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Cobryis_XI

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Everything posted by Cobryis_XI

  1. MyCrysis.com is now down. Get ready for it to be back online.
  2. I'm on the site right now, refreshing... And it is sllloooooooooowwwwwwwwwww. The site doesn't look new. I don't think they've shut it down yet. Lame.
  3. 6 am. That's when it shuts down. It may not be back online till way later in the day for your time.
  4. You will have to re-enter your login information, but your old account will work. No auto-login. CET is the German time? Are you sure? :*( That's early for me.
  5. The site becomes inactive at 12:00 CET and they havn't said when it will come back online.
  6. So I just randomly visited SOSNEWYORK and found a link to MYCRYSIS with this: http://www.mycrysis.com/newsdetails.php?news=43632 Early registrations on the new MYCRYSIS.COM will get a chance at BETA. So all you have to do is on Friday, refresh the hell out of your browser on MYCRYSIS.com and when you see the site has changed, register or login to your original account(which will be transferred). Partay!
  7. RebelZ? Seriously? I'm gone for a week, and 69 gets rebels with a Z? We Orkz gets our Big Gunz and Mechz and Shoot 'em up.
  8. I will definately be taking pictures. I will be back soon enough, I know you can't have fun without me.
  9. Wha? When did this happen??? Welcome to the clan BlackOp
  10. BobCalli Have fun man! And also, can you get me a box of Lucky Charms while your there? I'm going to Dollar General right now.. You want a big or small box?
  11. I'll be in southern Ireland for a week, so I won't be online often. I will be able to check the site and maybe xfire, but no gaming or modding I'll see you all soon
  12. I've kind of wanted something like this.I dont know if we can have no respawn until round ends without major modification. We can, and do, have weapon buying and cash systems, but they are not great. We could have CSS Gun Game, where you get better weapons as you get kills. No money though.
  13. http://www.xtremeidiots.com/fora_topic.asp?tid=5839|44489#a44489
  14. Thanks for posting Second picture is the best I think.
  15. Um, i guess it's a postpone.
  16. So... we need to get a meeting set up because Ray lives on feedback. PLEASE TELL US IF YOU CAN ATTEND and WHAT TIME OR DAY IS BEST FOR YOU Thanks
  17. PigDog Ummm, but what if I am on the server and I am the worst player?? Will you kick me Cobryis?? I'd kick you anyway.
  18. They need to make a feature where you can join a full game if the server is full if you know the a password or are XI or something :/ You can always message me and I will kick the worst players from the game so an XI can get in.
  19. If they have 1 feature changed (like minimap off or crosshairs) it places the Hardcore skull next to the server name. If you search for Hardcore, it looks specifically for the Hardcore setting itself to be true or false. I'm not positive on this, but it makes since
  20. People need to get COD out of their brains. Just because COD on PC and 360 and PS3 is the same does not mean that Crysis 2 will work that way. They have already explained in another interview that the PC will be reaching new limits while on console it will be reaching each console's limit. PC has its own engine, PS3 and 360 have the same engine, although all are optimized entirely different. PS3 and 360 will not have a GRAPHICS setting like PC anyway, so there is a key difference. @Arcanage, I think playing any FPS on a controller is pretty lame More info: Frankfurt a. M. (Germany), 22 April 2010 – Today, Crytek is releasing version 3.1 of its CryENGINE®3 SDK. This is the first major upgrade to the award-winning all-in-one game development solution and includes many revolutionary features and innovative tools. CryENGINE 3.1 enhances the CryENGINE® Sandbox® toolset with a new Shader Editor showcased at GDC 2010, improved profiling tools to maximize performance and quality, upgrades to animation tools and the introduction of new features such as Procedural Deformation, Irradiance Volumes and physics-driven animations. All these features can be created with the unique Crytek “What You See Is What You Play” real-time pipeline, simultaneously across all supported platforms. CryENGINE 3.1’s Blend Shader eradicates tiling of identical materials throughout games, without the need for large texture sets. A new Visual Budget System lets developers maximize performance and quality in their games, in real-time. Upgrades to the incorporated CryENGINE 3 Asset Browser ensure increased development speed for all designers and artists using CryENGINE Sandbox. Work has also been done to give directors and animators more control over their creations. The cut-scene and cinematic tool, TrackView, has been given a major overhaul, while the introduction of AnimGraph 1.5 not only facilitates access to parameters and blending values, but also features new tools that smoothly integrate animations with audio, particles, game events and effects. Aside from the tools improvements, new features such as Light Propagation Volumes further enhance the already-impressive graphics of CryENGINE 3, making stunning interior, exterior and cinematic lighting effects possible in real-time. The powerful CryENGINE 3 Physics System now gives an unprecedented level of interaction with the game world by adding support for secondary damage effects from procedural destruction: deformation of materials in real-time, physics-driven hit reactions for animated characters in games and customized destruction for any material. Further enhancements within CryENGINE 3.1 include optimizations in lighting and HDR, support for more artist-content creation tools, and improvements to CryENGINE® LiveCreate®, which allows real-time and simultaneous development of multiplatform games. Many of these are in response to the needs of the CryENGINE user community. “With the rendering power of CryENGINE 3 and the beautiful graphics and realism we showcase on PC, PS3 and Xbox 360, it can be easy to forget that the CryENGINE Sandbox tools are also state-of-the-art and the only 100% real-time toolset available today. We’ve always had a vast array of intelligent and efficient tools integrated with our all-in-one game engine and we continually improve these tools for the benefit of our licensees. The latest version of CryENGINE 3 includes some of the excellent work our tools team have produced since October, to make the creation of AAA games easier, more efficient and more enjoyable. At Crytek, we’re confident our tools match our engine power – and are the best in the business. Developers can easily evaluate the new version of CryENGINE 3 through our mycryengine.com portal. Our dedicated support team is ready to help them discover how much fun they can have making amazing games in CryENGINE 3,” says Carl Jones, Director of Global Business Development CryENGINE.
  21. Yay: noobtube decrease(dogg and wanted and noobs etc) Tracer faster. Boo: Sniper Range decrease. helicopter damage wasnt improved. LMG accuracy increased(i hate lmg power). Too many weapons were changed to try to make them more equal -- socialism.
  22. St33l X-RayXI Thanks Cobryis of this one.. nicely fit into this thread; He stole this from me I told him that: he was too lazy to change it.
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