Ive had tons of fun playing with you guys if you want heres all the fixes for the mod adjusted all the vars in the config...Thanks Guys!
//// Rotu 2 Beta Config//// Keep in mind that since Rotu2 is a complete rewrite of all scripts// Some cod4 dvars and most Rotu1.15 dvars don't work any more...Official USA
sets sv_hostname " ^3ROTU 2.0 New 1.3 I ^224/7 ^5BJWiFi Moon Low Gravity"
//Infoset _Admin ""set _Ventrilo ""set _Website ""set _Location ""set _Mod "Official USA ^3ROTU 2.0 testserver^2/New MaPs"set _ModVer "2.00"
// Player slots setupset sv_maxclients "50" // MAX server player slots, this is TOTAL player slots
// Player slots setupset sv_maxclients "50" // MAX server player slots, this is TOTAL player slotsset ui_maxclients "50"set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
set mc_showsite "1"
//Passwordsset rcon_password "" // Rcon passset sv_privatePassword "" // Private pass
//Voiceset sv_voice "1"set sv_voiceQuality "9"set voice_deadChat "1"set voice_global "0"set voice_localEcho "0"set winvoice_mic_mute "1"
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps// See included Quick Setup Guide for instructions.set sv_allowdownload "1"seta sv_wwwDownload "1"seta sv_wwwBaseUrl ""seta sv_wwwDlDisconnected 0
//Maprotationset sv_maprotation "gametype surv map mp_surv_bjwifi_moon_lg map mp_fnrp_icecream map mp_fnrp_pizza map mp_surv_toujane map mp_fnrp_boss_zoo map mp_nuke_snow map mp_surv_oasis map mp_surv_atlantis gametype surv map mp_surv_graveyard map mp_fnrp_simpsons map mp_surv_area_69_v1 map mp_surv_dust2 map mp_surv_poncho map mp_surv_bjelovar map mp_surv_bjwifi_beach map mp_surv_city map mp_fnrp_soccer_revenge map mp_fnrp_soccer_match map mp_surv_bjwifi_port map mp_surv_deathstreet map mp_surv_lastdefense map mp_surv_ponyri_factory map mp_surv_tunnel map mp_surv_re4village map mp_fnrp_smurfs map mp_fnrp_piramides map mp_fnrp_auto_cinema map mp_surv_cemetery map mp_surv_snowworld map mp_surv_snow_haven map mp_surv_shipment map mp_surv_lego_land map mp_surv_bjwifi_moon_lg"
set g_allowVote "0" // Keep this 0
// Rotu 2 Settings
set bot_count 30 // Total bot count
set g_gametype surv // War works too
set g_speed 240 <------ Helps on Small Maps//set phys_gravity -800//set g_gravity 300
// Zombie Spawnprotectionset zom_spawnprot 1set zom_spawnprot_decrease 1 // Spawnprotection decreases over timeset zom_spawnprot_time 6
//Difficultyset game_difficulty 4 // 1 easy - 4 hardest <-----We used 4 at DDCset zom_dynamicdifficulty 1 // Difficulty depends on amount of players
// Welcome Messagesset game_welcomemessage 1set message_welcome1 "^5Welcome to our Rotu 2 Beta Server"set message_welcome2 "^5Enjoy your stay!"//set message_welcome3 "^5We are looking to recruit zombie slayers!"//set message_welcome4 "^5Ventrilo IP 8.17.251.4:7145"
// Gameplay Settingsset game_rewardscale 25 // Points are multiplied by this number (not costs)set game_startpoints 2000 // Starting pointsset game_max_mg_barrels 4 // Set to 0 to disableset game_max_turrets 10set game_max_barrels 15set game_max_portals 3
set game_mg_overheat 1set game_mg_overheat_speed 2.5set game_mg_cooldown_speed 1
set game_portal_time 180 // Time the portals staysset game_mg_barrel_time 150set game_turret_time 120
set game_spawn_requirement 0.5 // Percentage of players that need to be alive to spawnset game_class_ranks 1 // Use class ranks, disable for LAN server
// Environmentset hud_survivors_left 1 // enable or disableset hud_survivors_down 1 // enable or disable
set server_provider ">XI< Reign of the Undead 2" // will show up in the credits
set env_ambient 1 // Ambient musicset env_fog 1 // Fog is awesomeset env_fog_start_distance 200set env_fog_half_distance 480set env_blur .1 // Blur players screens
// Wave Settingsset surv_specialinterval 2 // One in two waves is a special waveset surv_specialwaves 5 // How many special waves do you want?set surv_zombies_perplayer 15set surv_zombies_perwave 5set surv_wavesystem 2// Wavesystems:// 0 : wavesize = players * surv_zombies_perplayer// 1 : wavesize = wave# * surv_zombies_perwave// 2 : wavesize = players * (wave# * surv_zombies_perwave + players * surv_zombies_perplayer// 3 : wavesize = players * surv_zombies_perplayer + wave# * surv_zombies_perwave
set surv_slow_start 1 // Zombies don't sprint first few roundsset surv_slow_waves 3 // First # waves zombie don't sprint, more zombies start sprinting each wave. Doesn't affect dogs/burning zombies.
// Survival Settingsset surv_defaultmode "waves_special" // There's also waves_endlessset surv_weaponmode "wawzombies" // Or use the old "upgrade" system, use dvars from the old mod!set surv_waw_spawnprimary "" <----Favorite Weapon if you likeset surv_waw_spawnsecondary "beretta_mp"set surv_waw_costs 750set surv_waw_alwayspay 1 // Pay when using or when bought
// Dog Settingsset scr_dog_count "5"set scr_dog_hardpoint_interval "180"set scr_dog_health "100"set scr_dog_max_at_once "7"set scr_dog_time "60"
set scr_com_maxfps "250"set scr_cl_maxpackets "100"
// Shop costsset shop_item1_costs 1500 // Restore Healthset shop_item2_costs 1500 // Restore Ammoset shop_item3_costs 3500 // Cure Infectionset shop_item4_costs 1000 // Grenadesset shop_item5_costs 1250 // C4
set shop_defensive1_costs 1000 // Barrelset shop_defensive2_costs 1250 // Claymore (not working in beta)set shop_defensive3_costs 1750 // Exploding Barrelset shop_defensive4_costs 3000 // Turretset shop_defensive5_costs 7500 // MG-Barrelset shop_defensive6_costs 10000 // Portal
We didn't exec map vote as it sometimes sends you to maps you may not have!
if you want Rugger hit me up on xfire and ill shoot ya the config