NanoCreed Posted June 29, 2010 Member ID: 1538 Group: **- Inactive Registered Users Followers: 6 Topic Count: 43 Topics Per Day: 0.01 Content Count: 181 Content Per Day: 0.03 Reputation: 0 Achievement Points: 1403 Solved Content: 0 Days Won: 0 Joined: 06/26/10 Status: Offline Last Seen: August 1, 2013 Birthday: 11/22/1994 Posted June 29, 2010 Who would be interested in a map where one team would need to drive from point A to point B whilst fighting resistance along the way? There would also be obstacles which would make you choose a different path, and different plan. I WILL NEED HELP THOUGH! PROFFESIONAL HELP.
The Buttman Posted June 29, 2010 Member ID: 1239 Group: **- Inactive Registered Users Followers: 1 Topic Count: 38 Topics Per Day: 0.01 Content Count: 170 Content Per Day: 0.03 Reputation: 0 Achievement Points: 1232 Solved Content: 0 Days Won: 0 Joined: 03/12/10 Status: Offline Last Seen: Never Birthday: 10/05/1972 Posted June 29, 2010 SOUNDS GOOD
Arcanage Posted June 29, 2010 Member ID: 704 Group: **- Inactive Registered Users Followers: 4 Topic Count: 13 Topics Per Day: 0.00 Content Count: 314 Content Per Day: 0.06 Reputation: 3 Achievement Points: 1712 Solved Content: 0 Days Won: 0 Joined: 11/07/09 Status: Offline Last Seen: August 17, 2014 Birthday: 01/05/1989 Posted June 29, 2010 Hahaha you modders have your work set out for you! loool that would be good use of stealth tactics.
Cygon Posted July 1, 2010 Member ID: 415 Group: **- Inactive Registered Users Followers: 5 Topic Count: 12 Topics Per Day: 0.00 Content Count: 374 Content Per Day: 0.07 Reputation: 12 Achievement Points: 2018 Solved Content: 0 Days Won: 0 Joined: 09/16/09 Status: Offline Last Seen: October 29, 2014 Birthday: 02/07/1984 Posted July 1, 2010 I like the idea of this, but I'm not sure how do-able it would be without a client side mod. The basics could be flow graphed but I don't know how you would determine a winner. I think that is why several custom game modes have never been implimented.
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