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Posted

Since we always have issues with ticket counts with fewer players.   Along with the fact that the plugin that handles maps/modes and tickets cant be set the way we want.

 

I have enabled the Adaptive Ticket Plugin on the US Vanilla server.  

 

This will set tickets to the following:

 

1-16 players - 300 tickets

17-19 players - 320 tickets

20-29 players - 400 tickets

30-39 players - 700 tickets

40-64 players - default 1000 tickets

 

 

Yes, we are still working on a way to switch the smaller type maps/mode in and out, side by side, with the larger map/modes.  At least for now this will help you guys not have hour long matches that never get to 0 tickets. 



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Posted

sounds good.



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Posted (edited)

Cool. I was just messaging damit about the hour long maps with huge amounts of tickets remaining. check out this one from last night.

 

thanks @@OddJob001

 

 

http://battlelog.battlefield.com/bf4/battlereport/show/1/509852850016058624/901914055/

Edited by mouselad


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Posted

Ya.  The plugin that handles the maps doesnt seem to like it if we tell it to listen to both:

 

 

Time of the day to switch map lists

and

Number of players to switch map lists

 

We want it so that 5am-3pm CST it will run the small map list IF there are 18 players or less on.  But then switch to the large maps/mode at 3pm OR switch to it at any hour IF there are more than 18 players on.

 

it doesnt seem to want to do both.  We'll keep working on a way to resolve it.  For now, either an admin will change the map list manually if they are playing, or worst case the ticket counts will be alot lower with less players on large maps/modes.



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Posted

will this fix the Rush ticket issue? trying to defend a rush game of 200 tickets with only 4 people in the server is not fun (even though my score loves it).



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Posted

will this fix the Rush ticket issue? trying to defend a rush game of 200 tickets with only 4 people in the server is not fun (even though my score loves it).

 

lol.  we removed Rush cause of this issue.  I have a ticket open with the plugin dev.  Because now its also happening on the map after Chain Link as well. 

 

Working on it bud. 


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