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Everything posted by Sharpe
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map rotations cod4 for mw2 1.46b9
Sharpe replied to dadda2's topic in Call of Duty 4's Call Of Duty 4 Discussion
I was wondering if it would be possible to have some of the other stock maps added in the next few rotations, I think I've seen around half of them played on the server. I was talking with people in teamspeak and in game and people seemed to like the idea of Creek and Chinatown (those are the ones that I asked about), @Roxy! also mentioned Bog. Two others that come to mind are Broadcast and Crossfire. I know some of them may not work, but these are good maps that I think would be worth trying. Thanks. -
map rotations cod4 for mw2 1.46b9
Sharpe replied to dadda2's topic in Call of Duty 4's Call Of Duty 4 Discussion
Just a heads up, rd3n is set to 5 instead of 3, there were a few complaints about its size and darkness. -
map rotations cod4 for mw2 1.46b9
Sharpe replied to dadda2's topic in Call of Duty 4's Call Of Duty 4 Discussion
Ok, thanks for checking. -
map rotations cod4 for mw2 1.46b9
Sharpe replied to dadda2's topic in Call of Duty 4's Call Of Duty 4 Discussion
Looks good, thanks! I thought of a map that I don't think I've seen before on the mw2 server that I think would play well and is a good size. It is called fruville_final, any chance of adding it on for this week or maybe next week? Thanks. -
Not sure how to fix this, however if you want to play right now you can join the server manually by opening the console (using the tilde key below the esc key) and type in : connect 162.248.95.178:28960 That will allow you to join the mw2 server directly. If the console is not enabled, all you have to do is go to options/game options and click enable console. For freezetag one it would be : connect 162.248.95.177:28960
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Happy birthday!
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Thanks again everyone
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map rotations cod4 for mw2
Sharpe replied to dadda2's topic in Call of Duty 4's Call Of Duty 4 Discussion
The map xi_blackout_day played through tonight without any problems, I think the final score was 5-1. -
Thanks for the welcome everyone, happy to become a part of the clan.
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map rotations cod4 for mw2
Sharpe replied to dadda2's topic in Call of Duty 4's Call Of Duty 4 Discussion
I thought Sconsegrad played well, some people were complaining it was too large, but at the same time a lot of people still don't seem to know when a "best to 3" map is on, as that changes some peoples minds. I know you had a prompt at the start of the map for a while, any chance on bringing that back maybe? Woodland_final has been on the rotation recently, maybe under a different name. Not sure if a 3 round limit is necessary on it, everyone tends to rush the center of the map and it isn't that large. A few people in Teamspeak liked the idea of Chinatown being added saying it had been a long time since they had played it. Creek may be another idea, maybe as a first to 3? It can lead to a lot of stalemates. -
Happy birthday man, have a good one!
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Happy birthday, hope you had a good day!
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map rotations cod4 for mw2
Sharpe replied to dadda2's topic in Call of Duty 4's Call Of Duty 4 Discussion
Looks good, interested to see how sconsegrad plays on freezetag. Is there any chance modern_backlot could be replaced with another stock map? Maybe chinatown or district? Not that it is bad, its just we had two versions of backlot in last weeks rotation. Thanks either way. -
Well I did wear one once @@Icequeen for my bro's wedding, but it wasn't by choice lol. @@Karnthis I would go to Edinburgh or St.Andrews if possible, they get a lot less rain @@Raven Cool, my friends Gran lives there.
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Overnight, some script additions MW2
Sharpe replied to Sammy's topic in Call of Duty 4's Call Of Duty 4 Discussion
What about increasing the over time time limit? I always thought it should be unlimited until there is a victor anyway. -
map rotations cod4 for mw2 1.46b9
Sharpe replied to dadda2's topic in Call of Duty 4's Call Of Duty 4 Discussion
Just to let you know monastery played through without a problem, I think the score was 3-1 if I remember correctly. There didn't seem to be any complaints apart from azzkikr, not sure if he was just being azz though The server paused after 4t4scrap finished 5-0, it wasn't loading the next map. I think an admin changed it manually. -
Hello all! I've been playing Cod4 since it came out, and the XI mw2 server for the last year or so. It's been fun gaming with you all and good getting to know some of you a bit better. I live in Glasgow, Scotland, and contrary to what some of you think, don't wear a kilt or eat haggis See you in game!
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Map + rounds opinions.
Sharpe replied to Sammy's topic in Call of Duty 4's Call Of Duty 4 Discussion
Agx_contra sounds good! Not sure if you have access to many of the other agx maps, I remember some of them were good. I think another one I am thinking of that might be good for the lower round limit was agx_cz. I thought the round limit worked well on brkout_v2, but I love that map anyway A few others that come to mind are citi_hotel, gb_stalemate, rescue, metro, railyard, renan_bridge4, dam, sbase, sconsegrad, chernobyl, twin2, and village_s. That was a few more than I intended, but just trying to be helpful, feel free to ignore me -
Overnight, some script additions MW2
Sharpe replied to Sammy's topic in Call of Duty 4's Call Of Duty 4 Discussion
Something else I thought of, although I'm sure it will get no sympathy lol. It isn't terribly often someone gets a nuke, and I believe the countdown is 10s? However, half the time before the nuke lands, the remaining enemy all nade themselves and the nuke doesn't land. It would be better if the countdown was lower so that this couldn't happen, although I am guessing it is higher so that there is a chance the enemy can kill all the players on the "nuke team" and win the round before it lands, which has happened a few times. Just a thought... -
map rotations cod4 for mw2 1.46b9
Sharpe replied to dadda2's topic in Call of Duty 4's Call Of Duty 4 Discussion
A map that comes to mind is agx_911. I loved that map, but it is big. Not sure if it is still floating around somewhere. Some others I can think of are balakan and monastery. -
I remember the Uav defroster being disabled, I just thought it was because it was so effective and was only a 4 killstreak. The defrosting reaper sounds cool.
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Overnight, some script additions MW2
Sharpe replied to Sammy's topic in Call of Duty 4's Call Of Duty 4 Discussion
Ok so I went in and defrosted only with emps and it added up lol. I guess me and Tager are impatient noobs. Hope I didn't waste to much of your time -
Overnight, some script additions MW2
Sharpe replied to Sammy's topic in Call of Duty 4's Call Of Duty 4 Discussion
Hey Sammy, thanks again for all the hard work. Another query. When you defrost a player with an emp, you gain the points but it doesn't add to your assist count like a regular thaw. Is it supposed to be this way?