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Icey

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Everything posted by Icey

  1. download link updated with the Localized file this is for linux servers http://files.exodus-multigaming.eu/cod5/maps/mp_ederdam.rar
  2. yw m8 how bout ur maps? u working on something ? still have pegasus on my mind
  3. rofl u could be dutch aswell m8
  4. ty m8, i enjoy making them aswell
  5. thx all and thx Merlin, lemme know how it goes, ill try to pop on the server tonight aswell.
  6. it supports SAB so it should support NAM aswell
  7. Im happy to present to u my latest map Ederdam. the map is referenced to the classic movie "The Dambusters" Enjoy Video: ====================================================================== Map Title: mp_ederdam Map Version: 1.0 Created by: Icey Steam: icey_ website: http://dbleveldesign.exodus-multigaming.eu/ Special features: - Referenced to the movie "The Dambusters" - Destructable models - Blackops style minimap - Airborne parachute drop - Airraid - Dogs ====================================================================== ====================================================================== Game: Call of Duty 5 World at War Supported Gametype: DM-TDM-DOM-S&D-HQ-SAB-CTF-WAR Map Size: Medium Teams: Allies - U.S Marines Axis - Wehrmacht Mod tested Ok : the map is tested using mp_usermaps. ====================================================================== Contents of this Package : [mp_ederdam].ff [mp_ederdam]_load.ff [mp_ederdam].iwd [mp_ederdam].ARENA ====================================================================== Installation Instructions: Place the [Map_name] folder within your USERMAPS folder used on the server/local PC; **MUST HAVE HIDDEN FILES & FOLDER ON** Where to find USERMAPS folders: XP: DRIVE_LETTER:/Documents and Settings/YOUR_USERNAME/Local Settings/Application Data/Activision/CoDWaW/ Vista: DRIVE_LETTER:/Users/YOUR_USERNAME/AppData/Local Data/Activision/CoDWaW/ Note: For server admin on non-dedicated/shared server, contact the GSP to check how to. ====================================================================== ====================================================================== Credits/Thanks : ====================================================================== - Gerry - for his airraid script and the custom flak vierling model. - RDV - for making the Airborne drop possible - Cornrow Wallace ( for releasing his abandoned files to be able to learn from) - Mappers United (the only real home for Call of Duty mappers & modders) - Zeroy's wiki Thanks to Treyarch for providing the tools/assets. ====================================================================== Additional Notes : All original and composed textures or assets in this modification remain property of the sources respective owners. ====================================================================== Download: http://files.exodus-multigaming.eu/cod5/maps/mp_ederdam.rar
  8. thx m8, its a blackops minimap. http://wiki.modsrepository.com/index.php?title=Call_of_Duty_4:_Minimap_BlackOps_Like
  9. minimap done also added a new goody :D Say hello to the 101st airborne
  10. thx mark working on minimap atm and then its ready for testing
  11. map is nearing its completion. just finishied loadingscreen, went for a classic look one and menaged to find a original piece of a newspaper who reported the attack on the dam
  12. looking good mark. u have any ingame ss aswell ?
  13. sab will be supported
  14. thx Merlin , would be nice ye if labob can let me know if there´s anything special needed to make it run on FT like spawnpoints etc
  15. if u point me in the directions whats needed then i can have a look at it.
  16. thx loader this week should be ready for beta testing and after that some finetuning and then the full release.
  17. after a break for a while due to rl work etc i picked up mapping again. This map has a reference to the ww2 movie " The Dambusters" (1955) and was part of " Operation Chastise ". Game: Call of Duty World at War Mapsize: medium. Will most likely support all gametypes incl King of the Hill.
  18. I only made snowypark for cod5 so far, but with enough interest and time i can always convert it to cod4, but atm time is something i hardly have
  19. thx predator, glad u like it, more comming
  20. i think best way is to play it a bit myself ye. perhaps its possible labob makes a post on mappersunited (he's registered anyway there ) aswell so other mapppers can take this into the maps they creating. not many considering freezetag gameplay while creating the map. cant say much atm since w're in planning stages but i can say that alot of cod5 maps comming this year. Would be nice if we know the FT mod so all new maps support FT.
  21. Thx for the feedback hunter. The freezetag mod is new for me and i never played it myself so its hard for me to get the gameplay right for it while making the map. Perhaps u can explain me a little what all is involved in freezetag so i can adjust it a little. Was planning to release a update this weekend so i can make some changes before that if i get the idea of whats needed for the freezetag players.
  22. im aware of the rocks ye, appears it wasnt clipped, a fix will be released this weekend for that thx for the feedback.
  23. XI members can look under the centre bridge , i blended somthing in the wall there aswell as on the right side of the doors at the Allies and Axis back
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