About This Club

Call of Duty 4: Modern Warfare is a first-person shooter video game

  1. What's new in this club
  2. it would be cool to have another option contact and proximity semtex
  3. This would be a third option. So frag, semtex/sticky, and contact. For what you are suggesting, there are enough mines already arent there?
  4. i think the semtex should stay how they are in the video you just made them feel like the regular nade but if you add another type of nade from semtex that we can choose like proximity semtex you toss them they stick and when enemy walks by it it goes boom
  5. Experimenting with an additional primary nade option. Basically a semtex that explodes on contact. On first glance it seems unbalanced so thinking that the balance will first be less power. Also, consider it heavier so it takes a little bit longer to throw and wont go as far. Would this be a good addition? And of course if you throw it too close, kaboom.
  6. Server was restarted by Budman at around 6:30 a.m. EST
  7. Couple of incorrect filenames. Fixed. Needs a server restart.
  8. If it keeps happening maybe take Strike out and replace vac_2 with mp_vac_2_snow?
  9. server was stuck 2 times today.. wouldnt load the next map.... was at the end of mp_strike and mp_vac_2
  10. @Rocket Was restarted @ 12:15 by Rocket !
  11. Thanks Dadda. Wasn't sure on whether to include Shipment and Killhouse, might be a bit much for 5 rounds, but Shipment usually plays quickly. Could maybe switch them to 3 rounders or remove them if its a bit much.
  12. server restarted 15:21 GMT +1
  13. server restarted at 14.18.pm thank you dadda
  14. Rotation 9 22 maps Put rotation in 18 11 17 dadda2 map mp_78railyard map mp_agx_dt map mp_argel map mp_backlotair_b1 map mp_blackair_v2 map mp_blue_yard map mp_burgundy_bulls map mp_cdi_mision_isla map mp_citystreets map mp_cow_shopvshop_night map mp_darkforest map mp_deserttown_v1 map mp_downtown map mp_fabrika map mp_forgotten_v1 map mp_ftowna map mp_gridiron map mp_iclaim map mp_karkand map mp_lab map mp_mirage_b3 map mp_osg_studio_2 server will need restart admin please post this thread when done enjoy
  15. Rotation 9 21 maps Well liked maps. Put in 18 11 17 dadda2 map mp_tobruk_4 map mp_al_jierz map mp_ancient_ultimate map mp_aosta_valley map mp_cuf_mayhem map mp_office2 map mp_gb_bunker_b1 map mp_barnyard map mp_m_town map mp_beltot map mp_bjwifi_port map mp_blackrock map mp_burgundy_bulls map mp_caen map mp_castle_v1 map mp_chateau4 map mp_coldfront map mp_seatown map mp_a3_day map mp_dhc_carentan_r map mp_cuf_scifi server needs restart admin please post this thread when done enjoy
  16. Rotation 2b 19 maps stock maps plus others by sharp put in dadda2 map mp_strike map mp_chinatown map mp_coldfront map mp_vac_2 map mp_cgc_crossfire map mp_overgrown map mp_crash map mp_ambush map mp_4t4hangar map mp_farm map mp_pipeline map mp_shipment map mp_countdown map mp_backlot map mp_bloc map mp_killhouse map mp_bog map mp_cargoship map mp_tigertown_v2 maps are in the downloader server will need restart admin please post this thread when done enjoy
  17. AN EXPLOSIVE SHOOTING SIDEARM?!!! WHAAAAAT! THIS IS AWESOMEZ!!
  18. Its up and running again, come give it a try guys lets see how it works
  19. Game crashed after downloading second map.
  20. Pretty cool, hope it turns into something nice. Mabye a PRO-MOD MW2 Server would been nice also.
  21. Just wanted to give everyone a heads up that we are trying out a new server, its the same mod as the MW2 Freezetag server but will be playing TDM. If you love the mod but want a change of pace from Freezetag give it a try. Server name - Aabsolute >XI< MW2 TDM IP - 63.251.20.148:28960 For the admins the rcon password is the same as the MW2 Freezetag server, and I will be adding it to your NFO profiles also.
  22. No changes were made to how helis look for players. Just added exceptions for player to ignore. Stealth, range, and things like that. What matters is whether or not it can see %50 if your body (I think its 50). However, there is also the possibility that the mapper neglected to put up a solid ceiling when looking from the outside. If so, it wont block heli scans or anything else.
  23. Oo, and i get shot by heli's and predators inside the buildings, is this normal? Because before i was always safe inside.
  24. Ready for testing soon. You will see a new part to spawn protection. The final two seconds you are still protected with no weapon but visible. Also was working on the stealth heli today since I wasnt fully happy with it. So one change is that its visual detection radius of enemies will be +50% from the standard heli. Looks good and will see how it goes. Going to require testing on a live server but for streak activation (rc etc) if the enemy can see you they can shoot you. EMP will include a 1 second flashbang (without the bang or movement penalty, just the flash) when it goes off. The mine, 2 seconds. If you have hacker (before you are frozen) and the enemy calls in a defroster you will trick it into defrosting you. Increased flak jacket protection against cars Shorter times to hack enemy equipment. Faster response time for the sam launcher vs the artillery launcher. More reasonable damage modifiers for feet/hands, which will be 0, and lower legs/arms, which will be a bit less. Headshots are automatic kills in all cases. Stealth vs explosives. If you walk you are fully protected. If you run they will still see you but at 1/2 their normal detection range. You know... like stealth. I hope people will no longer complain about getting sam turrets in care packages. So pay attention for enemy SAMs. The strike package will be somewhat stealthy. The decoy will be a 'friendly' to the sam launcher.
  25.