OddJob001 Posted September 11, 2014 Member ID: 3113 Group: **- Inactive Registered Users Followers: 6 Topic Count: 245 Topics Per Day: 0.05 Content Count: 1228 Content Per Day: 0.25 Reputation: 722 Achievement Points: 9622 Solved Content: 0 Days Won: 1 Joined: 01/08/12 Status: Offline Last Seen: January 22, 2015 Birthday: 06/15/1980 Posted September 11, 2014 Since we always have issues with ticket counts with fewer players. Along with the fact that the plugin that handles maps/modes and tickets cant be set the way we want. I have enabled the Adaptive Ticket Plugin on the US Vanilla server. This will set tickets to the following: 1-16 players - 300 tickets 17-19 players - 320 tickets 20-29 players - 400 tickets 30-39 players - 700 tickets 40-64 players - default 1000 tickets Yes, we are still working on a way to switch the smaller type maps/mode in and out, side by side, with the larger map/modes. At least for now this will help you guys not have hour long matches that never get to 0 tickets. hardcore and Fir3Marshal 2
hardcore Posted September 11, 2014 Member ID: 86 Group: ***- Inactive Clan Members Followers: 27 Topic Count: 223 Topics Per Day: 0.04 Content Count: 1824 Content Per Day: 0.31 Reputation: 464 Achievement Points: 13395 Solved Content: 0 Days Won: 0 Joined: 09/02/09 Status: Offline Last Seen: October 5, 2022 Birthday: 06/29/1967 Posted September 11, 2014 sounds good. Awards
mouselad Posted September 11, 2014 Member ID: 20902 Group: **- Inactive Registered Users Followers: 11 Topic Count: 136 Topics Per Day: 0.03 Content Count: 1279 Content Per Day: 0.31 Reputation: 819 Achievement Points: 9614 Solved Content: 0 Days Won: 0 Joined: 02/16/14 Status: Offline Last Seen: January 15, 2016 Birthday: 12/02/1982 Posted September 11, 2014 (edited) Cool. I was just messaging damit about the hour long maps with huge amounts of tickets remaining. check out this one from last night. thanks @@OddJob001 http://battlelog.battlefield.com/bf4/battlereport/show/1/509852850016058624/901914055/ Edited September 11, 2014 by mouselad
OddJob001 Posted September 11, 2014 Member ID: 3113 Group: **- Inactive Registered Users Followers: 6 Topic Count: 245 Topics Per Day: 0.05 Content Count: 1228 Content Per Day: 0.25 Reputation: 722 Achievement Points: 9622 Solved Content: 0 Days Won: 1 Joined: 01/08/12 Status: Offline Last Seen: January 22, 2015 Birthday: 06/15/1980 Author Posted September 11, 2014 Ya. The plugin that handles the maps doesnt seem to like it if we tell it to listen to both: Time of the day to switch map lists and Number of players to switch map lists We want it so that 5am-3pm CST it will run the small map list IF there are 18 players or less on. But then switch to the large maps/mode at 3pm OR switch to it at any hour IF there are more than 18 players on. it doesnt seem to want to do both. We'll keep working on a way to resolve it. For now, either an admin will change the map list manually if they are playing, or worst case the ticket counts will be alot lower with less players on large maps/modes.
Oneill Posted September 11, 2014 Member ID: 20884 Group: **- Inactive Registered Users Followers: 2 Topic Count: 4 Topics Per Day: 0.00 Content Count: 274 Content Per Day: 0.07 Reputation: 288 Achievement Points: 1812 Solved Content: 0 Days Won: 0 Joined: 02/12/14 Status: Offline Last Seen: April 6, 2017 Birthday: 06/10/1989 Posted September 11, 2014 will this fix the Rush ticket issue? trying to defend a rush game of 200 tickets with only 4 people in the server is not fun (even though my score loves it).
OddJob001 Posted September 11, 2014 Member ID: 3113 Group: **- Inactive Registered Users Followers: 6 Topic Count: 245 Topics Per Day: 0.05 Content Count: 1228 Content Per Day: 0.25 Reputation: 722 Achievement Points: 9622 Solved Content: 0 Days Won: 1 Joined: 01/08/12 Status: Offline Last Seen: January 22, 2015 Birthday: 06/15/1980 Author Posted September 11, 2014 will this fix the Rush ticket issue? trying to defend a rush game of 200 tickets with only 4 people in the server is not fun (even though my score loves it). lol. we removed Rush cause of this issue. I have a ticket open with the plugin dev. Because now its also happening on the map after Chain Link as well. Working on it bud.
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