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Vandie

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Everything posted by Vandie

  1. Ha, this is great. Now he should work to make it to that level himself.
  2. I am confused, with many others, why the new mod was put on both servers. The last couple days it was only on the 1, and people would go and try it and if they did not like it they would head back to the older mod server (which has remained full the last few days). Now the new mod is on both servers forcing people to play it when I do not recall a time where two servers have been close to full when running the same mod. Much of the feedback has stopped over the past few months because people grew tired of asking the same things (which was mentioned by other previously). Now, the option of picking what mod has been taken away again. Why not just let the players have an option?
  3. A'friggin'men to that! It is so easy to complain, providing constructive criticism actually requires thought. Really? So that post itself required a lot of thought for you? Or was it easy for you to complain? The whole moving the BETA to the Chicago server was due to not enough traffic on both servers. Makes perfect sense, however, that probably would have been different if the BETA was actually updated per all the requests in this forum. It should have been a running update. Having a completely different 'test' server playing a different game style doesn't seem to be helping anything as Sammy said, no one goes there. Thus, the updates should have been made on the BETA itself and allowed the Chicago to be the constent with the original BETA. Now, both servers have the exact same mod and they will both never be populated. What happened with the Jammer? Aren't there multiple posts on this topic and others from many different people asking for it to be completely removed?
  4. Vandie why go so negative? Change does not happen overnight. They are using their spare time to make and improve this MOD. If you give them feedback they will listen, but give them time to make the changes. Anyway your message seemed to be very negative and I dont like that attitude, so just calling you on that. You may be right, you may be wrong, but you are defenitly negative.. So your calling me on the fact that you don't know if I am right or wrong but read the negativity from my post? Well glad to know the negative police are around now. I am sure if you had actually commented on the issues over a month ago and saw that nothing was changed you wouldn't be to confident in "they will listen". The first 2-3 pages of the topic are great as the feedback between the design team and the players is very good, and then there was a sudden drop and none of the "newer" issues have been reviewed. It was as if no one wanted to make the changes themselves with quotes such as "the admins can do that", "lets wait for the consensus" (although many people commented/liked the posts requesting the changes). Therefore, the mod has become stagnant for over a month and now more issue appear to arise on the chicago server. Still don't really understand the point of your "calling", didn't know I had to type a post catering to your personal feelings.
  5. So, the terrible mod has now been placed on the Chicago server with no corrections made? Therefore, now there are no servers that can be played without issue. What was the point? The past 14 pages have been useless writing it seems as the vast majority of the issues still exists. Thus, a 'BETA' is no longer/nor ever was truely a 'BETA'
  6. I would love to know what map it works correctly on, because it has been completely changed from the chicago server for whatever reason...It will fly around but it is impossible to hit anything, another useless perk it seems. another reason the autobalance is the greatest idea ever...team down 1-10 and our last player gets auto'd to the other team, lost round/game...again GREATEST IDEA EVER
  7. O ya, the AC130 now doesnt work on any of the maps that it did on the chicago server
  8. I guess I missed it when everyone said they wanted the new server to match everything in mw3...lets throw creativity and personal preference out the window...auto balanced twice in one round again <--- greatest idea ever
  9. Who has been pleased with the auto balance?? I don't know one person that said they like how it is yet it hasnt been changed and the statement is that other servers may be set up differently? Ya, the chicago server was and everyone liked that auto balance set up. So its a C4 packed car...yet it cant be blown up on the beta server as previously pointed out a few post prior. Again, nothing has been changed. I think it is time to start considering the people that post the issues here to be the consensus...what are we waiting for?? If they dont post any issues they clearly do not care enough either way. And why does a 'BETA' server have a 'TEST' server??? Whats the point of a 'BETA' server if in fact that is not the test server?? Can we stop with all the 'lets wait for people to decided' and 'they can change it' garbage and just freaking fix the issues that have been brought forth many times...over 13 pages of people leaving comments and little to no changes seen.
  10. The server is getting be become unplayable...constanting auto balancing during the round, RC issues, overtime scoring issues, other perks not working...and since it doesnt appear that any of the issue brought up on the previous 12 pages will ever be fixed why bother playing?? The chicago server is still far better hopefully people with start to play there more as this new server seems to have no future whatsoever.
  11. Have you broken it out so there is a difference between camping and sniping?? Any timeline on when these changes will be made to the beta server?
  12. I have been auto balanced in the middle of a round 3 times and have concluded that it is the dumbest thing in the history of this game to set it up that way
  13. Change things just to changes this...the chicago server has a good set up with only minor issues, now the new server plays completely differently and I do understand all of the unneeded changes. To some degree it seems like it iwas an "ooo what does this button do" set up.
  14. the hud is at 1. I asked while on the server and no one has a health icon of any sorts
  15. double 100 would be tough...would need a good map and teammates that like to die a lot...would be an extremely long map probably a full 13 rounds
  16. There is no health icon for me...nothing to show how close I am to death or a thaw Only have the radar and all 4 team icons, which should be put back down to 2
  17. Is there a forum post somewhere that only has what the updates will be next time? Its too hard to read through all the pages to see if things have been brought up before I would like to see: -Teammates Frozen Icon removed...(no need for both a teammates alive and teammates down icon) - Bring back the health bar - 15 kills on the nuke, gun fire only
  18. It should be a stand-alone perk. When you use hunter you have to have the sniper zoom which ends up being the same as ur defrost key which becomes extremely annoying. The 'hunter' perk is not a good combination and I don't know if anyone actually uses it
  19. Also, the sway takes too long to stop when you take a breath...will never work with such a fast past mod
  20. If the snipers are going to sway then iron lungs needs to be a perk
  21. Bump...snipers still do not shoot through anything
  22. I say everyone should just use a crossbow and nothing else, since it is the same thing as a sniper rifle yet can shoot through everything...there are maybe 3 maps total that you would want extended range on the sniper. The distance should be put back to normal and allow the gun to shoot through what every other gun can shoot through. Plus, it doesnt really matter if they can shoot further and the guy you are trying to kill stands behind a fence...equals strongest fence ever and ridiculously huge round that cant fit through the links.
  23. Can someone please fix the sniper rifles? The fact that you have to aim with a sniper and then switch to your pistol to shoot someone is a little ridiculous
  24. I have played tac real for a pretty long time and while I love that style of game play idk if it would go over too well here. As rob said, after a little while it can practically admin itself. However, I feel as though it is too foreign of a style ofplay for the majority of players that are currently on the XI servers. It is ahard transfer to make going from rng to tac real. That being said, if in factit did work, the other servers would start to play better due to peoplelearning new tactics. In rng you can easily become careless because if you dieyou just wait for someone to come thaw you, so you can rush more often and notworry about all you corners. That is the lone reason I feel you would have avery hard time populating a tac real server, once you die your done for thefull round. Plus, a 50 man server seems a little high. Many of the establishedtac real S&D servers have less than 50, and a few that do have more do notplay well overall. I like the thought rob, as I said I have played that stylefor awhile, I just do not feel as though there is enough support for it rightnow. It would be cool though, you could even get a true tournament team goingand start playing in some of the leagues.
  25. Did I kill you too much? I'm sorry about that...although u did throw a clay at me from the other side of the map, so I think you had it coming. Let me know when your back so I can snipe your head off again.
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