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Everything posted by Ruggerxi
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TDM Server problems
Ruggerxi replied to LittleTooT's topic in Call of Duty 2's Call Of Duty 2 Discussion
Let me know over pm if you can, I dont want to miss the post -
NEW COD4 MW2 Server and New MOD
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
I have reported all the issues here to the mod maker and he will be looking into them BUMP -
***New COD4 Freezetag Server IP's***
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Bump -
Please help me welcome Smurf|NL, Heffalump to the BF3 admin team and SOB will also be helping out and will have access to remove players to make room if you need to get in. I see right now both servers are full so that is a great thing to see, so hit up any of the admins Cobryis, St33l, Heffalump, Smurf|NL and I will also be getting the SR admin setup also that do not have access to kick people. Welcome to HELL guys Please make sure have you these guys on your xfire if you play BF3 Heffalump - doughzer Smurf|NL - emmertje58 Cobryis - cobryis St33l - rayech Sonavabich - Maxie86
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Server slots chance again
Ruggerxi replied to Super Max's topic in Battlefield 3's Battlefield 3 Discussion
I am doing a trick to get the server back up to 64 slots. -
***New COD4 Freezetag Server IP's***
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Half-A-100 Ruggerxi - ***New COD4 Freezetag Server IP's*** The following are temporary ips that will be used to run Freezetag server 1 and MW2 Freezetag Freezetag Srv 1 new IP is 8.12.22.32 MW2 Freezetag new IP is 68.232.176.207 This is temporary until the attacks stop on our regular servers. Does this have anything to do with the excessive lag (back on Sunday) we were experiencing on Ftag Server 1? Also are both the temp and the original still named Ftag Server 1 - I'm seeing two listings when I go to join game. Yes it has to do with the lag, the servers are being hit by Dos attacks and host can not stop it so we are using this for a temporary fix till they stop yes they are both the same name. -
I talked to the host today and they are not sure how to stop the attacks and are not sure when they will be stopping. So until they are fixed we will be moving to a new server. We will take over the K3 mod for now since the traffic is dead there. This will be the new server ip address when I am done moving everything over. 8.12.22.32:28960 I will also up the slots. Mark this down in your favs
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BF3 European Admins
Ruggerxi replied to KillingmanXI's topic in Battlefield 3's Battlefield 3 Discussion
Thanks for helping me out guys -
BF3 European Admins
Ruggerxi replied to KillingmanXI's topic in Battlefield 3's Battlefield 3 Discussion
Thanks everyone for all your opinions, this server is my #1 priority right now and we will keep fucking with and tweaking it till we get players in there. -
BF3 European Admins
Ruggerxi replied to KillingmanXI's topic in Battlefield 3's Battlefield 3 Discussion
Hans Okay I understand your reasoning why only start with 8 players. Only the server thus oomed.The server is now empty and is almost impossible to start, you can not beour desirethatwe spend hours in a server hang and not play.This server is now thrown away money. Better day 10 players in the server then no players. my 2 cents this one I own already becosse Im trying to help Harcore was full all day yesterday, we are working on getting the 64 man server to be the same way. Give us a little time to figure it out. -
BF3 European Admins
Ruggerxi replied to KillingmanXI's topic in Battlefield 3's Battlefield 3 Discussion
Smurf is ONE of the new admins, but he is still being trained and I will make an official announcement once that is done. -
NEW COD4 MW2 Server and New MOD
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
DramaLlama some sort of health bar would be nice to have the accuracy of the guns is horrendous. hip shot, scoped, short range, long range.... There is a health indicator on the bottom of the screen, it starts out at 60. The weapons, I have not looked at those yet but I will as I get time in the week -
NEW COD4 MW2 Server and New MOD
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Server is now back up and running, some of the old custom maps do not work with this new mod. -
NEW COD4 MW2 Server and New MOD
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
DramaLlama Ruggerxi - NEW COD4 MW2 Server and New MOD!!! Additional Care Package options: "Ammo Resupply" : Full ammo loadout for bullet weapons and replenishes lethal nades to their starting loadout amounts. No tactical nades or explosives/rockets. "Body Armor" : Destroyable armor equal to maximum player health. Absorbs all damage points from bullets (including headshots) and explosives until it is depleted. However attackers with the Armor Piercing perk ignore all body armor. Only 1/2 protection against falls. "Tactical Nuke" : Game over, man. Its game over. I haven't seen anything in the server about these. How do you get them? You need to choose the "care package" kill streak to get those -
There is a problem with our COD4 servers. They are aware of the problem and are working on it. For the time being try out this server 68.232.176.207:28960 >XI< MW2 Freezetag V 1.4
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NEW COD4 MW2 Server and New MOD
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Not on the redirect yet, needed to make sure it was working correctly first. Others downloaded the mod ok. I will have it on the redirect tomorrow -
NEW COD4 MW2 Server and New MOD
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Glad to hear that its clearing up some. Let me know of any bugs with the gameplay itself also. -
NEW COD4 MW2 Server and New MOD
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
OK go on in and give it a try. Please leave all feedback here. -
NEW COD4 MW2 Server and New MOD
Ruggerxi replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Angel gonna try it here a few seconds let u know Not quite ready yet need to get these maps transferred over. -
Please leave feedback. Server is down for a little bit to add custom maps. Thanks to Openwarfaremod and Sledge, Sam and Sanya for all the work on getting this new mod done This is a totally different mod so you will lose your rank but its a new mod and has some great new additions to it. We are also going to test out a new server and see if the lag stops 68.232.176.207:28960 >XI< MW2 Freezetag V1.4 Now for the mod itself I will put the read me here so you can read through it all, but one thing that has changed, is the custom classes. You need to setup your custom classes in game, and you also need to choose what kill streaks you want. You will see what I mean once you are in game. Here is the info: ------------------------------------------------------- All primary and secondary weapons -------------------------------------------------------- Primaries: Assault - ACR Bushmaster, AK-47, M4 Carbine, Steyr Aug, Famas F1, Scar-H Primaries: SpecOps - MP5K, Glock 18c full auto, Mini Uzi, AK-74u, P90 Primaries: Heavy Gunner - SAW, RPD, M60e4 Primaries: Demolitions - Winchester W1200, Benelli M1014 Primaries: Sniper - M200 Intervention, Barret .50, L96A1, WA2000, Dragunov SVD Secondaries: Glock 18 Single shot, Colt .38 super auto, USP .45, Desert Eagle .50 AE, Desert Eagle tactical -------------------------------------------------------------------------------------- Custom weapons and models OW2 v1.4 and what they replace -------------------------------------------------------------------------------------- M9 Beretta : Glock 18 1 shot - (custom animations) - Modern Warfare 2 by Sanya Gold Desert Eagle : Desert Eagle - (stock animations) - Modern Warfare 2 by Sledgehammer M16A4 : Bushmaster ACR with all attachments (custom animations) - Modern Warfare 2 by Sanya AK47 : AK47 with all attachments (stock animations) - Modern Warfare 2 by Sledgehammer M4 Carbine : M4A1 with all attachments (stock animations) - Modern Warfare 2 by Sledgehammer G3 : STEYR with all attachments (custom animations) - Black Ops by Sanya G36C : Famas F1 with all attachments without GL (custom animations) - Modern Warfare 2 by Sanya M14 : FN Scar H with all attachments (custom animations) - Modern Warfare 2 by Sanya UZI : Mini-Uzi with all attachments (stock animations) - Modern Warfare 2 by Sledgehammer Mp5 : MP5k with all attachments (custom animations) - Modern Warfare 2 by Sanya Skorpion : Glock 18c full auto all attachments (custom animations) - Modern Warfare 2 by Sanya M21 : WA2000 with attachments (custom animations) - Black Ops by Sledgehammer M40A3 : l96a1 with attachments (custom animations) - Black Ops by Sledgehammer Remington 700 : M200 Intervention with attachments (custom animations) - Modern Warfare 2 by Sanya MP44 : Tactical Crossbow scoped (custom animations) in perk1/10shots - Black Ops by Sanya EMP nade (replaces stun): disables enemy electronics, communications and the hud for 30 seconds. Killstreaks cannot be called in. Also affects enemy equipment including claymores, sentries and SAM launchers. The Tacmask perk will protect the player against its effects. Semtex: Sticks to all surfaces and players. Not cookable and has a fuse time of 1.8 seconds. Novagas: creates an area of lethal purple smoke. All players without a Tacmask in its radius are affected but only enemy players are damaged. Three sniper rifles (Intervention, L96A1 and WA2000) have a silencer attachment available in addition to the scope (no acog). Adding this attachment replaces Perk 1. Other Models: NEW : B2 Spirit - X4 mod - by Joker NEW : Suitcase - Modern Warfare 2 - by Sledgehammer NEW : Laptop - Modern Warfare 2 - by Sanya NEW : Sentrygun - Black Ops from modtools NEW : Sam Launcher - Black Ops from modtools combined with sentry - by Samuel NEW : RC Bomb - Black Ops from modtools rigged - by Samuel NEW : Care Package - COD4 case with team logos - by Samuel NEW : Littlebird - Modern Warfare 2 - by Sledgehammer NEW : UAV/CounterUAV - COD4 combined model - by Sledgehammer NEW : Pavelow - Modern Warfare 2 - by Sledgehammer Removed: SPAS-12 KRISS UMP45 M21EBR -------------------------------------------------------- New menu OW2 v1.4 by Samuel -------------------------------------------------------- The original cod4 menu has been replaced with a menu similar to the OW Custom Class editor. This was done to allow for more loadout options, help with menu asset limitations, and to work with the new custom classes. All changes are automatically saved. Press "accept" to choose the currently selected class. The 5 'default' and 5 'custom' classes have been replaced with 10 saveable class-based options. There are two each of the five. Two assault, two specops, and so on. Each is limited to the primary weapons of that class. After that any class limitations for perks and killstreaks are at the discretion of the server admin. -------------------------------------------------------- Nades, Perks & Killstreaks OW2 v1.4 -------------------------------------------------------- - Two grenade options: Tactical and Lethal Tactical nades include Flash, EMP (stun replacement), Smoke and Novagas. Lethal nades include Frag and Semtex. "3X Frag" includes Semtex. "3X Tactical" (Special) includes EMP. - Perks "Stealth" ( UAV Jammer ). Player is undetectable to all enemy equipment and air support. Includes heli's, sentries, and claymores. However firing unsilenced weapons voids Stealth. "Lightweight" ( Extreme Conditioning ). No fall damage and double sprint time. "Armor Piercing" ( Deep Impact ). Ignores vehicle armor and player body armor. Note: This perk penetrates armor but does not destroy it. Therefore players without the perk must still overcome the armor. "Hunter" (Iron Lungs). For snipers. In addition to longer breath the perk adds thermal, zoom and range finder. No Acog. Set thermal toggle in multiplayer options. "Crossbow" (New perk 1). Includes 10 non-explosive rounds. "Snatch and Grab" (New perk 2). Increases the players objective secure rate by %50. Includes capturing flags, planting/defusing bombs, and stealing care packages. "Tacmask" (New perk 3). Protects the player from all tactical nades. Will also protect the player from Novagas strikes. Does not protect against nukes. Removed from 1.3 - Stinger Removed from stock - Juggernaut. Marty. Last Stand Overkill not available at this time. However players may still pick up any dropped weapon. - Killstreaks The standard 'everything goes' killstreak system has been replaced with three loadout options. Not including any desired class limitations the player can choose any three from the list so long as their kill requirements do not conflict. Streak loadout can be changed while playing just as they are with weapons and perks but will not take effect until the next spawn. They do not stack and streak kills do not count towards streaks. - Rewards, kills required (x) and descriptions: "MQ-9 Predator" (3): Stock UAV. In multiplayer games the aircraft is visible and can be shot down. "RC Bomb" (3): Remote controlled minicar with C4 attached. Speed can be set via dvar and has a default 30 second timer. If it expires the bomb explodes. "MQ-9 EW" (4): Counter UAV to jam enemy UAV's for 30 seconds. In multiplayer games the aircraft is visible and can be shot down. "SAM Turret" (4): Retrieve from a helicopter airdrop and carry to the desired location. Targets all visible air support except airstrikes. It can only be placed once (set 'place' in multiplayer options) so set it up in an area with a good view. Default timer 2 minutes and it has unlimited ammo. It can be destoyed by weapon fire and disabled by EMP. Melee is an automatic kill. "Care Package" (5): Airdropped via helicopter and may contain any killstreak in addition to resupply, body armor and tactical nuke. It can be stolen by any other player but only friendlies knows its contents. It will overwrite any current killstreak the player may have so dont secure it if you want to keep a higher streak. Enemies must take their chances if they already have a streak. Dont stand under it or you will be crushed to death. "Airstrike" (5): Stock cluster bomb airstrike. "AGM-114 Hellfire" (5): Flyable missile with 20 seconds of fuel. Press 'fire' to lock onto a target area and apply a speed boost. If the fuel runs out the missile explodes. "Novagas" (5): Blanket the selected area with lethal gas (purple smoke). Affects all players without a Tacmask including friendlies but only damages enemies. So dont call in an attack and rush in unless you like choking. Beware enemies who may also have a mask and are waiting for you to rush in. Timer 20 seconds. "M5 Sentrygun" (6): Retrieve the sentry from an airdrop and carry it the desired location. Can only be placed once (set 'place' in multiplayer options). Default timer 2 minutes. It can be destoyed by weapon fire and disabled by EMP. Melee is an automatic kill. "Paladin" (6): Launches multiple barrages of long range artillery shells around the targeted area. Area radius can be set via dvar. Good weapon in open areas but not so much in areas surrounded by buildings. Shells fly over the center of the map. "GBU-24 Paveway" (7): The player is given a visual locator from an orbiting UAV to select up to three targets. If targeted correctly bombs will fly through large openings. Excellent against enemies in protected areas and snipers hiding in buildings. Each fighter will determine its optimal direction and height to attack from. Default timer 30 seconds. "Helicopter" (: Stock helicopter streak. "B2 Spirit" (: Carpet bomb strike with 10 bombs. Automatically finds the best direction and the target location is the center of the line. "Escort Chopper" (9): Standard attack chopper but it follows the player. It will continue to follow the player until its timer expires or it is destroyed. If the player dies the escort will remain at its current location until the player respawns. "AC130 Spectre" (11): Long range gunship with 3 weapons. Can only be shot down by SAMs. Default timer 30 seconds. "Hammer" (11): Pavelow helicopter with three minigun player turrets to choose from (both sides and rear door). It can be shot down by direct fire, rockets and SAMs. When activated it makes two passes diagonally through the center of the map. "Mininuke" (11): Dropped by a B2 and explodes above the target area. All enemies within the inner 1/2 blast radius are dead. Enemies in the outer 1/2 suffer varying degrees of damage. All players not killed by the blast including friendlies suffer temporary radiation effects. Duration depends on distance from the blast. Obstructions block damage but not radiation effects. Its a nuke after all. Additional Care Package options: "Ammo Resupply" : Full ammo loadout for bullet weapons and replenishes lethal nades to their starting loadout amounts. No tactical nades or explosives/rockets. "Body Armor" : Destroyable armor equal to maximum player health. Absorbs all damage points from bullets (including headshots) and explosives until it is depleted. However attackers with the Armor Piercing perk ignore all body armor. Only 1/2 protection against falls. "Tactical Nuke" : Game over, man. Its game over.