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Ruggerxi

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Everything posted by Ruggerxi

  1. Thanks for the hard work TSW and Harcore for trying to get this game going.
  2. This is taken care of
  3. Im not sure what all the shit means, but did you run it in Windows xp compatible mode? If not try that
  4. Tonight we fixed the sniper weapons to they now can shoot all the way across the maps, we fixed the claymores, fixed the spawning on the rc car so you respawn where you left off and the server will not longer error out now. I also did many tests with a sniper, machine guns and Pete was using the pistol and the accuracy was spot on. Sure if the guy is moving around jumping and going prone then its harder to hit them but when they were standing still or slighty moving the weapon was right on I also took out a bunch of maps, some were causing mod issues and others were just too big. Thanks to Sammy for the help
  5. Well we are missing the point on beta testing this mod, so it will be changed to stock maps for now and if you dont wanna play stock maps there's always the other server with custom maps on it.
  6. The mod doesnt change the maps, all I was trying to do was put some new maps in to give it a new feel since the mod was basically the same as 1.4. I think I'm just gonna use stock maps on the beta mod for now until we can figure out the bugs in the mod
  7. Cobra I think I talked to you in the server the night I was on to get me the names of the maps to get rid of, might not of been but can you get the map names.
  8. I'm gonna play tonight and see this inaccuracy problem. I played a little bit two night ago when I was testing maps and didnt notice anything out of the norm for accuracy. The rc car is now fixed so the noise isnt everywhere anymore. I will also see about shooting the car. Right now the two servers are really doing well so if need be we will just open another one with the OLD MW2 mod on it. I'm sure there will be enough traffic to support all three MW2 servers.
  9. Thanks Billy, I wonder if the new mod has more stuff going on in it and thats why the other mod when its at 24 wont lag but this one will. I bet if we drop this server down to 22 it wouldnt lag either. Lets see what happens when the final version is done
  10. Happy B day Sir! Ill have to come in there tonight and kill ya a couple times
  11. Is there problems since the newest patch with PB?
  12. I will be on most of the night tonight Sammy, sorry about last night but the wife was stranded.
  13. i updated the map rotation tonight. Let me know if you run into and other issues
  14. The Flush Goodtimes map has a mismatch error after each round... Thx, Flushy Map is out of rotation
  15. If the guy walking out of the iceberg happens again make a note of what map it was on
  16. Thanks to Sammy for giving us access to the beta version of his MW2 mod. This is an update to our MW2 Freezetag mod. Please respond here with any problems you run into and any server performance issues. This mod when its ready will also replace the other MW2 Freezetag mod. This server is located in NY, the other server is in Chicago, that's why you will be a ping difference. 69.9.170.55:28960 >XI< MW2 Freezetag I have also not tested all the maps, so if there are problems with them post here
  17. Grandaddy - Failed Downloads, etc. On the XI Mod server, my system tries, in vain, to download new maps and *.iwd files to no avail. I'm forced to CTRL-ALT-DEL to bring up Task Manager to stop the program. This has been going on for the past several days. Any ideas?? Thanks! Your Grandaddy What server is this for?
  18. Cotton add me to your xfire and I will give you the files manually to add to your computer my xfire id is ruggerone
  19. Give it a try tonight and let me know how it goes
  20. I will get this sorted today
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