About This Club

Call of Duty 4: Modern Warfare is a first-person shooter video game


  1. What's new in this club
  2. Labob

    Well I will have to remove all sound files to get rid of the error were seeing Sammy so I'm going to leave it as is. It works ambient sounds not super loud and you can hear everything else just fine. Seems to run just fine when I run around in it. So when we get a redirect back i'll upload it.
  3. Unfortunately, my PC has died so I won't be playing at all! I think it's just the graphics card so don't need to replace the whole thing just yet. 🙄
  4. yeah mp_remagen is on the bad list
  5. mp_remagen was removed by Rugger and restarted
  6. Rotation 5a 19 maps Put rotation in 16 02 19 dadda2 map mp_kabul_moh map mp_ksfact map mp_lolv2 map mp_metro map mp_mw2_term map mp_occupied map mp_printery map mp_rd3 map mp_roundup_day map mp_secrettankdepot map mp_simple_city map mp_stadium map mp_swamp map mp_tehaleh map mp_vac_2_snow map mp_wg_beta map mp_zom_anticamper map mp_82ab_chateau4 map mp_almeria server will need restart admin please post this thread when done enjoy
  7. Damage_inc-

    what a drama queen-how old are you-grow up
  8. server restarted at 8.55 thank you dadda
  9. Rotation 4a 19 maps made by dessy Put in rotation 16 02 19 dadda2 map mp_d_day_74_night map mp_oldschool map mp_remagen map mp_arkona map mp_forlorn map mp_bog map mp_vacant map mp_kabul_moh map mp_kk_arena2 map mp_karachi map mp_nova_crvenka map mp_atp map mp_arbor map mp_fabrika map mp_sps_bismarck map mp_naout_n map mp_pheasantrun map mp_sbase map mp_noobville server will need restart admin please post this thread when done enjoy
  10. Sammy

    default_amb1,,amb_emitters/emt_distant_traffic1.wav,0.1,0.5,element,0.65,0.75,7,80,local,streamed,0.3,looping,0.5,all_mp,,,,,250,,,0.2,,,,,,,,,,,,,,,,,,,,20,80,0.25,1 default_amb2,,amb_emitters/emt_distant_war3.wav,0.1,0.5,element,0.65,0.75,7,80,local,streamed,0.3,looping,0.5,all_mp,,,,,250,,,0.2,,,,,,,,,,,,,,,,,,,,20,80,0.25,1 default_amb,,ambient/amb_middle_east1v7_lr.mp3,0.1,0.5,element,0.65,0.75,7,80,local,streamed,0.3,looping,0.5,all_mp,,,,,250,,,0.2,,,,,,,,,,,,,,,,,,,,20,80,0.25,1 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, The first two should be using 'emitter' instead of 'element'. Also, instead of local try auto. The third should be using 'ambience' instead of 'element'. This one should be using 'ambient' instead of 'local'.
  11. Labob

    For me a allied or axis spawn on the wrong side of the map or if you wish allied spawn in an axis spawn area. I Only separate team spawns and that is usually across the map from each other and in at least two different locations to help fight a spawn zone being captured
  12. server restarted at 21.20pm thank you dadda.
  13. Rotation 11 29 stock maps plus others dadda2 put in 15 02 19 map mp_backlot map mp_fart_house_v2 map mp_cuf_scifi map mp_ghettostomp map mp_blackrock map mp_broadcast2 map mp_office2 map mp_carentan map mp_82ab_trenchwarfare map mp_cargoship map mp_a3_day map mp_ratroom_v1 map mp_convoy map mp_countdown map mp_montargis4 map mp_crossfire map mp_creek map mp_oukhta map mp_overgrown map mp_beltot map mp_pipeline map mp_fr_mgdx4 map mp_shipment map mp_showdown map mp_strike map mp_prisonblock map mp_vacant map mp_ncc_1701 server will need restart admin please post this thread when done enjoy
  14. Bogleg

    Just outta curiosity, how are you defining a "bad spawn point"?
  15. Labob

    This died before it's time. I think you should keep the map name if all your doing is fixing it. The forced reload is to fix it or ya get this problem. Any way has this map beeen tested ?? Can I get on with something else now ??
  16. Sourtap

    Thats called aging dear dad!
  17. FUNky

    Maybe I was just unable to hit anything but it could also be my new glasses...🙄
  18. Crack

    i used a reaper moved faster but i had no problem killing people..great work @Sammy thnx for the cod4 love
  19. J3st3r

    Didn't see anything different other than they don't seem to last as long.
  20. Sikon

    I played earlier today, was unaware of the change of speed at the time. However, did feel it was moving faster. Didn't seem harder to hit enemy uavs. But was fast enough to be out of range sense I had a building next to me. I dont use reapers, so cannot comment on that. I used a few defroster uavs, but again. Was unaware of any changes. So was not paying attention on how quickly they was shot down. When I play tomorrow I'll see what changes I notice.
  21. Sammy

    Ok, after seeing a few defrosters in action here is my opinion. First one bit of info. There is an old problem where a few bullet weapons are doing twice as much damage as they should be. That is being fixed. Also, short range bullet weapons are hitting it. Which is silly to say the least. Strictly speaking, in the stock games long range air based streaks are only destroyed by missiles and rockets. So destroying them by bullet weapons doesnt make sense anyways but its always been there. The faster speed does seem to make it harder to target. However there is a more important benefit. The faster speed allows it to make a full circle of the map not just 1/2. I havent yet seen enough of the reaper to make a judgement.
  22. Sammy

    The timer for the defroster is unchanged at 30 seconds. Perhaps tomorrow I can get a look at the speed on the server and see how it plays out in the game.
  23. FUNky

    It did make them move faster @Sammy but, in my opinion, they are not harder to hit at all. The main result seems to be that the Reaper is too difficult to use now and might as well be removed and the Defrost UAV seems to go away very fast even if it isn't shot. It's a shame about the Reaper because not too many people could use it properly before so it was actually a "Reward" for those that could.
  24. Aye the server it's on is having memory issues and fucked over the redirect. I haven't got round to moving it yet. Duc