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Everything posted by Joe Canadian
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"The air was chill when they fetched her from the bed she shared"
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I Am Looking For A Nice Webcam But Money Is A Consideration.
Joe Canadian replied to BigPapaDean's topic in Computer Help
You can probably use a cheap Logitech cam because your are pretty, but Dean needs something really, really high tech with editing and effects :-) jk, seriously Dean, 100 bucks is plenty to get a good webcam, I like Logitech myself as well.. -
I Am Looking For A Nice Webcam But Money Is A Consideration.
Joe Canadian replied to BigPapaDean's topic in Computer Help
You can probably use a cheap Logitech cam because your are pretty, but Dean probably needs something really, really high tech with editing and effects :-) -
Welcome to the forums weeder76. 4,000 hours of gaming is nothing. We have many cheap asses here who have spent their entire adult lives playing COD2. :-) Your raccoon looks better than you, just kidding. Cheers Joe
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They can say anything about Obama, but I will always love the "Obama girl"
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Happy b-day buddy,have a good one!
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Fopaux you Pimp!! ha ha
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Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... As I stated before, there is a spawn protection for trips and mines, and it's more than a step or two. I guess we will agree to disagree, there might be one but is not flawless. I did blow up several times tonight after spawning, and when I say half a step or a step that's exactly what I mean. Not sure why you get so defensive Pete. I didn't have you in mind when I posted this, you weren't even playing on this map in particular... but not big deal anyway. I can totally understand your frustration Joe, for It happens to myself as well. As an admin, Im just reluctant to go down that path that leads us to micro managing the game. The one thing as an admin team we can do is make sure that players don't set trips or mines on one way exits on spawn points. I agree, per sure, no need to manage the game, just micro ban you for a few rounds when you are pissing everybody off, so the cravings and withdrawal get the most of you, jk Pete, you know we all....... HATE YOU haha Hahaha hey! Bitch to that lazy Brit Nick..he will soon be the one to take the heat of number one.. Lol Not too sure about that Pete. You've been making announcements and saying bye bye for a while...but how do you manage to have 7000 posts, spend 39 days online, and to play only when the servers are full (business hours in most places)? Are you skipping work? Are the cravings that bad? lol. come on, don't be such a drama queen!! -
Ha, ha I thought for a minute that Pete was giving something away...
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Cod2 Dm Server At Night...
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
This nude mf comes running out and scares the shit out of me, he even looks like LOM lol That scares me, I've seen Blackat spin like that in game. When her mouse was Fucked up. LOL LOL, good one beers, btw hxtr has been missing for a few day, hey hx, the elevator doors will not open, repeat, will not open, I was just kidding, so get your ass back in here and quit watching that clip haha -
This was way overdue, FU Pete lol
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Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... As I stated before, there is a spawn protection for trips and mines, and it's more than a step or two. I guess we will agree to disagree, there might be one but is not flawless. I did blow up several times tonight after spawning, and when I say half a step or a step that's exactly what I mean. Not sure why you get so defensive Pete. I didn't have you in mind when I posted this, you weren't even playing on this map in particular... but not big deal anyway. I can totally understand your frustration Joe, for It happens to myself as well. As an admin, Im just reluctant to go down that path that leads us to micro managing the game. The one thing as an admin team we can do is make sure that players don't set trips or mines on one way exits on spawn points. I agree, per sure, no need to manage the game, just micro ban you for a few rounds when you are pissing everybody off, so the cravings and withdrawal get the most of you, jk Pete, you know we all....... HATE YOU haha -
Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
I agree Rugger, I would like the server to stay as it is as well. Thanks -
Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... As I stated before, there is a spawn protection for trips and mines, and it's more than a step or two. I guess we will agree to disagree, there might be one but is not flawless. I did blow up several times tonight after spawning, and when I say half a step or a step that's exactly what I mean. Not sure why you get so defensive Pete. I didn't have you in mind when I posted this, you weren't even playing on this map in particular... but not big deal anyway. -
Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
That's exactly my point LOM, cheers -
Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... -
Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
Just tested this on the tuboff map. The first shot is the spawn point, I walked forward and then came back to the spawn area. If the 4th and 5th screenshots, it would not allow me to set the trip at first but then I moved a bit, and it worked. Whatever, cheers Joe -
Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
Yeah, I won't mention names either. I am not really interested in creating trouble because I love it here, but it is doable. I just tested it several times myself. I agree, two steps is fair game but half a step? I just want to make it perfectly clear that I don't have anything against tripwires or mines... -
Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
I just tested it twice, it will not allow you to plant a trip immediately after you spawn, but if you take 10 steps, come back and wait for a bit it allows you to set the trip pretty darn close, (1 step behind or next to) to the spawn area, Its just a matter of patience and finding the right spot. -
Spawn Tripwires
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
Not sure about that one Pete, I will have to test it myself, but it has been happening a lot lately. It also confuses me that some tripwires are "jumpable", others aren't. -
I would like to know what is the specific rule regarding spawn tripwiring. I don't mind trip wires, and couldn't care less about my ratios, but it really bothers me when I spawn, take half a step and blow up. I remember when I first started playing here, receiving a verbal warning from an adm, who got really pissed because he though I was putting trips in spawn areas, which I wasn't because I hardly knew where the spawn areas were. Is there a way to change the game setting to prevent this from happening? Is it possible to set a minimum distance from spawn points for "legal" tripwires? Thanks
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Cod2 Dm Server At Night...
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
This nude mf comes running out and scares the shit out of me, he even looks like LOM lol -
Lom, Where Are Those Screen Shots?
Joe Canadian replied to Joe Canadian's topic in Call of Duty 2's Call Of Duty 2 Discussion
I've got one for Pete too lol