Jump to content
Come try out the Arcade, Link at the top of the website ×

Recommended Posts


  • Member ID:  3113
  • Group:  **- Inactive Registered Users
  • Followers:  6
  • Topic Count:  245
  • Topics Per Day:  0.05
  • Content Count:  1228
  • Content Per Day:  0.25
  • Reputation:   722
  • Achievement Points:  9622
  • Solved Content:  0
  • Days Won:  1
  • Joined:  01/08/12
  • Status:  Offline
  • Last Seen:  
  • Birthday:  06/15/1980

Posted (edited)

Dice added the option to lower the player count to wait, before round start.  Basically as long as 2 people from each team click ready, the countdown will start.   No more waiting for 6 people on each team.  Also, if within 12 seconds 2 people from each team don't click ready, the match will start anyway.

 

Fdxnd9w.png

Edited by OddJob001


  • Member ID:  1106
  • Group:  **- Inactive Registered Users
  • Followers:  33
  • Topic Count:  125
  • Topics Per Day:  0.02
  • Content Count:  832
  • Content Per Day:  0.15
  • Reputation:   538
  • Achievement Points:  6778
  • Solved Content:  0
  • Days Won:  0
  • Joined:  02/08/10
  • Status:  Offline
  • Last Seen:  
  • Birthday:  06/24/1975

Posted

Beautiful!!!



  • Member ID:  21017
  • Group:  **- Inactive Registered Users
  • Followers:  0
  • Topic Count:  13
  • Topics Per Day:  0.00
  • Content Count:  59
  • Content Per Day:  0.01
  • Reputation:   26
  • Achievement Points:  473
  • Solved Content:  0
  • Days Won:  0
  • Joined:  04/05/14
  • Status:  Offline
  • Last Seen:  

Posted

Now I have a reason to keep this on my SSD, thanks!



  • Member ID:  5841
  • Group:  ***- Inactive Clan Members
  • Followers:  17
  • Topic Count:  54
  • Topics Per Day:  0.01
  • Content Count:  608
  • Content Per Day:  0.14
  • Reputation:   699
  • Achievement Points:  4384
  • Solved Content:  0
  • Days Won:  0
  • Joined:  03/02/13
  • Status:  Offline
  • Last Seen:  

Posted

I had found this and set before it showed in NFO ever but I think it got reverted back at some point by someone replacing the startup.txt

 

I showed @@Damit1 a few weeks back. It was implemented in the early October server side patch I had dug through and found.

 

The ready timeout has to be 30seconds, can't be lower. The other values can be whatever you want but the one that equals the highest will always win between % and player number.

 

0 players disables the ready and makes the 15 second counter take effect when the first person gets in.


Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.