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USL Small Forest4
A remake of a classic UO map by =S-V=. Single house with tunnels and tree stands. Sniper only, TDM. Enjoy.
Note: Short range map
Version: Final
Game type: TDM ( sniper only )
Author email: [email protected]
Author website: http://www.unitedsniperleague.com18 downloads
0 comments
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Tolbert Winter
Winter Version of the Previously Released TOLBERT !
Map size: Medium
Game type: DM, TDM, SD, HQ, DOM, SAB, CTF, CTFb, HTF
Author email: [email protected]38 downloads
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Tolbert
This map contains a vast range for all types of players. The open fields and forests for snipers, and the 4 Very Large Buildings for close combat players. Each building has rooftop access except the Mansion located near the Windmill. The mansion contains 10+ rooms, along with a full basement, 4 working elevators and 3 floors to battle in. Watch out though as the mansion is booby-trapped. If you can find the Secret passage out of the mansion you'll find yourself in a catacomb system that can take you to the House located in the middle of the map. This house also contains 3 floors plus the attic. The catacomb system can take you to the other two Buildings as well, as each house has underground access so players never need to surface to move from one side of the map, to the other. Located at the top of the hill near the farm house you'll find a Silo, and a perfect snipers position to look over 3 of the 4 Houses. Each House has its perks depending on your loadout. You will also find in the forest area a tree house and two climbable trees, which are marked with the standard teddy bear at the base of the tree. There is a pond located near the forest in which you can drown in, so watch out how long you stay under water! There are working doors, garage doors and secret passages. There are also a couple secret rooms to locate and can become handy. This is a fun map, very hands on, player friendly and interactable map. Enjoy!
Map size: Medium
Game type: DM, TDM, SD, HQ, DOM, SAB, CTF, CTFb, HTF
Author email: [email protected]29 downloads
0 comments
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TB Shipment
Remake of the original shipment map with an outside to it.
Version: 2
Map size: Medium
Game type: DM, TDM
Author email: [email protected]25 downloads
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Tag
A smallish knife/zombie map, with a ground floor, which has four areas, each a mirror copy of one another, but with different colours.The next level up has a gray tone, but contains a zig zag tunnel on each side.
Version: 1.1
Map size: Small
Game type: DM, TDM
Author email: [email protected]26 downloads
0 comments
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Stream
This is my first Call of Duty 4 map and my second map ever. It's based on a fictional french village and has a small stream trough the middle of the map.
Version: 1.0
Map size: Medium
Game type: DM, TDM, SD, HQ, SAB
Author email: [email protected]25 downloads
0 comments
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Storeroom
Very nice new mouse map for CoD4.
Version: Beta 3
Mods compatibility: ACE, X4, Seven Zombies, SMART Zombies, Modern Paintball, Obscurity, Aliens
Map size: Medium
Game type: DM, TDM
Author email: [email protected]
Author website: http://www.fpsextreme.com32 downloads
0 comments
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Skid
New CoD4 map. This map was created to be played on a zombie mod, it hasn't been balanced for regular play.
Version: 1.2
Mods compatibility: Zombies
Map size: Small - medium
Game type: DM, TDM
Author email: [email protected]
Author website: http://www.fpsextreme.com14 downloads
0 comments
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Simpsosn
Awesome map! Springfield baby! Over 50 breakable windows. 100 custom textures. Access to many of the rooftops including the church and the Simpsons house.
Version: Final
Map size: Small
Game type: DM, TDM, SD, HQ, DOM, SAB, CTF
Author email: [email protected]
Author website: http://www.Next2Nothin.com38 downloads
0 comments
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Red's V2
Very nice new version of A popular MoH map, V2.
Version: 1
Map size: Medium - large
Game type: DM, TDM, SD
Author email: [email protected]32 downloads
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Zom Anticamper
Based of the map anticamper from Ravenshield.
The glass walls in this level do not allow bullets/projectiles to pass through them, to make it fair for the zombies.
Version: 1.1
Map size: Small
Game type: DM, TDM
Author email: [email protected]24 downloads
0 comments
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Vukovar
This Map is based on historical event.In town of Vukovar in 1992 civil war take place. http://en.wikipedia.org/wiki/Battle_of_Vukovar
Version: Final
Map size: Large
Game type: DM, TDM, SD, HQ, DOM, SAB, CTF, CTFb, HTF
Author email: [email protected]23 downloads
0 comments
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Zom Asylum
Very nice remake of the CoD5 map Asylum for CoD4. Made for the zombie mod.
Map size: Small
Game type: DM, TDM
Author website: http://cod4zombies.co.uk/42 downloads
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Nexus
26 downloads
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Lut Gholein
This map is based on a map of the similar name from Diablo2. Credits: Blizzard. Some changes were made to make it playable for COD4. The original map was a sniperfest.
Map size: Medium
Game type: DM, TDM, SD, HQ, DOM, SAB
Author email: [email protected]31 downloads
0 comments
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Lg.C Fortress
A knife map set in the battlements of a old castle. Perfect for knife fights
Version: 1.0
Map size: Small
Game type: DM, TDM22 downloads
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Laugh
21 downloads
0 comments
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Joyride
A Vertical Joyride, Vivid colors, Indoor with multiple elevators. No heli support.
Version: 1.7
Map size: Medium
Game type: DM, TDM
Author email: [email protected]25 downloads
0 comments
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Hope
New CoD4 map. This is my first map, I have a few more on the way.
Version: 2
Map size: Small
Game type: TDM
Author Website: http://www.masstactical.com17 downloads
0 comments
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HCL Labyrinth
A map where the walls are photos of the boys of the clan. Suitable for zombie.
Version: 1.0
Mods compatibility: promodlive
Map size: Medium
Game type: TDM only
Author email: [email protected]
Author website: http://www.hclclan.com28 downloads
0 comments
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HCL Arena
Have you ever wanted to play a really good stadium map? This map is intended for snipers but rifles and other weapons are welcome!
Note: IWD needs to be cleaned if necessary for your server.
Mods compatibility: Tested with Promodlive
Map size: Medium
Game type: TDM only
Author email: [email protected]
Author website: http://www.hclclan.com26 downloads
0 comments
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Grid
New CoD4 map.
Version: 1.0
Map size: Small
Game type: TDM
Author email: [email protected]
Author website: http://www.legendgamingclan.com30 downloads
0 comments
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DMilitia
Dark map set in a army base.
Version: Final
Map size: Medium - Large
Game type: DM, TDM, SD, HQ, CTF, +
Author email: [email protected]21 downloads
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Colour
29 downloads
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Cloud Citi
I've decided to go in a different direction with a new map idea and make it mainly Team Based. Like a Base Assault Map. Meaning each team has their own Base in which they must protect depending on which gametype you're running.
What makes this map unique is there are two sections to it, a ground section and an air section.
Each Base supports 4 Elevators each numbered 1-4, that run from the Ground Up to the Clouds through a glass Tube.
Each Base also supports Team Doors, meaning only Allies can use Allied Doors and only Axis can use Axis doors. This helps the Team Protect their own Base from intruders. Allied Doors use a symbol on the door while the Axis use another to help players distinguish who's door it belongs to.
Each Base also supports an array of MG's that overlook key points in the map. Some of the MG nests can be Destroyed. MG Turrets added include, MG42, SAW, RPD, 50cal and MiniGun.
The twist here is this: The Bases can be breached using explosives in key areas of the exterior or interior walls, providing an entrance point for the enemy to move in. These walls are marked with popup HINTS. Allies can only see HINTS at Axis Base and vice-versa. Teams cannot destroy their own walls.
While each main Base on the ground is heavily fortified with MG Nests, each team also has a Pillbox located on the outer rim of their Main Base that has two MG's and cannot be destroyed. These Pillbox entrances are protected by Team Doors.
There are ammo Pickups located around the map, in Bases. Each team has multiple Clip Ammo only pickups and Explosives Ammo only pickups, RPG & GL only. I added this because the teams needs to destroy the Enemies base in order to gain access to it.
In the center of the map is another building that is split down the middle and each Team has access to their half. They cannot cross over to the other Teams half. In this building are Teleports, which take you to different parts of the map, depending on what HINT is defined at the Teleport entrance. The Allies have Blue and Green Teleports while the Axis use Yellow and Red. Each Team has one enemy Teleport on their side. If your mod turns off Hints, you might want to think about turning them on for just this map. It can really help the players figure out how to play the map correctly.
Players can take the Elevators or the Teleports up to the City in the Clouds.
The Teleports will take you to the Center of the City, the (Science Center) while the Elevators will take you to that Teams main Base. From here there are 4 Transports a player can use to move around from one side to the other that funnel through glass tubes, just like the elevators. Only one Gametype Spawns in the Cloud City (SD).
The Science Center has two rooms each with 4 teleports for respected teams and the rooms are protected by Team Doors.
You will notice that each team has 3 domes, which are a branch of their base. These Domes can be accessed by two ways, the Teleports, or a ladder/tunnels system that branches off from the Base's that house the Elevators. On the outskirts of the domes each Team owns 2 Convoys. These convoys are equipped with 1 Minigun Turret, while the other convoy has a 50cal MG. You can start the engine and hover over the City and do your business.
Enjoy!!
Version: Final
Map size: Large
Game type: DM, TDM, SD, SAB, DOM, CTF, CTFb, RE, KOTH
Author email: [email protected]
25 downloads
0 comments
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