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acucats07

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Everything posted by acucats07

  1. But but but tsw we gotta make the console kiddies happy!
  2. Got this from the PS4 patch notes. Since these are pretty much cross platform patches, I'm fairly confident this will apply when the next PC Patch comes. Very interesting changes especially to the AC-130, transport helo guns buff, Sniper bloom, and LVG . March 25 PS4 Game Update Notes GENERAL FIXES -General stability improvements -Fix for a crash that could occur when players were customizing vehicles. -Fix for an issue in the Rush game mode where end-of-round screen would always indicate that there were 60 minutes left of the game. -Fix for an issue where the splash damage for IFV shells, Helicopter rockets, and Mortar rounds was unable to destroy deployed equipment. -Fix for an issue that could cause the quad bike to explode when it hit indestructible objects. -Fix for an issue that would cause sniper rifles to display too much bloom when aiming in snowy conditions, especially the outside areas of Operation Locker. -Fix for an issue where the ECM would sometimes fail to jam incoming missiles. -Shortened the take-off distances for jets to match the length of the runways in Second Assault maps. -Fix for going above ceiling exploits in Operation Metro. -Fix for a new MAV riding exploit. -Fix for kill camera jittering/strobing sometimes if colliding with other world objects or terrain. -Fix for soldiers getting catapulted when walking on steep surfaces “NETCODE” -Fix for an issue where the kill camera would display the incorrect killer. -Fix for an issue where the kill card won’t show up when playing on servers which have the kill camera turned off. -Fixed an issue where other soldiers would appear to fire in the wrong direction when turning quickly. -Fix for weapons firing twice, or not at all in some instances. -Fix for an issue where explosions didn’t do any damage to infantry and vehicles that were outside of the combat area. -Fix for an issue where late-joining players wouldn’t correctly experience Levolution events on Paracel Storm and Flood Zone. -Fix for an issue that could cause packet loss. PROGRESSION -Added Gold Battlepacks as rewards for Class Service Stars, allowing players that have reached the max Rank to continue earning new Battlepacks. WEAPONS / GADGET TWEAKS -Increased the damage of the normal buckshot against targets with Body Armor. -Reduced the vertical recoil of the M4 and M16A4 to give these burst fire weapons a tighter burst accuracy in their mid- to long range role. -Reduced the side-to-side and first shot recoil of the G36C. This weapon now has the lowest side-to-side recoil of the carbines, giving it a clear controllable low rate of fire role, especially when compared to the AK5C, Type-95B-1 and the AKU-12. -Tweaked the detonation time of the 40mm LVG so it bounces less before going off. The maximum damage has however been reduced to 80 like the RGO. -Reduced the number of how many 40mm HE and LVG rounds players can carry, from 4 to 3. -Increased the time it takes to get new 40mm round from ammo boxes. The time is longer for HE and LVG grenades and shorter for utility grenades like SMK and FLASH. GRENADE TWEAKS -Increased the time it takes to get new RGO IMPACT, V40 MINI, M84 FLASHBANG and M18 SMOKE grenades from ammo boxes. Since the player now carries more of these grenades, the resupply delay needed to be longer to prevent grenade spamming. VEHICLE TWEAKS -Significantly improved the suppression from mounted vehicle weapons, including miniguns, HMGs, LMGs, and all shells types for all armored vehicles. AIRCRAFT TWEAKS -Further reduced the repair rate for the Scout Helicopters and the Transport Helicopters. -Significantly increased the damage of Transport Helicopter miniguns. -Changed the flight ceilings on Gulf of Oman, Caspian Border and Operation Firestorm to better match the height of the structures in those levels. -Adjusted the damage of the 25mm and 30mm cannons for both Stealth Jets and Mobile AA to be equal in Damage Per Second to the 20mm default weapons. These weapons were clearly poorer choices in all circumstances, and their different rates of fire are intended to be the player's choice factor for these weapon systems. AC-130 GUNSHIP TWEAKS -Increased the splash damage and the range at which the JDAM bombs can achieve max splash damage. The JDAM's power was not properly balanced with its difficulty to use. The JDAM remains a primarily anti-vehicle weapon, though this change will increase the effectiveness against all targets. -Increased the accuracy and direct hit damage of the AC130 40mm cannons. 40mm cannons can now be used to fire pinpoint shots in 2-3 round bursts, enabling them to provide accurate fire on infantry and vehicle targets. Their velocity has also been marginally increased to aid their accuracy. -Increased the splash damage and range of the AC130 25mm cannons. These cannons now do approximately 50% more damage, in a slightly increased area of impact. The increased damage as well as increased suppression effects will allow the 25mm cannon to fill its role as an area of effect weapon against infantry. The Battlefield 4 Control Room - Your one stop for the latest intel on how we are updating the game
  3. Hey guys these two videos are from a few weeks ago with Sid, Merc, and a guy we met Major_Brass. The two videos are a pretty great round by all of us on Guilin Peaks Conquest. Hope you enjoy and if you have any feed back let me know (and yes I know I move while firing LMG bad habit.) (Doing this from my phone so I can't properly link. If it works let me know )
  4. Lol that's what my thinking was... Got a browser update and then I was like meh and read the news post. I'll get off later than normal but meh I needed the rest
  5. Great video Sid and nice to see your POV. I'll have to check out the others.
  6. Will have to check them out, thanks Bill!
  7. I have too (use OBS to stream). My settings were from my wow days but it seems like I may have to readjust. I'll talk to you tonight as there maybe a variety of factors playing in with the quality. Your rig should be more than capable of streaming/playing at same time IMO. I'll have to try to remember what settings are which in OBS since it's been about 6 months since I streamed consistently and managed with the settings.
  8. That's interesting... I've been having issues with my quality as well. My fps doesn't dive as I'm usually 60-160 fps unless it's resort and the sides come down. I'm wondering if it's a setting. I will hopefully leave work a bit early today so I can mess around with it. What program do you use to stream?
  9. Rofl oh gosh... If only I could TK sometimes id be a happy man. Sid sorry to be so off-topic and I will watch your vids when I get home since my 4g connection sucks out at work in middle of nowhere. I will say that the times I wish I recorded (I've down this twice now) is defib the side of a vehicle and they jump out and you jump in.... I'm thinking I should start streaming again lol.
  10. I will have to look at the image when I get home. My phone doesn't like the forums very much . And indeed you were correct and I'm glad. It also seems recently that PC pop is back up a bit higher than the avg has been but I could be wrong.
  11. Yeah well I'm a baddie . Wish I could up my game and be all pro too!
  12. I agree 100% with you. The pop. Stayed full pretty late last night as well .
  13. Slightly confusing at first but lolol time to disable commander again
  14. It's safe. It's extremely useful and you still get a good sense of direction where you are getting suppressed from.
  15. I believe you can change your area to Americas after you've logged in
  16. The MP-APS is greatly useful for infantry maps like Locker and Metro because most people use rpg/airburst/LVG and if someone is primed with grenades you can rush them. Granted your survivability takes a hit you can successfully live through it with mg4 and/or aws. Grenades can't take it out btw. As for shooting it if the user places it properly it can last for a while. Lastly it causes a distraction so you have an enemy disoriented while looking at the green light lol. Followed in suit with the level 4 upgrade to the perimeter defense perk it can last for a long time and the downtime is minimized (I used to play a lot of 24/7 locker).
  17. Awesome man. I wish I didn't have to work so I could play D3
  18. "We didn't have enough memory," Duffin said. "It added about a megabyte, but a megabyte on a 2006 console is a lot, so it didn't work out." Lol... It does look pretty bad on 360
  19. Yes it's a lot of fun. I don't remember my bnet I'd but my email is [email protected]
  20. Oh I agree my point is that most people are often in a trance and won't do anything to help flank etc. the locker games on XI server is one of the few exceptions because it's almost like everyone flanks . If I get tired of being killed by LVG/mortar outside Locker that's what I turn to, but it does suck when you get 0 points for nothing. I wish there was a buff for it as I would use it more. The MP-APS is very underused at the moment and I don't think most support players know what it does.
  21. If the team/players have tunnel vision at C, what makes you think they will push? People are too chicken shit to move up after a successful flank from another squad as seen last night when we were playing. People will continue to be bad and spam their LVG or grenades and don't care about losing as long as they can stay in their small corner of a choke point. It reminds me of the guy last night that had 16,000 LVG kills as his top weapon. He was an okay shot but he would rather go "oh look I can tube". I think a great solution to that spam would be if the MP-APS gadget for support actually gave points for stopping projectiles and the 4th upgrade for perimeter defense gave support 2-3 MP-APS. This would help the spamfest that is locker/metro IMO.
  22. Woot BF is getting more and more like CoD /end sarcasm. Terrible idea but a least the dev had the balls to say it, EA has only put the game out to multiple consoles for $$$. If the game was for the next gen and pc it may have been polished way better and wouldn't have half the s*** we deal with.
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