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Fixed some settings with the modes.


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I added some more custom settings to the maps and modes based on our last few days playing.

 

Rush

- Changed TicketCount from 100% to 200% - This should give us longer than 4-7 minute rounds now.  125-200 Tickets vs. 75-100 for starting.

 

Added Chain Link

- Change TimeLimit from 100% to 200% - This should make the rounds last 20 mins max, instead of 10 mins.

- Changed TicketBleedRate from 100% to 35% - Now instead of 10-15 tickets bleeding per second, its closer to 2-4 tickets per second.  This resulted in a well balanced game of Chain Link that actually gave each team a chance to win and play longer than 3-10 mins.

 

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Fix the game now oddjob haha jk. Looks like good additions thanks! You may want to increase rush a bit more when it's 64p because that's still not a lot of tickets, in my opinion.

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Yea the bleed was a bit crazy on chain. one good push and the enemy would lose most its tickets in a few seconds.

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Yea the bleed was a bit crazy on chain. one good push and the enemy would lose most its tickets in a few seconds.

 

ya should be better now.  We tested last night and games were lasting closer to 15 mins.

 

cats, I will bump up more tickets on Rush if need be.  Wanted to first test a 2x increase.

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thanks for fixing stuff

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Yea good stuff, thanks.

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Thanks Odd! Chain Link is pretty damn fun.

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