nukes/mini nukes. 
 

i can go on and on, but i gave up! We will always have something to complain because maybe we are spoiled. The first mw2 versions were in my opinion the best, but like Sammy said, there is no going back. The more this clan/we are going forward the more people we lose  in playing ft mw2 version. The numbers from back then and now has hugely changed.  

The old mod is up and running

149.56.146.75:28960 >XI< MW2 Freezetag 146b9

 

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Let's just rip the band aid off and become a full no hop server!

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9 hours ago, Sharpe said:

Let's just rip the band aid off and become a full no hop server!

 

You can hop in Server 1 but the more you jump the shorter you jump. Actually wouldn't mind trying it for a while in server 2. 

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