Jump to content
Come try out our new Arcade we just put up, new games added weekly. Link at the top of the website ×

DarthCuddlefluff

**- Inactive Registered Users
  • Posts

    21
  • Joined

  • Last visited

  • Donations

    0.00 USD 
  • Points

    500 [ Donate ]

Everything posted by DarthCuddlefluff

  1. Thanks for the guide I have also legit needed to install optifine and haven't been able to figure it out.
  2. Sorry if I came across as asking you to "make the game" I just thought it was a really neat block that sadly cannot be used by players when it has real potential for building.
  3. Thanks for the peer review here. I appriciate you putting the time into this. Also the screenshots of the chests was a good idea that I didn't use. Nice.
  4. You are right. I will try and do that in the future. I was so focused on other things like precise wording that I neglected to think of that. Thank you for the suggestion.
  5. The problem is it needs to be enabled in the settings. It's only not working properly if it isn't working but it is enabled. Also what exactly do you mean that there is nothing you can do? You have the power to give out infinite amounts of these if you wish so far as I can see. You could easily rectify the problem.
  6. @Slackernet Tried that before and it didn't work. Just tried it again now and it still did not work. FTB wiki says that only the vajra does it.
  7. @Slackernet What would you think of the idea of allowing players to trade in knowledge fragments for glyphed stone, that cool block from thaumic tinkerer? They drop one each when you destroy them and you might normally be able to get them if Vajra's silk touch mode worked but it doesn't. The only problem I see is getting them in the first place. In single player the block did not show up in nei or the search box for creative but I managed to middle click one out of the outer lands just the same and I got one to check it's id, which is 944:5 however when I tried to spawn more in it said there is no such item with that id. Strange, but probably not unworkable. If not for trade then maybe just let us buy them?
  8. I agree with that Darth Cuddlefluff guy, don't bother. Just kidding. I like your choices of general shape and building material but I feel it could have been built with a more utilitarian mindset. Where would you put a blood magic setup or a thaum infusion circle? The place for crops is very small too. But if you are proud of it do not let anyone make you not so. Be happy you did good.
  9. I noticed that there seem to be no accurate guides on what laser drill foci do for our server so I ran a 3 hour test to see what picks up what and here are my results: Blue: Mana Infused, Cobalt, Sapphire, N. Sapphire, Lapis, N. Lapis, Apatite Red: Redstone, N. Redstone, Ruby, N. Ruby, Firestone Yellow: Cheese, Sulfer, N. Sulfer, Gold, N. Gold, Yellorite, Glowstone Green: Peridot, N. Peridot, N. Adamantium Purple: Lead, N. Lead, Dark Iron, Tanzanite Orange: Ardite, Amber, N. Amber, Copper, N. Copper Magenta: Same as control Pink: Same as control Light Blue: Shiny, N. Platinum, Osmium, N. Osmium, Diamond, N. Diamond, N. Nikolite Cyan: Certus, Malachite Lime: Uranium, N. Uranium, Emerald, N. Emerald, N. Tennanite Brown: Iron, N. Iron, Topaz Black: Coal, N. Coal, N. Tungsten, N. Rutile Grey: Steel, N. Pig Iron, Silver, N. Silver Light Grey: Tin, N. Tin, Ferrous, N. Ferrous, N. Magnesium White: Aluminum, Seltpeter, N. Saltpeter, N. Iridium, N. Salt Control: Basically even amounts of everything but maybe a little more coal and iron. For those confused, the control in a test like this is what the base line would be. It's the thing you are comparing the things you are testing to, which is in this case no foci.
  10. How about the idea of server titles. Hopefully not ones that you have to buy with real cash, but ones you can buy with in game money. I once was admin on an old tekkit server where we had these. You just put a little bracketed title before the name of a person. I also like the idea of earning these titles and having the admins give them out at their disgression.
  11. I see. That I did not know. Thank you for expanding my understanding.
  12. I understand that you do not want to turn it into a buycraft server but I have to argue one point you made for the sake of understanding. You can very easily set someone's warp to 0 without taking away the knowledge that the warp came with. You just do /tc warp <player> set 0 TEMP /tc warp <player> set 0 /tc warp <player> set 0 PERM Again, I understand you don't want to do this and it is toally up to you but it's not exactly accurate to argue that it can't be done. I just tested it on singleplayer and it worked just fine. Secondly, and I want to make it clear I mean no disrespect, I have heard both "we can't do that because it's not what the mod author intended" and "we can't do that because it gives the player too much of an advantage." It seems to me more like you don't want to do it because you want the server to be more challenging. This is fine. But with how I have heard it expressed it seems contradictory and like you want to have it both ways. If it is the case that you want it to me more challenging please just say that. Thank you again for your response.
  13. Well I disagree that it is letting them buy the endgame. They can't do anything with the node until they can set it up and the thing is the longer it stays in the jar the more likely it will just kinda just disappear. But I understand the sentiment that it needs to be earned. I just think that buying it is a way of earning it. Maybe if there was some way of earning it without paying but by proving you are endgame like trading two solid stacks of ichor and a jar for it. I don't know, i just think that they should be accessible to every endgame thaum user without it costing the server itself a ton of nodes, making it impossible for new thaum users to get started until the beginning of the next month.
  14. I have been coming up with things I would like to see on the server since I started and I don't want to pester staff with them so I will just put them here. First things first I think it would be cool to get a sign in the admin shop that removes all warp. I personally like the effects of warp and am sad when they dissipate however I know of many people who end up doing thaum or getting research from someone who regardless of if the dangers are explained to them end up wanting to unlearn their stuff to remove warp, which naturally is impossible. I am not saying it should be cheap, but the ability to do it would help people out and I bet you would hear less about it from players if that were the case. Second I think it would be useful to make a sign that allows you to make super nodes in a jar. Making super nodes is VERY dangerous and can result in people's bases being destroyed as well as all their stuff going missing which kill likely all be ichor stuff if they are looking for a super node. Endgame thaumaturgy requires at least one and they are VERY time consuming to make not to mention the fact that they require a ton of nodes which will then be missing from whatever world they are taken from. Very few people have the ability to make one while many will need at least one. For these reasons I think there should be a sign to buy a super node (which should also not be cheap) at the admin shop. Also there is in fact a command for generating them. Third, and I know this one is talked about a lot, but /market would be nice. It would eliminate the hassle of dealing with physical shops and the economy would flourish. Fourth and I really do not know if this is even possible but if you can find some way to dye armors that normally cannot be dyed that would be nice. The ikami armor being orange never made much sense to me in particular and I want a black version (at a cost of course). In other words, I see a orange armor and I want it painted black. No colors anymore I need it to turn black. Fifth, an announcements tab for the minecraft chat in discord would be nice. Something only admins could post in where things like server changes could be announced before they happen. An example of something good to put on there is the day when the map is expanding and what that will entail. I understand completely if these things cannot happen, but these are some suggestions I have. I will add to this as I come up with more things (and I know there are things I am forgetting). Please add to this if you have any suggestions. Also responces to these by admins would be nice.
  15. Thanks I will be writing one on research next. Probably tomorrow. I did all the research in two days and it was only split because I had other things to do. I know how to get it done quickly and explain it well.
  16. I noticed a lack of a guide to infusion in these forums and since the information on it is sort of scattered, I thought I might make a little post to help those new to thaum or who need a refresher on how infusion works. Most of this information is directly from the Feed the Beast wiki article on thaumcraft 4 but I noticed some things that pertain to our modpack in particular that were simply missing from the article. SETUP: The setup for the infusion altar is pretty simple. You will need 13 arcane pedestals, a runic matrix, 4 arcane stone bricks, 4 arcane stone and a wand to activate it. Place a pedestal where you want your altar to be and the runic matrix two blocks above it. Next place the 4 arcane stone bricks in the 4 closest spots diagonal to the middle pedestal and the stones on top of those. At this point you can right click the matrix itself and the altar will be formed at the cost of 25 of each primal essentia from your wand. The runic matrix is henceforth considered the center or your altar. After that you need to place the remaining 12 pedestals around the altar on the same level as your middle pedestal. These can be placed up to 7 blocks away in each cardinal direction but it is important to note two things. First they need to be placed in a way that is symmetrical meaning you need to place them in pairs where each pedestal has a corresponding twin on the opposite end of the altar but in the same position in terms of where it is compared to the altar's position. If you are confused just make a circle with them. Secondly you need to make sure that nothing is between the pedestals and the matrix. If something is blocking the way the ritual will not work. Essentia jars or mirrors need to be within 12 blocks of the runic matrix in each cardinal direction and do not need to be placed symmetrically. Personally I only ever use the jars themselves or an infusion provider from thaumic energetics. Stabilization: If you look in the thaumonomicon at the recipes for each item you make in the altar at the bottom of the page there will be an indicator of it's instability. The higher the instability the more likely things will go wrong in your ritual. It is however not hard to make your altar so stable that it should hardly if ever mess up no matter how dangerous the ritual is. This is done through stabilizing blocks. These blocks include cobblestone, bedrock, bricks, moss stone, nether bricks, end stone, blocks of coal, thaumcraft crystal clusters, thaumcraft nitor, thaumcraft tallow candles and floating candles, mana pylons, natura pylons, Gaia pylons, any glimmering botania flowers, any botania floating flowers, any botania shimmering mushrooms, and most importantly heads. Heads are your best bet as they stabilize the most, look awesome, and are easy to come by. However not all heads in this modpack will work. You will specifically need either vanilla or ender IO heads as witchery, botania, and hardcore ender expansion heads will not work. I highly recommend using ender IO enderman heads as they drop frequently especially with looting III and the endermen can be farmed easily by flying above them via whatever means you have looking at a bunch of them until you have a group below you and then killing spamming them with a weapon on an even surface until they are all dead. This will also get you an ample supply of ender pearls, experience, and ender shards the latter of which are needed for endgame thaum stuff. Two stacks of heads should take you less than an hour to acquire and ought to do the trick for almost total stabilization. Keep in mind that stabilization blocks need to be 5 blocks above and 10 blocks below the runic matrix, and 12 blocks each way horizontally, for a total area of 25x25x15 blocks. The rest of the important information can be gleaned simply by reading your thaumonomicon. If you have any questions please do not hesitate to ask them to me by commenting on this post and I will do everything I can to help you. My sources are: https://ftbwiki.org/Infusion_Altar_(Thaumcraft_4) https://thaumcraft-4.fandom.com/wiki/Infusion_Altar and my own tests
  17. Hey frens. I have a major problem in the 1.7.10 pack server. It seems the dimension in which I made my home (which I was told was never going to reset) has been reset. I was gone for a few months due to lack of internet and when I came back my house, it's floating island, all my stuff, my tier 5 blood altar, my utterly stable and cool looking infusion altar with rare crimson cult flags, and my custom made wand recharge station that Tristen helped build for me and even supplied the super node for were all simply gone without a trace. It was in the eldritch dimension right around -12000 12000 139. Is there any way I can get this stuff back? It took me months to build and was a labor of love.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.