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Hyper_Realist

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  1. Hello, I've gathered some information regarding the server and have made a few conclusions on ways to improve on multiple aspects. ** LAG ** I've noticed a few plugins that could be contributing to performance issues. The "Chat Control" plugin could cause a slight, but noticeable tps drop. The cause behind this is due to the frequent use of in-game chatter. Each time a player submits text into the chat it's then analyzed by the chat plugin due to how Bukkit has developed the API. ** COMMUNITY ** The spawn is one of my biggest concerns, especially when it comes down to the layout. I respect the design and how it plays out but overall it's a huge mess and quite confusing especially if the player is new. The rooms are quite large with almost no guidance to corresponding rooms within the building. ( I can speak more on this topic another time with in-game staff ) For the banned items list I would recommend multiple areas with the mods on display. Instead of computers possibly a larger room with descriptive writing describing why it's banned. Also include a written book for new players that include all the mods inside the book that are banned so there won't be confusion. ** CONTRIBUTORS (Donating) ** When it comes to the contributors within the server we are quite limited. If a player tends to donate it usually shows that they have a lower chance of being malicious towards the server since they've spent money. Thus being said, some of the less dangerous disabled/banned mods(items) should be removed for the contributors as well. This list could contain (and not limited to) the following: 1 Quarry (Use only in MINING WORLD) 1 Chunk Loader (Restrictions would still apply) More or less could be implemented but this is to just show what I'm talking about. Depending on the Item Ban plugin there could be a few different ways to implement these items in. The staff could either disable the crafting of items and put them in a "contributor" only shop where they can purchase 1 of the item then the item is closed, they could also implement it into a "one-time" only kit within essentials containing the items, or allow them to craft it with the restriction of only one or ban. ** PLAYERS ** Within the game players usually tend to build up multiple hours whilst playing. Using these hours the players could be awarded with a new in-game rank depending on how many hours the user has collectively built up. Many servers do this already and adding this server would give something players could potentially strive towards. ** DISCLAIMER ** I understand this post is messy and such, I just wanted to get the point across
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