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Ruggerxi

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Everything posted by Ruggerxi

  1. I'll try a server with this CTF mod and a server with the Kill the King mod Details to come
  2. I was searching the web for new mods and came across this one that I don't think we've tried before. Let me know your thoughts and if I should set up a server Kill the King: Basically this gametype is a mix of different mods like VIP, Zombie and Gungame. One team, the guards, have the target to protect their king so he will not be killed by the opponent team. The other team, the assassins, have the target to eliminate the opponents king within the roundtime. The Teams: King (leader of the guards): - Objective: Surviving the round - Weapons: Depending on the server setting, by default a shotgun and a .44 Magnum - Health: Depending on the server setting, by default 300 - Speed: 0.9, with the bought perk 1 - The ammo of his weapons will increase when he is getting a kill with it Guards: - Objective: Protecting the king from getting killed by the assassins - Weapons: Guards start with a pistol, their weapon will be replaced when they get kills - Health: 100 - Speed: 1 - Killstreaks: 1.Fast Reloading, 2.RC-XD, 3.Poison, 4.Airstrike, 5.Mortars, 6.Gunner in a helicopter, 7.AC130 - If a guard gets shot by an Assassin he will respawn as an Assassin. The Terminator: - Weapons: A Minigun - Health: Depending on the server setting, by default 300 - Speed: 1, but he's unable to sprint VIP's (only as guards): - Increased health (+20 hp) - An RPGs at start of the round - Abillity to revive themselves Assassins: - Objective: Killing the king - Weapons: Normal Assassins do spawn randomly with an Intervention, a R700, a Mosin Nagat or a Knife, The first Assassind weapon are depending on the server setting, by default it's a Crossbow (also explosive bolts) and a Mosin Nagat. - Health: 100 - Speed: Scope 1, Rifle 1.05, Knife 1.15 - Killstreaks: 1.Throwable Knifes, 2.Silenced M21 The Dog: - Weapons: A Bite (Damage depends on server setting) - Health: Depending on the server setting, by default 100 - Speed: 1.3
  3. Thank you for the info. I'll look into this
  4. "The size of the games_mp.log file for CoD/CoD2/CoD4/CoD:WW servers is checked daily at 7:00am local. If it exceeds 50 megabytes, the server is stopped and the file is moved to the "logs" folder with the current datestamp." Is the server restarts at 7am eastern time this is why
  5. This is what the reason was "The size of the games_mp.log file for CoD/CoD2/CoD4/CoD:WW servers is checked daily at 7:00am local. If it exceeds 50 megabytes, the server is stopped and the file is moved to the "logs" folder with the current datestamp." So this will happen for all the servers when ever that file reaches 50meg, so if your server restarts at 7:00 am eastern time then you know why
  6. I sent you a pm
  7. Crysis is not moving, NFO doesn't support that game anymore
  8. Little oversight on my part, I will get it fixed up
  9. This has now been updated
  10. Just FYI, I will not be moving over the insurgency servers to the new Dedicated server. If someone in the future wants to get a group together and start playing on them again I will start up a server for it, but at this time there is no sense in moving the servers over if we have no interest in the game.
  11. Here is the list of all the servers that have moved and their new IP's. I will continue to update this first post as more servers are moved. Update all your favorites and HLSW COD2 DM 74.91.123.221:28960 COD2 TDM 74.91.123.194:28960 COD4 MW2 Freezetag 162.248.95.178:28960 COD4 Freezetag 1 162.248.95.177:28960 COD4 Ace Mod 162.248.95.171:28960 COD4 ROTU Zombie 162.248.95.176:28960 COD4 Alpha X Zombie 162.248.95.162:28960 COD5 DM Custom Maps 2 162.248.95.173:28960 COD5 DM Custom Maps 1 162.248.95.151:28960 COD5 Vietnam Freezetag 162.248.95.175:28960 COD5 Sniper 162.248.95.158:28960 COD5 Zombies 162.248.95.154:28960 COD5 Freezetag Trny 162.248.95.150:28960 Is the server restarts at 7am eastern time this is why "The size of the games_mp.log file for CoD/CoD2/CoD4/CoD:WW servers is checked daily at 7:00am local. If it exceeds 50 megabytes, the server is stopped and the file is moved to the "logs" folder with the current datestamp."
  12. COD2 DM server ip is now 74.91.123.221:28960 >XI< DM www.xtremeidiots.com COD2 TDM ip is now 74.91.123.194:28960 >XI< TDM/CTF It's looking like this will be a permanent change, so update all your favorites and HLSW.
  13. Let continue the test till middle of next week, by that time I will have all the servers over that will be coming over, if there is still no issues at that time, then we will make the permanent move over and work out all the other logistics.
  14. PB should now be fixed. I over looked a small detail.
  15. I just updated PB and restarted the server, hope that fixes peoples issues
  16. Check out this https://www.xtremeidiots.com/page/public/membership Looks like you are pretty close to having everything, just need that admin sponsor and we can get the paper work started
  17. The COD4 Ace mod has moved to a new IP 162.248.95.171:28960, this is a testing server and we need to hear feedback on if the lag and CI's are better on this server Please leave feedback good or bad. Thank you
  18. I will leave them active till after the trny
  19. COD4 Freezetag 1 server has moved to 162.248.95.177:28960 this is a temporary move at this time until we see how this new server performs. Please leave feedback here good or bad please
  20. COD4 Freezetag 1 has moved to IP 162.248.95.177:28960
  21. I'm gonna bring over a couple more servers today and put more stress on the machine and see how it goes tomorrow.
  22. I would love to hear from some more people about how the servers are performing, this will be a very large and very expensive move so I really wanna make sure before I go ahead with it.
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