Jump to content
Come try out our new Arcade we just put up, new games added weekly. Link at the top of the website ×

3ds max problems


SHADY

Recommended Posts


  • Member ID:  2157
  • Group:  **- Inactive Registered Users
  • Followers:  0
  • Topic Count:  4
  • Topics Per Day:  0.00
  • Content Count:  8
  • Content Per Day:  0.00
  • Reputation:   0
  • Achievement Points:  80
  • Solved Content:  0
  • Days Won:  0
  • Joined:  01/23/11
  • Status:  Offline
  • Last Seen:  Never
  • Birthday:  06/15/1988

so im busy creatin my map...but first of all when i start 3ds max it sais :

 

---------------------------Loading DLLs---------------------------DLL <C:\Program Files (x86)\Autodesk\3ds Max 9\stdplugs\DxPlugins\DxDDS.bmi> failed to initialize.Error code: 998 - Ongeldige toegang tot geheugenlocatie.

---------------------------OK   ---------------------------

 

then when i continue create a model and stuff , try to export it to Cryengine 2 with 

the cryengine exporter as it should work... its not working

 

the create material does not work : when i save the imported material in the Sandbox 2 its not textured.

when i press  export nodes it sais Degenerate faces and more errors i dont understand

 

---------------------------RC Compilation Error---------------------------Failed to load geometry file .cgf - File .cgf failed to open for reading---------------------------OK   ---------------------------

 

please help ! 

i need to fucking be able to create buildings and at least be able to IMPORT THEM!

 

shady

Link to comment
Share on other sites



  • Member ID:  415
  • Group:  **- Inactive Registered Users
  • Followers:  5
  • Topic Count:  12
  • Topics Per Day:  0.00
  • Content Count:  374
  • Content Per Day:  0.07
  • Reputation:   12
  • Achievement Points:  2018
  • Solved Content:  0
  • Days Won:  0
  • Joined:  09/16/09
  • Status:  Offline
  • Last Seen:  
  • Birthday:  02/07/1984

Sorry I don't know 3ds max, I use google sketchup because its free.  Having said that I've never had any success using cryengine exporter, I've always had to manually zip and unzip and use the converter programs to convert the collada to cgf.  And I'm running vista right now so it doesn't even let me do that properly, so I had to send the files to my mom's computer (with xp) and convert them there, then send them back to my pc to import them into crysis...so needless to say I gave up on that project for now.

Link to comment
Share on other sites


Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.