SHADY Posted January 26, 2011 Member ID: 2157 Group: **- Inactive Registered Users Followers: 0 Topic Count: 4 Topics Per Day: 0.00 Content Count: 8 Content Per Day: 0.00 Reputation: 0 Achievement Points: 80 Solved Content: 0 Days Won: 0 Joined: 01/23/11 Status: Offline Last Seen: Never Birthday: 06/15/1988 Posted January 26, 2011 so im busy creatin my map...but first of all when i start 3ds max it sais : ---------------------------Loading DLLs---------------------------DLL <C:\Program Files (x86)\Autodesk\3ds Max 9\stdplugs\DxPlugins\DxDDS.bmi> failed to initialize.Error code: 998 - Ongeldige toegang tot geheugenlocatie. ---------------------------OK --------------------------- then when i continue create a model and stuff , try to export it to Cryengine 2 with the cryengine exporter as it should work... its not working the create material does not work : when i save the imported material in the Sandbox 2 its not textured. when i press export nodes it sais Degenerate faces and more errors i dont understand ---------------------------RC Compilation Error---------------------------Failed to load geometry file .cgf - File .cgf failed to open for reading---------------------------OK --------------------------- please help ! i need to fucking be able to create buildings and at least be able to IMPORT THEM! shady
Cygon Posted January 26, 2011 Member ID: 415 Group: **- Inactive Registered Users Followers: 5 Topic Count: 12 Topics Per Day: 0.00 Content Count: 374 Content Per Day: 0.07 Reputation: 12 Achievement Points: 2018 Solved Content: 0 Days Won: 0 Joined: 09/16/09 Status: Offline Last Seen: October 29, 2014 Birthday: 02/07/1984 Posted January 26, 2011 Sorry I don't know 3ds max, I use google sketchup because its free. Having said that I've never had any success using cryengine exporter, I've always had to manually zip and unzip and use the converter programs to convert the collada to cgf. And I'm running vista right now so it doesn't even let me do that properly, so I had to send the files to my mom's computer (with xp) and convert them there, then send them back to my pc to import them into crysis...so needless to say I gave up on that project for now.
Recommended Posts