Search the Community
Showing results for tags 'mekanism'.
Found 2 results
I'm having a rather frustrating bug. The atomic disassembler is destroying conduits from Ender I/O instead of just breaking them. I don't know what changed for it to start doing this, but so far it affects pressurized fluid, ender fluid, ender power, and item conduits.
A_Tasty_Peanut posted a topic in Minecraft's Minecraft DiscussionWhat Even is Lag... Everyone hates lag, imagine you’re playing minding your own business when bam! Lag strikes, causing numerous negative effects, like block lag and inventory mess ups. It also slows your machines down making it hard to progress. Thankfully there are steps you, as a player, can take to help lighten your load on the server. Before we get further into the subject of lag, we must first cover the topic of Ticks per Second (TPS). A tick is the base unit of time the game runs on. Everything is driven by the tick and all operations are based on how fast the game ticks. Normally Minecraft runs at a fixed 20 TPS, with each tick taking 0.05 seconds; however, when a computer/server is unable to keep up with the load of the game application, ticks will take longer than 0.05 seconds. Longer ticks mean lower TPS and everything in the game running slower. To learn more about TPS go to the Minecraft page explaining it: http://minecraft.gamepedia.com/Tick All machine operations in Minecraft take extra time to process, this is done in the span of a game tick. The basic concept of reducing lag on the server is to minimize the number of laggy machines you use and to use the necessary ones more efficiently.