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OddJob001

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Everything posted by OddJob001

  1. @@mouselad - I added Zavod OB yesterday, but had to leave before it played. How was it?
  2. Join me in the Tactical channels. I like people in my squads that are more so there for teamwork and kicking ass, and less about your mom jokes, arguing over what the best pizza topping is, or discussing how you are getting laid this weekend.
  3. Next week or two will be very difficult for me. Moving. Again... Then on the 8th, running World BATL again and ont he 7th getting the house together. Maybe on the 14th?
  4. I didnt think we allowed handsome and good looking French guys that are now living in NYC?
  5. Hey. Im not one to usually comment on these types of posts, but please tell your father "Thank You" for eveything he has done. We truly wouldn't be the country we are today, without people like him.
  6. My simple solution for fixing Metro? Allow any door that is only wide enough for 1 person, to be C4'd or RPG'd so it can fit 2-3 people. It would stop most issues and not require much change.
  7. It was really fun. Hope we get more people. The more the merrier. Next one we are looking at will probably be Nov 8th. Do I have any takers to run Team 2? Mouse will be working.
  8. what about the end of the time frame. 9am to what?
  9. Ya. I have logged in at 7-8am CST before, and the only servers around are Locker. We could maybe move the USHC to Locker Only during the hours the EU guys are sleeping. Since it would probably end early enough to not affect the US Vanilla. What time frames is the US HC server vacant at?
  10. I believe you bet @FreeFry_XI and I $10 bucks in donations to XI, each, that the Jets would beat the Patriots. It is unfortunate that they lost on a blocked field goal!! But its now time for you to pay up! J E T S Jets suck.
  11. While these are all great ideas and it sounds like an awesome idea, in theory; the issue is that any additional server, or change of server type will put us in the same boat we were in a few months back. The problem of filling the two servers that are our bread winners. The US 64 man and the EU HC. Any additional server will just take people from those, leaving us with having to change everything to get them populated again. That is my only concern.
  12. Agree with Oneill. I am a run and gunner and those in my squad are usually the same. Come try out the Vanilla 64 man. The Vanilla damage model is much more designed for a run and gun style.
  13. heeeey buddy. welcome!
  14. Well. I love your signature picture, so you have my stamp of approval.
  15. This is probably the only other configuration that would make sense. People love their Locker/Metro 24/7. Those are the only servers that are fully populated 24 hours a day. Aside from that. FUCKING RELAX, PEOPLE. Mouse is just bringing new ideas to the people. Stop thinking that new ideas means your precious USHC server will change. That was obvious from the last debacle that we went through regarding this. If you want ideas to be kept to the admins and not shared, we can do that too.
  16. This can be turned off in a cfg btw. I do not get any blurred vision.
  17. Lets not forget the damg model changes that pushed many people use LMGs as well. Those things are rampant everywhere. TBH I have noticed a decrease in Carbine usability. I used to be able to kill 2 enemies, 3 if they are low health, with 1 magazine of a Carbine. Now I am lucky to kill 2. Where as a LMG user has enough rounds to be able to easily take out 2-3 or more.
  18. Unfortunately controlling pings, on a client side detection system is virtually irrelevant. We only kick 160+ because people complain, not to actually improve anything.
  19. Getting hit behind cover will ALWAYS occur for as long as client side hit detection is a thing. Understand the only reason there is client side hit detection is because of $$. Server side hit detection is obviously much better as it doesnt require any additional interpolating. But the reason games no longer use it is because it gives players with lower pings the advantage. Thus they want to be able to provide a game that everyone can play (aka, they want to maximize their profits) so they now use client side hit detection, or in the case of bf4, client and server side where the client is detecting the hit, but sending that to the server to confirm it is what the server saw as well. Its the best they can do until everyone in the world has sub 10ms pings.
  20. http://www.newegg.com/Product/Product.aspx?Item=N82E16834992853
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