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X-RayXI

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Everything posted by X-RayXI

  1. X-RayXI

    o Hi...

    bump
  2. X-RayXI

    o Hi...

    Nice intro! O ...
  3. St33l edited LMAO yes, "...WTF, what happend"
  4. Lol that reminds me of the last time we played How many parties did we do all at once? 15 to 20?
  5. Goodness,.... kids wait /time set 0
  6. iFuerza if it cod 4 i have a cd key that you can use my disk doesnt work anymore so if you want to try it lemme know, add me on steam xShooK or on xfire As far as I know, the problem is fixed. At least he posted that
  7. eidolon hey, question, since I'm registered, am I supposed to put >xi< at the end of my name? No, all the info that you need to read is this post: http://www.xtremeidiots.com/gh_showarticle.asp?hid=78
  8. Cavey X-RayXI Cavey X-RayXI Cavey, google and you will see that my comment isn't that weird. The cod can be still loaded in memory or in taskmanager. The same as you try to run a local server with cod2/4. Rambos, can you try this please: Go to options => multiplayer options. There you need to go enter key. Don't change the code. But click on verify. Ture, it still could be loaded in memory or in taskmanager, however that has nothing to do with your router's firewall. Firewall's either allow or bloke, simple as that. Unless he logged into his router firewall and bloked the cod tcp or udp gaming protocols, this cannot cause the problem. If the router is 100% working properly, you are right. I don't know why we have this discussion as this is now sorted and was just suggesting him to start with the basics to have those issues nailed down. Firewalls aren't flawless as other electronic devices. I missed his post, I didn't refresh my browser. Glad it's working now. My firewall is epic. It even has a "I will spank you Ray if you are naughty" module. How cool is that Hehe that IS cool. I bet you have to do that everyday as I hardly behave sir. Although I am hard to find as I am XRayted all the time. Ps: I swear with my free PC Tools firewall, but software (firewall) isn't flawless eighter
  9. Cavey X-RayXI Cavey, google and you will see that my comment isn't that weird. The cod can be still loaded in memory or in taskmanager. The same as you try to run a local server with cod2/4. Rambos, can you try this please: Go to options => multiplayer options. There you need to go enter key. Don't change the code. But click on verify. Ture, it still could be loaded in memory or in taskmanager, however that has nothing to do with your router's firewall. Firewall's either allow or bloke, simple as that. Unless he logged into his router firewall and bloked the cod tcp or udp gaming protocols, this cannot cause the problem. If the router is 100% working properly, you are right. I don't know why we have this discussion as this is now sorted and was just suggesting him to start with the basics to have those issues nailed down. Firewalls aren't flawless as other electronic devices.
  10. Welcome man But no, we run all kind of games as you can see on our Home section. For now we have: Cod series and Crysis series and Minecraft, TF2 and BlackOps servers. We are planning to host BF3.
  11. Great! Have fun
  12. The right way to let the paste kicks in is to turn your computer on and some say you have to overclock your CPU to have it kicked in. And turn it back to stock settings. Some cooler paste requires to have the meltdown first.
  13. RAMBOS SON Thanks Just do me one favor. Download this and do not use Uninstall but click on the "Test" button. http://www.evenbalance.com/downloads/pbsvc/pbsvc.exe And tried to update Punkbuster?
  14. RAMBOS SON Tried all the above In your first post, seems that it wasn't the first time? Guess you have to contact the support center mate.
  15. RAMBOS SON Hi xray tried and still not working. Dang. What did you already try? Rebooted computer, router and used the verify? If so, I guess you have to contact the support and have to make a picture of your booklet to get a new cdkey.
  16. 1. http://battletracker.com/forum/call-of-duty-forums/call-of-duty-discussion/41868-keycode-in-use-fix/ 2. http://www.gamespot.com/pc/action/callofduty4modernwarfare/show_msgs.php?pid=939217&topic_id=m-1-41366132 From googling : http://www.google.nl/#sclient=psy&hl=nl&source=hp&q=call+of+duty+4+CDKEY+in+use+fix&aq=f&aqi=&aql=&oq=&pbx=1&bav=on.2,or.r_gc.r_pw.&fp=7809ca2eea6ca161&biw=1336&bih=800
  17. Cavey, google and you will see that my comment isn't that weird. The cod can be still loaded in memory or in taskmanager. The same as you try to run a local server with cod2/4. Rambos, can you try this please: Go to options => multiplayer options. There you need to go enter key. Don't change the code. But click on verify.
  18. Did you try to connect again after 30minutes or a hour? Maybe you have to disable the firewall in the router to test and try again.
  19. Cylon Thanks =) Thank you for the answers Cylon. Is your game name in Minecraft "Cylon", so we can add you ?
  20. There are a few updates released. I will be working on the server during the week and will notify, when the server is down for a bit. I will start with the local server I have to have less downtime. The first update will be "Craftbukket" as below the fixes with a 'New Recommended Build #1060' : " This Recommended Build contains several crash and exploit fixes, along with a possible fix for signs and chests being randomly wiped. Will plugins break with this build? Provided the developers of the plugins you are using are keeping up with the development of Bukkit, all your plugins should work fine. However, there are possibly changes included in this build that could break some plugins, though this is highly unlikely to happen. Notable changes include: Fixed: Possibly fixed signs and chests being randomly wiped. Fixed maps not rendering properly when the server's view-distance is set to anything less than 7. Fixed maps crashing/disconnecting the client under certain circumstances. Fixed a crash caused by Furnaces under certain circumstances. Fixed a crash caused by Jukeboxes under certain circumstances. Fixed the accuracy of the BlockPlace event for doublesteps. Made PlayerAnimation cancellable. Fixed Nether Portals teleporting a player from a custom world to the main nether. Made PlayerPortal event fire regardless of the allow-nether setting. Moved chunk compression to a seperate thread. Fixed BlockFade not reporting the right types. Improved our handling of player movement. Improved our handling of player drops. Fixed a crash caused by Pistons under certain circumstances. Added missed colors to ColouredConsoleSender. Added: Added a PlayerVelocity event that fires when a player's velocity is set to change. Added a way to get the server's version through a -version startup argument. Added a ServerCommand event that fires when a server command is used. Added support for a per-world setting of keeping the spawn in memory or not. Made /kill fire a damage event to give plugins more control over it. Added permissions for each vanilla command (see http://wiki.bukkit.org/Vanilla_permissions). Added a Map API for plugins to manipulate Maps with. Known Issues: None "
  21. Cylon Ok, cool I didn't know I had to be on a whitelist. I've only played on one online server before. Thanks, and I know our names are awesome Yes, Cygon pretty said it all. Understand and follow the rules and you will be added. I am curious how you found us, you play at more servers of >XI< ?
  22. The Bavaria City Racing:
  23. http://valid.canardpc.com/show_oc.php?id=1959793 From: http://hwbot.org/submission/2200362_tapakah_cpu_z_celeron_lga775_352_8308.94_mhz
  24. Just wow.... man calculate the hours please
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