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Everything posted by mouselad
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Battlefest Double XP july 12-13
mouselad replied to ozziesdark's topic in Battlefield 4's Battlefield 4 Discussion
lead me damnitt. and where is my yard chicken? -
Battlefest Double XP july 12-13
mouselad replied to ozziesdark's topic in Battlefield 4's Battlefield 4 Discussion
how about this for stunt submission? should autostart at 3:50 if not start it at 3:50 I actually just rewatched this video this morning. This was back when I had just started playing on the XI server maybe for a couple weeks or so. I didn't really know anyone. Looking back at it now its fun to see the people I was playing with and against and how i've come to know them. also please don't watch the rest of the video. this was back when i was super terrible haha. bill comes out...caliber destroys me. i'm squaded up with o'neill and i don't even think i played with him much back then. -
dragon's teeth release july 15th
mouselad replied to mouselad's topic in Battlefield 4's Battlefield 4 Discussion
btw officially announced 2 hours ago http://battlelog.battlefield.com/bf4/news/view/battlefield-4-dragons-teeth-coming-july-15th-to-all-battlefield-4-premium-members-2/ -
Population - Idle Timers
mouselad replied to OddJob001's topic in Battlefield 4's Battlefield 4 Discussion
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dragon's teeth release july 15th
mouselad replied to mouselad's topic in Battlefield 4's Battlefield 4 Discussion
umm is it out??? I'm at work but i just saw this in my battlelog -
I heard Gas Guzzlers Extreme is way better than the first one. have you tried it yet?
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i would have kicked their ass then called the police.
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dragon's teeth release july 15th
mouselad posted a topic in Battlefield 4's Battlefield 4 Discussion
here you go guys The publisher’s official Origin Twitter account promoted a 20 percent discount on Battlefield 4 Premium and said that Dragon’s Teeth will release on July 15. It then quickly removed the tweet and reposted it without the specific date. http://www.gamespot.com/articles/ea-announces-battlefield-4-s-dragon-s-teeth-dlc-re/1100-6420933/ -
Hey Johnnie, Welcome to the forums! been great gaming with you in the BF4 server. What racing games do you have on steam? whats your steam profile name? i'll add you. I got some racing games too.. you see this game? looks badass... new road rash style game. it has been greenlit on steam already, and the alpha is on its actual site, http://steamcommunity.com/sharedfiles/filedetails/?id=139649569
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Population - Idle Timers
mouselad replied to OddJob001's topic in Battlefield 4's Battlefield 4 Discussion
I like when everyone in TS just says "DEFIB" only. haha. I forget who it was but it was 2 v 2 last time with only defibs. hilarious antics were had. -
I know we have a lot of Civ Players so this should be interesting. http://invertedcontrols.co.uk/civilization-beyond-earth-coming-october-24th/
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Yea I just read some more more reviews on it, and most say "looks good except its pay 2 win"
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I think I am going to try this game out. looks pretty good. they got a set the bomb type gameplay and Team Deathmatch. Anyone else wanna try it with me pretty soon? http://store.steampowered.com/app/291480/
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June Ladder Winner - MrBubbles_XI_ADM
mouselad replied to OddJob001's topic in Battlefield 4's Battlefield 4 Discussion
congrats mr_bubbles. -
They banned vaping in public places and bars in my home town.
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Population - Idle Timers
mouselad replied to OddJob001's topic in Battlefield 4's Battlefield 4 Discussion
I have an idea. put 1 small map vote option, per vote map in to the large map options until the server starts picking up again. then remove it? -
Upcoming CTE patch changes
mouselad replied to mouselad's topic in Battlefield 4's Battlefield 4 Discussion
CTE, but if succesfull they will move them over to the actual game.. I'm glad they aren't using us for a test bed anymore. -
PATCH CHANGES This is what is included in this patch: Jet Tweaks All third person jet chase cameras retuned Different positions, chase behavior, 1P/3P/rear view instant switching, aligned with weapons and first person view, default FOV increased by 10 degrees Reticle added in jet third person view (levels the player field since some people already draw such on their monitors with sharpies to gain advantage) Added jet roll camera option Choose whether the jet third person chase camera rolls with the jet or not (BF2/BF3) Added an experimental drop shadow to 3P crosshairs It is now visible against bright background (e.g. clouds, sun, etc.) Animation Tweaks Reduced 3p hit reaction animation movement (head flinching) To move head less when damage is applied. First pass. . Obliteration Fixes Made obliteration bomb HUD icon show/hide every 10s/5s For the enemy bomb carrier, always shows up when the carrier gets into a vehicle. Added back round end timer pausing for Obliteration when a bomb is planted (time has run out) Added bomb carrier driver alert Bomb carrier jumps into the vehicle you are driving triggers message to driver Commander Fixes Increased the gunship cooldown for Commander to 60 sec. Bug fix Fixed edge case where a commander asset will never get “activated” for a team if it is under proxy attack (frozen state) . General Fixes Made both 40mm and M18 smoke grenades spawn more smoke quicker Also matches the “no spotting” bubble better – should be more usable in tactical situations. Lancang Dam VO and Alarm Changes No more repeating chinese lady! Added Caspian Border 2014 map to CTE map pool . Mini Initiative: UI Triage We are kicking off a mini-initiative to de-clutter and improve on the UI and tweaks starting with adding one of the most sought after features. It’s still a bit rough around the edges, but we wanted you to see it early! First pass of Triage system added Visualizes how long time a player is in revivable state for better prioritization Known issues are clipping text, and size is too big as well. X_Assassinator is the dev running this effort, I’ve opened a feedback thread specifically for UI here: Open UI-Triage Forum. DICE <3 RUSH We’ve listened to your feedback and this patch includes the first update to Zavod 311 map based on that. We are also adding another map to the pool – Operation Locker. OPERATION LOCKER CHANGES Small note:The fact that we’ve reduced the range of the radar sweep on attacker HQ + no commander should really benefit sneaky flanking on this map. I’ll be especially monitoring cover problems in feedback but any other feedback is of course welcome as usual. Adjusted defender combat area at base 1 to not allow them as close to attacker spawn Adjusted defender spawns at base 1 Adjusted attacker combat area at base 1 Moved MCOM 1A Added some cover around 1A & 1B Added some cover for attacker advancement in the main corridor towards base 2 Removed floating props after set piece event at base 3 Increased radius of pre destruction to make set-piece event happen automatically at base 3 Moved 3A & 3B further apart moved existing rush cover to support it Added collision to the side of the balconies to restrict player access at base 3 Moved defender spawns at base 3 backwards to not have them spawn too close to the objectives Moved 5A & 5B slightly ZAVOD 311 FEEDBACK CHANGES Moved attacker flags 1, 2, 3, 4 to avoid a bug with radar sweep object in flag prefab and also to reposition for better radar sweeps Fixed bug with a defender spawn on base 1 spawning outside of combat area Moved MCOM 1A and 1B slightly Added some cover around MCOM 1B and one piece of cover to 1A Fixed a floating rock close to base 1 Removed predestruction on building at base 2 Moved MCOM 2A and 2B slightly Added some cover around MCOM 2A and 2B Moved an emplaced AT at base 2 Moved an emplaced AT at base 3 Removed an emplaced AT at base 3 Removed MGL battlepickup at base 3 Levolution auto triggered at the start of the game Moved MCOM 3B Extended defender combat area at base 3 backwards a bit Very slightly extended attacker combat area on base 4 Zavod Vehicle changes Attacker transport helo now only allowed inside infantry combat area Attacker transport helo moved to start at base 3 instead of 2 Attacker MBT replaced with MRAP Attacker AAV replaced with IFV Defender MBT added for base 3 FEEDBACK To give your feedback – please visit the appropriate forum and post your opinions there! Patch is 3.88GB of size
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7th guest, 11th hour, phantasmagoria?
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Population - Idle Timers
mouselad replied to OddJob001's topic in Battlefield 4's Battlefield 4 Discussion
Hey odd did the small maps get taken out? -
Steam Summer Sale, Hardline Beta... no new maps for awhile. probably a number of things. It was bumping for a couple hours last night.
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so its like CoD in mechs?
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Questions for the community
mouselad replied to Unit_108's topic in Battlefield 4's Battlefield 4 Discussion
I don't understand this. There are many games made with the Unreal engine. are they all just unreal re-skins?