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OddJob001

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Everything posted by OddJob001

  1. Im trying to find the "sweet spot" - Skill Change of 500 was very much based on your kdr. Skill Change of 4 was very much based on time played. Hopefully 100 will even things out. I will still give a bit more bias towards "time played" as those people that play more do truly deserve to be rewarded.
  2. Since there is no information to compare to, in regards to BF4, its a bit hard to say. Its also like comparing Apples to Oranges. Theres alot that can actually be done to tweak BF4, to make it a better experience.
  3. Maximum Skill Change per kill has been changed from 4 to 100. This should change it so that the scoring is not as "time played" based. Should even it out so that its a mixture of time played vs. skill or kdr.
  4. I'll look in to this mod. There was another zombie mod out before, and it was incredibly boring. Looks like they have added some features to it. Once Im done moving, Ill get a weekend set up for this. World BATL will continue soon, and through out Winter, as well.
  5. I hear ya. With this move I havent played in a good week. Soon I hope. But lets do it! Next time we are working on populating the server, lets see how high we can set the health and how low we can set the bullet damage. Hilariousness could ensue.
  6. It would be so cool if we had full control over modding the server. Can you imagine an Ultra Normal Mode? Where everyone had 1000% health and it took upwards of 30 seconds to kill someone, it would seriously be like:
  7. And in reality it is much more "hardcore" than hardcore itself. Firefights where accuracy and tactics actually plays a role. Not just camping and waiting or "i saw you first" type of play. You will generally see HC players bitch and complain about cheaters, when playing on Normal, but not the opposite for Normal players playing on HC. I choose not to play on HC servers because, to me, its boring (there are no firefights where the enemy has a chance to kill me), its less challenging to me and always seems so much easier than Normal.
  8. If all of our servers are not 100% full for all 24 hours on Christmas Day, I think we should disband XI.
  9. thank the gods it was! How did you do with your 4-6 players on the server lol jk.
  10. Ya. No more posts from Oneill. Too OP. Oneill posts will now = permaban.
  11. The graph was of the US64. The point being, if we can't get our most populated server even 25% full, there is no reason to run yet another server.
  12. It is only 10am.. lol. Someone do this, and see how it works. I, for some reason, have no access to the USHC server. My assumption though? You make the USHC a USClassic and the USVanilla will be dead tonight.
  13. Thats the same thing we said about a HC server, and all it did was cripple the other two servers. The issue isnt that it necessarily takes population away from our bread and butter servers, the issue is that the amazing players that help start our servers in the AM will instead play on the new server, and in turn, the main servers never get populated. It probably wouldnt be an issue if people would put the other two servers before any new server. But generally most people dont care about populations, they just want to play.
  14. This is all on CTE, because right now it isnt possible in the release builds. Probably why it always fails for you.
  15. Get more people to play BATL and we can make it a weekly even. Its on hold right now because I dont have confirmed help for game day. We need the US64 man and the EU servers to not have 5 players in a day, first.
  16. Couple things I have done as of late: Bind Large Map to Tab and switch Scoreboard to Caps Lock - Used this for months, as it helps you look at the large map, so you can determine where to go next. Although I no longer use it as I am now in a habit of looking at my second monitor that houses the BattleMap Bind spot (Q) to Right Click and Q. This way when you ADS, you automatically spot the person.
  17. Edit: Correction, Aileron Roll. Edit 2: Helo's dont have ailerons, so call it "some kind of roll" About time! And loop
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