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Crysis Wars is a standalone multiplayer game developed by Crytek, packaged with Crysis Warhead.

  1. What's new in this club
  2. PYRO_DUDE

    Trial -> Patch 5 -> CryServ Client. CryWars is a great game, unfortunately all the servers are Eu based and often empty during NA times. It's also a free game so would definitely encourage all to test it out.
  3. ok so I dl the trial,,patch and the client,,what order do I install them,,Im thinking trial client then patch and I blame xray..he started me on this but he is no where to help me,,hahahahha
  4. Hello, just like to know why no wars server available anymore ? Do you give up with it ? Your HRD Maps /Server was something verry special and its Sad thing it's not up and running anymore . Best Regards Lara
  5. cant wait ...we miss you buddy
  6. Of course I miss out on this during my busiest time during school...I'm going to be back in the new year..
  7. We play every Monday and Thursday night at 8PM till when ever (eastern standard time) You folks are more than welcome to join.We get anywhere from 3 to 9 players.
  8. You may also want to post this here. http://www.dragonscave-4ever.eu/ As this is where most of the Crysis players are now.
  9. Link seems to be broken. An error occurred during a connection to oldschoolfighters.com. OCSP response has an invalid signature. Error code: SEC_ERROR_OCSP_BAD_SIGNATURE
  10. Hi guys, I'm inviting any XI members to the Old School Fighters tournament (date and Map TBD). senior members may remember us from when we whooped your asses a few times back in a day in a couple scrims. Would be awesome to repeat a scrim after all these years as well. Here's the link - no need to register on our website, just through Challonge https://oldschoolfighters.com/forums/viewtopic.php?f=3&t=835
  11. Monday nights and Thursday nights,,,8PM eastern standard time till whenever...
  12. 2_MANY_BEERS

    So we're only playing on Thursday night?
  13. There are currently over 100 maps running on the server. They have been separated into 11 groups. I change the level rotation every Monday and then again on Thursday for game night. I still have over 100 maps to add. I just need the time to do so. (Boxedin is first and Treehouse is last in the level rotations) 1. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Camp" gamerules="InstantAction"> <level name="multiplayer/ia/seawolfxi" gamerules="InstantAction"> <level name="multiplayer/ia/Zone_HRD" gamerules="InstantAction"> <level name="multiplayer/ia/KitchenWars_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/700_v2_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Landis" gamerules="InstantAction"> <level name="multiplayer/ia/FistFights_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/liteweightv3" gamerules="InstantAction"> <level name="multiplayer/ia/underworld_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 2. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/junkyard_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Aim_Aquarium_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/quarryqueeg_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Industrial_HRD" gamerules="InstantAction"> <level name="multiplayer/ia/Stranded_Sniper_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/WARSHIP" gamerules="InstantAction"> <level name="multiplayer/ia/arabic_city" gamerules="InstantAction"> <level name="multiplayer/ia/BeachClub" gamerules="TeamInstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 3. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Bloody_sanctuary_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Graveyard_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/x4x10_v2_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/terminal_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/PoolDay_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/cold_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/yome_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/leo_v2" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 4. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/fastfood_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/yome" gamerules="InstantAction"> <level name="multiplayer/ia/Cafe_HRD" gamerules="InstantAction"> <level name="multiplayer/ia/excavation_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/amc-q3dm17_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Vacant" gamerules="TeamInstantAction"> <level name="multiplayer/ia/cargo-plane_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/plateau_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Cellar_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 5. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Heli_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Peak_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/OutHouse_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Landis" gamerules="InstantAction"> <level name="multiplayer/ia/Tropical_Land_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/steelmill_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Armada_hrd_v2" gamerules="InstantAction"> <level name="multiplayer/ia/outpost_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 6. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/crypts" gamerules="InstantAction"> <level name="multiplayer/ia/Frantic" gamerules="InstantAction"> <level name="multiplayer/ia/mp_Surf_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Dust" gamerules="InstantAction"> <level name="multiplayer/ia/bullys_island_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Coast_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/fortress_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/giganthouse_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 7. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/FistFights_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/concretejunglev2" gamerules="InstantAction"> <level name="multiplayer/ia/snipetumblerv2" gamerules="InstantAction"> <level name="multiplayer/ia/madhouse_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/liteweightv3" gamerules="InstantAction"> <level name="multiplayer/ia/trenchfootv2_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/IslandofPain" gamerules="InstantAction"> <level name="multiplayer/ia/concretejungle" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 8. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Arica" gamerules="InstantAction"> <level name="multiplayer/ia/FightNight" gamerules="InstantAction"> <level name="multiplayer/ia/hang_em" gamerules="InstantAction"> <level name="multiplayer/ia/kamap_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/mp_monkeyblood_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/no_soldiers2_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Concret_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Contain_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Creek" gamerules="InstantAction"> <level name="multiplayer/ia/DF_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/sawmill_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/steamyjungle" gamerules="InstantAction"> <level name="multiplayer/ia/underworld_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 9. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> < <level name="multiplayer/ia/FightNight" gamerules="InstantAction"> <level name="multiplayer/ia/fortress_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Frantic" gamerules="InstantAction"> <level name="multiplayer/ia/hang_em" gamerules="InstantAction"> <level name="multiplayer/ia/kamap_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Killzone_hrd" gamerules="TeamInstantAction"> <level name="multiplayer/ia/Klose_Kombat_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/mp_monkeyblood_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/mp_Surf_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/no_soldiers2_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 10. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/1821" gamerules="InstantAction"> <level name="multiplayer/ia/abandon3" gamerules="InstantAction"> <level name="multiplayer/ia/atmosphere" gamerules="InstantAction"> <level name="multiplayer/ia/Barrack_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/base_tox" gamerules="InstantAction"> <level name="multiplayer/ia/bright" gamerules="InstantAction"> <level name="multiplayer/ia/Cabana" gamerules="InstantAction"> <level name="multiplayer/ia/complex" gamerules="InstantAction"> <level name="multiplayer/ia/Crysis-Sting_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/hill_HRD" gamerules="InstantAction"> <level name="multiplayer/ia/IA_Apartment" gamerules="InstantAction"> <level name="multiplayer/ia/ilots" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction"> 11. <level name="multiplayer/ia/Boxedin_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/kingofthehill" gamerules="InstantAction"> <level name="multiplayer/ia/KitchenWars_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/martin" gamerules="InstantAction"> <level name="multiplayer/ia/One" gamerules="InstantAction"> <level name="multiplayer/ia/Outflat_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/paintball" gamerules="InstantAction"> <level name="multiplayer/ia/planetfall_hrd" gamerules="InstantAction"> <level name="multiplayer/ia/Repaire" gamerules="TeamInstantAction"> <level name="multiplayer/ia/Steelmill_Eaglenest" gamerules="InstantAction"> <level name="multiplayer/ia/waterworld" gamerules="InstantAction"> <level name="multiplayer/ia/Treehouse_hrd" gamerules="InstantAction">
  14. Awakening

    i have account but is problem? i not see you folder maps?
  15. WiZiD

    I uploaded that for you to dropbox. Just log into dropbox and you should find it. Google dropbox...go there...create an account(free)...login....then you should see a folder called levels.......it is in there
  16. Hello all who have maps with crysis wars "looking_glass". if who have version orginal will glad. Version XI map looking glass in bug:
  17. St33l

    It'll be pretty.
  18. WiZiD

    I hope you can get the graphics to look like that in game. When I played it the walls and floors were flat. (no texture)
  19. St33l

    Hey, hey fuck you man love you.
  20. X-RayXI

    Fuck Tires, or condoms
  21. St33l

    Preview of a finished weapon skin
  22. St33l

    New features like weapon skins, music, models and a library of materials and objects that can be used for any map.
  23. X-RayXI

    Wow, Turbine!??
  24. St33l

    Yeah, I've fixed it and I have a new system for all the data.
  25.  

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