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Cod4 Mapping Common Erros And Questions


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Download Cod4 radiant


 


Mod Tools v.1.0

http://www.xiredirect2.com/redirect/cod4/Mod%20Tools/
 

 


Mod Tools v.1.1 Update

http://www.xiredirect2.com/redirect/cod4/Mod%20Tools/
 

unzip into your call of duty4 root folder
 

unzip the update into your bin folder. Click yes to replace files

 

On running CoD4Radiant for the first time, you will need to load the included cod4.prj project file which is located in "\bin".

 

 

Where to find models and prefabs

 

 


For Models right click the 2D screen, go down to misc-model.
Directory is  'C:\ProgramFiles\Activision\Call of Duty 4 - Modern
Warfare\raw\xmodel\'  here should contain all the extracted model files.


For Prefabs right click the 2D screen, go down to misc-prefab.
Directory is 'C:\ProgramFiles\Activision\Call of Duty 4 - Modern
Warfare\map_source. Then either enter prefabs folder or select a file
there

 

 

 

compile errors


 


Problem - Max Cells Exceeded


Solution - You have too many structure brushes in your map. Go threw
your map and make every brush that is NOT a part of a structure into a
detail brush.(i.e. everything inside a house including inner walls and  inner floors, excluding roof,walls,and bottom floor)

To do this select the brush you wish to change and right
click the 2D window and go down to make detail.


 


Problem - Node has no volume


Solution - you have a brush that has re-sized itself to non existent.
This typically happens when resizing,cutting, or rotating in the 0.5
grid. Only solution i have found to fix this problem is manually select
every single brush in your map, Go to New map then copy selection.
rename your map then compile. If error is gone delete old map file and
rename new map file to old name.


 


Problem - *******Leaked***********


Solution - you have no sky box or your skybox is not sealed or lined
up correctly. First draw a box around your entire map with a lot of
extra space between your box and anything in your map. Second choose the
hollow function from your toolbar. Third re-size each brush created
from hollowing to fit exactly with the other brushes(do not forget
ceiling and floor brushes). Fourth Hold Cntrl-Shft then left click the
inside of all 6 brushes(ceiling,floor,4 walls). Go up to textures then
usage and click sky. Choose a sky texture that fits your map(make sure
it is a multi-player sky texture you choose). save and compile

 

 

Problem - cod4map.exe has stoppped working

 

Solution - you used too many patch-primitive-cone features in cod4 radiant

You must take out some of your cones that you worked so hard on making and try recompiling until this error goes away.

From what I get from most websites this is some kind of flaw in cod4 radiant

 

 

Problem - max_map_draw_verts

 

Solution - Currently unknown, Still trying to figure this one out myself :-)

 


to be continued

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huh?

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

:hrhr: :hrhr: :hrhr:

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the previous topic was locked

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WELL how dare they :hrhr: :hrhr: :hrhr:

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max cells.......... make all window and door frames, stairs, balcony's, roof tops all detail, if you have brushes within walls (not needed) remove them!

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