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Cobryis_XI

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Everything posted by Cobryis_XI

  1. Reflection ftw!
  2. Sounds good.
  3. This is becoming incredibly hard to flowgraph
  4. Will be testing the mod tonight I think. Very different and very dynamic gameplay.
  5. The Hardcore and Zombie sever are currently competing at 63rd and 62nd places respectively. Zombie was 41st a while ago
  6. I did change spawn protection. Also weapons have been changed for more realism, do you notice? I will make more maps when I have the time, or someone could do it for me
  7. So I decided to recreate a
  8. Give !jump to admins only. Remove CASTLE_V2 NOW! Add Aztec to Mixed maybe? I think we should work on cleaning the server files and simplifying AEGIS; we can then work our way back up. We are also going to need another server for my new, new mod (Zac and Steel know it) and maybe one for DX10 fun
  9. Raise which server? We only had a temp server for DX10.
  10. Yes Ray, me, st33l, and DREAD69 figured out DX10 while you were gone
  11. Update: -6 second spawn protection -Weapon damage is now 125 instead of 500; players will usually die with one shot, but can survive certain shots with 2 health remaining.
  12. Yes, players spawn with the shiny invulnerability. Here is the node in multiplayer.cfg: g_spawnProtectionTIme = "3"
  13. There is a 3 second spawn protection that is removed if the protected fires... I can increase the time of spawn protection to like 5 or 7. I might also try to work on changing spawn distance and increasing the randomness of spawn because on Quarry I killed Biohazard 3 times in a row when he spawned in the same location and he couldn't get cover.
  14. Thanks for another XI server A long time ago we had only 2.. or 1.
  15. Glad to hear it; I hope to kill you soon.
  16. Do servers appear in the server list? --set to alphabetical and go to ! >XI< Hardcore - No Survivors !, make sure you have no filters.
  17. Check your firewall or maybe punkbuster(which our servers don't use). Sorry you are unable to connect at the moment; could you provide more details on the problem?
  18. Make sure you have 1.5 http://xiredirect2.com/redirect/CW/Patches/1.5/CW_Patch1.5.zip
  19. Repost: I'm going to change hit damage to the edge of one hit kills, so it will be one-hit most of the time and vehicles (if any are in a map) won't get blown up so easily. What would you guys think of hardcore vehicle maps?
  20. I'm going to change hit damage to the edge of one hit kills, so it will be one-hit most of the time and vehicles (if any are in a map) won't get blown up so easily. What would you guys think of hardcore vehicle maps? PS. I also recently made a DX10 map called Succer and pretty much you can just punch giant balls at people, etc. PPS. Hi Ray!!!
  21. Yes check out the Hardcore... (and Zombie).
  22. I emailed him 6 days ago, this was his reply 2 days later.
  23. "This is an astounding admission; they have essentially demolished the manmade global warming theory." It doesn't demolish the theory, I've already explained that heat gathers at the poles and ice melts into the oceans, releasing thousands of gallons of cold water, changing the oceans tempature and circulation; consequently changing evnironmental patterns.
  24. It's global warming because the hot air builds up in the polar caps; melts the ice, which changes the tempature of the ocean water with all this fresh cold ice; and that in affect causes global climate change. It's not politicians coming up with this; they may be using it for their agenda, but there are thousands of independent scientists/meteorologists that agree that we are accelerating the usual progress to our disadvantage.
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