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Tim got a reaction from eidolonFIRE in Higher the ping, harder to kill
I mean a bunch whose ping are 180 and up; if they run, then move forward with big leaps instead of smoothly. It's very hard to hit them
edit..
I mean exactly what @@eidolonFIRE said. I know it happens without mods too, but I feel like at happens more extremely with this mod
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Tim reacted to eidolonFIRE in Higher the ping, harder to kill
In my experience across many FPS games...
High pings (150+) is either a disadvantage or an advantage, but never neutral.
I've seen high skill players make the best use of high pings by learning how to lead their shots and use the latency to their advantage.
One way to abuse a high ping is to super quickly shift back and forth when running. To an enemy shooting at you, you will look like you are taking wider zigszags and they will aim most of their shots on either side of you as you are actually running small zigzags in a mostly straight line. The explanation is that you are changing your direction before the server knows about it. The server predicts that you are running left when really you already switched directions and are running right. It only happens for 150+ ms (your ping) but when you flicker back and forth VERY quickly, it adds up all those indirections enough to make other players aim incorrectly at you.
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Tim got a reaction from Bloodyrbeye in new map rotations cod4 for mw2
Was just playing mp_dmilitia and asked the players who where playing, no one likes this map. Can this map possibly be removed from the rotation?
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Tim got a reaction from Scoarch in Gametypes
This ftag server is very unique and there are many, many other tdm/snd servers.
If I'd be bored of ftag (and not of the game itself) I'd just some other server.
In my opinion, it would be bad to force tdm/snd upon people who joined the server to play ftag in the first place.
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Tim reacted to Bogleg in Camper Bounty
Perhaps it would be possible that getting a thaw or two would "reset" the bounty to 0.
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Tim got a reaction from Wild Fire in Too many nukes in mw2 ftag
I partially agree with cobra.
Got 2 nukes in one match once, but that was only because i used hardline, got over 10 carepackages and rerolled most of them (giving me 20 chances of getting a mininuke). Maybe the chance of getting a nuke from a basic carepackage can be reduced a little from 3/100 to 2/100?