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Noumenon

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Everything posted by Noumenon

  1. Re, going into a car near a dropzone and respawning in spawn: I believe there is about a 15 foot radius around the dropzone where any player that goes into a remote control killstreak inside of will get sent back to spawn. So just make sure to get a bit away from it when you go into a car.
  2. Another IDEA: For every additional player on the enemy team that is NOT frozen, add a second of killstreak respawn time. So, the base time would be 0 seconds. If the teams are even or your team is in the lead, you come out of your killstreak immediately. If your team is down 8 to 4, you get 4 seconds, 15 to 1, 14 seconds (maybe a cap at 8 or 10), 2 to 1, 1 second, etc.
  3. I know this is much more work but, IDEA: Instead of reducing the time, players respawn from a killstreak (or even death / new round) and immediately start to "fade" back to visible. Maybe with a Predator type cloaking that slowly reveals the player. But since the players can kinda be seen a little bit right away, they can fire right away as well. Just a thought!
  4. Since COD4 no longer supports macOS, I play it exclusively on Windows via Boot Camp. I cannot vote.
  5. Just got a brand new MacBook Pro 2018 15" and the absolute first thing I did before anything else was install Steam, install COD4, go through giving Mic access ( Fancytricks solution ) and...THE MIC IS STILL NOT WORKING!!! I might have to find a new game now that I have a good graphics card....
  6. I had already zapped PRAM, but did the SMC too...no go. Did the mic reset, it cleared out the security list, re-granted access to COD4...no go.
  7. mic is on in game ( options > voice chat ) but levels bar doesn’t show anything. tried built-in macbook mic, five different wired headset mics and three different bluetooth headset mics. each time i make sure in sys prefs > sound that i have the mic selected for input and level bars are strong.
  8. I already have COD4, COD4 Multiplayer and Steam app allowed microphone access system prefs security. Still doesn't work ( even after reinstalling the app and re-allowing access ). ? Send beer whiskey plz....
  9. I am using the Steam version. But if you're saying there's a chance the Mac App Store version might work, it would be worth it to repurchase...
  10. After much back and forth with Aspyr, here is the email I got this morning: Lucy (Aspyr Support) Nov 6, 8:20 AM CST Thanks so much for your input and patience so far. A test case has been submitted and completed by our QA team with the following results: This issue has been confirmed on multiple games that support VOIP chat on macOS 10.14. We'll be investigating the issue with Apple but don't have any eta for if/when an update will be available. Aspyr Technical Support Gee, thanks. I miss having a mic in freezetag very much. I apologize in advance for overusing the built in sound commands.
  11. Thanks everyone! Special thanks to @WildPenguin and @Gatorgirl for sponsorship and support. And thanks to @ROCKAPE and other admins for handling the process. See you on the battlefield, idiots!
  12. Ok, yall aren't getting it. I am looking for a list of users that have posted in a topic. So, for example, on this topic, somewhere near the top or side, it would show a list: Participants in this Topic: Noumenon (creator) Angelz Sonovabich Maybe with the usernames being links to their profiles.
  13. I mean a list of just the usernames. Not the posts themselves.
  14. Is there already a way to see everyone that has posted in a topic? If not, difficult to implement?
  15. Since we're tracking names that are simply mentioned, I would like to mention @Firedawg and @P1nh3ad as my preferred teammates.
  16. NYT has great maps and data about Harvey: https://www.nytimes.com/interactive/2017/08/24/us/hurricane-harvey-texas.html Shit is serious...
  17. I'm in! Status — free agent Schedule — very flexible Strengths — thawing, large maps with foliage
  18. Bought a silicone cover to help mitigate further wear...
  19. Fought with him many times in freezetag. We thawed him and he thawed us. Now we must fight harder...
  20. Touch- or remote-thawing a thawer would have no effect (as it does now). But I would have it so the speed at which player 3 thaws is always one 'thaw speed increment' slower than the chain link in front of him. So, only if player 1 and player 2 were thawing player 3 could player 4 be thawed by player 3. Aaand, if player 4 is then thawed by an additional teammate, their and any subsequent chain would increase their 'thaw speed increment' by 1. Essentially, any thawee may replicate their thawing speed minus one 'thaw speed increment' to another frozen teammate by remote-thaw.
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