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Malsuerte

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About Malsuerte

  • Birthday 01/01/1980

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  1. I had a problem like this for a bit. It turned out I had quit the game while my server list had a moded filter being used under game type. A few mods can do this so u can filter ur svr list to their new game types. One thing you could try is to start any mods u have been on recently and then try to join. If this doesnt work, u can remove your server file from the COD4 folder (its servercache.dat i think). This will cause you to lose your saved svrs, but should fix the problem.
  2. Rugger, I know how to fix the problem with the gun glitching due to high recoil. It is related to the sniper rifles having no penetration and might also resolve some of the other complaints about the sniper rifles. It is a simple fix, in the sniper files in the weapon .idw after weaponType/ it should read bullet/ and not projectile/. I tested this using the old mod and it worked great for me on a test svr.
  3. I think I figured out the issue with the sniper rifles penetration. After looking online and in the .iwd files, it seems as though they are listed as projectile weapons and not bullet weapons. It seems as though this was a change made to allow very long range shooting on dedicated sniper maps/servers. It seems like this might be a simple fix (change weaponType/projectile to weaponType/bullet) in the applicable gun files in the .idw? I dont know how to test this change, but I am fairly sure the projectile is the cause of the 0 penetration on the snipers and suspect its also what is causing the massive recoil/other issues. On a related note, I have to agree that most people seem to dislike the changes to the sway and sights of the crossbow. My main issue with the crossbow whether it goes back the way it was or not is that it makes the sniper class useless. One way to fix this (after the sniper rifle issues are fixed) would be to reduce the penetration of the crossbow so that it is no longer effective through walls, keep the new arrow count and maybe reduce the magnification. Another would be to simply add a comparable secondary weapon for use with the sniper rifles. Replacing one of the deagles with something like an UZI or the double barrel shotty from the other MW2 with a low bullet load out would work well i think. Oh, and however you decide to keep the sway/sights on the crossbow, I think the sniper rifles should be kept as well. Whatever is decided, thanks for all the time/work you put into this and every other mod rugger.
  4. A few things on the changes. First, I think you missed the m21 when adding sway, it still has none. Second, all the sniper rifles that were changed now only have about a 2-4x magnification, much lower then what snipers normally are (the m21 still has high magnification). Finally, the crossbow sights are now squished for me and dont fill the whole screen. On the old version the sight was squished when using the silencer and not when using the crossbow attachment free (the only change the silencer made as far as I could tell). I dont know if the crossbow change was intentional to limit FOV but it looks kinda odd to me.
  5. Not sure what thread this should go in, but there are a few bugs I have found. The first is a really bad one in which u can get stuck in the predator gun cam. What makes it so bad is that the red squares you get above enemy positions stay and essentially act as a wallhack. I have an idea of how it happened and a couple second demo of it I took before the round ended clearing the glitch if an admin wants it. The second bug is that the sniper riffles have no penetration, and I mean 0. I have tested all but the drag and they cant even shoot through a tree limb, the 1911 does better. You can see this for yourself by shooting through something like a light pole with a wall on the other side. The 1911, or whatever goes right through and leaves a mark in the far wall while the snipers dont. Meanwhile, though not a bug, the crossbow seems to have ridiculous penetration and the ability to one shot kill through anything that you can shoot through. Over all though, its seems like a great mod.
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