Alright, I just played the new rotation.
Good news: big increase in players. Kept 4-8 players, and they started coming within minutes of first populating the servers.
That means if you're looking for a game, just enter the server with a friend and the players will come on their own. I see many are enjoying the new aimmaps, and poolday is always a favorite.
I may have recommended harbour too soon, however. It felt too big even with 6-7 players, although it's a great map.
Bad news: team balancing is needed desperately, as we attract more and more skilled players.
These players will just stack teams on purpose, and leave them unbalanced. They take away from the enjoyment of other, perhaps newer, players. If you play with OSF/AxG, they are a prime example.
What we need:
1. The ability to move players, individually, to other teams.
2. The ability to lock teams in place. (no switching allowed)
3. it would be nice, but not necessary, to have the ability to switch to specific maps rather than !nextmap multiple times. For example, if everyone requests poolday, but it's 3 maps later.
I am happy with the increase in players however; everyone can help out by planting a "seed" to attract more players, since they won't normally come to a totally empty server.