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OddJob001

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Everything posted by OddJob001

  1. have yet to hear it, even though we've done it 3-4 times. gotta keep trying.
  2. Ill watch these guys. Ive had my doubts on one player listed in that group. Keep in mind though detecting actual good hackers is nearly impossible. The best we can do right now is to check their stats and see if they are on par with everyone else. If so, they get to stay. On a side note, I have killed the player I question, multiple times, so that makes me feel a bit better. Please keep coming back to our server, we like seeing the same players. And as always, please join us on Teamspeak. Teamspeak players will get priority queues.
  3. R17 Server Update Notes Fix for two server crashes Fix for a graphical bug that could occur when players accepted a revive within 1 second Server performance optimizations Please sticky
  4. Dec 20 PC Game Update Notes Fix for terrain flickering when using SLI/CrossFire setup Fix for three of the top crash issues on the PC platform Fix for case when soldier can die with 1 HP instead of 0 Fix for the issue where the revive UI could be permanently shown after accepting a revive again, please sticky
  5. ya, knowing them the network smoothing factor got reversed and 100 is actually 0. Ill try 50, but that seems crazy to me. However at this point I have to try anything. The game last night was managable. But still terrible to the point I can only play 1-2 rounds before I just give up. I played last night for maybe an hour, even though the woman was gone and I coulda played for 6 hours Ill try the Network Factor tonight and see what happens. Thanks dude.
  6. Windows 8.1 disables Core Parking by default when using High Perf powercfg. As far as your stuttering, are you SLI? If so, disable a card. It will fix the problem.
  7. wait. who was it besides flush that was having major issues? ooohh nevermind. it was ginger.
  8. Can you two try and play on a higher ping server, for like an hour? Maybe something in the 90-120 ms range. From what I am hearing, players with sub 20/30 pings are having major issues. I probably wont be playing that often until another patch. I'll keep trying though. I can barely keep a 1:1 KDR after the last patch. It is almost pointless to play its so frustrating and bad. I've played about 6 full rounds since the last patch and I dont think I ever had a positive KDR, and was in the bottom 18 5/6 rounds. Never had a single issue with this game until this damn patch. I've heard playing on higher ping servers is actually given those with issues, a better game experience. I'm curious to know what you guys see. Ill try when I get home.
  9. TY TY!! Hip Hip Hoorraaayyy
  10. For some reason it doesnt show up as an image. http://i.imgur.com/MbYVc.jpg
  11. The game update for PC is now live. Please read down below for change notes. We’ve rolled out a new PC game update and will continue to make improvements based on your feedback. The update includes fixes with the aim to increase the general stability of the game, and eliminates bugs that you may have experienced. It also includes an improvement to the so-called “Netcode”. UPDATE: We have noticed that players who have SLI enabled on their graphics card may experience graphical flickering. Also, we're looking into the issue where the revive bar would get stuck on-screen in some instances. Both of these have our attention, and we're investigating them. Dec 16 PC Game Update Notes -Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this. -Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents. -Fixed one of the issues related to the so-called “Netcode” (see below for details) -Fix for player tags not always showing when needed to, resulting in players shooting team members. -Fix for graphical flickering appearing on terrain. -Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode. -Fix for a Defuse bug where none of the teams would win a round by letting the timer run out. -Fix for players getting stuck in the revive screen after being killed. -Fix for players getting stuck in the kill camera after being revived. -Fix for the game mode specific ribbons being counted twice in the multiplayer progression. -Made NVidia 331.82 or later driver versions mandatory for all players. -Disabled DirectX 11.1 on NVidia cards that have outdated drivers. -Fixed driver version not being properly detected on NVidia Optimus systems. -Fixed a minor crash that could occur when bringing up the scoreboard. -Fix for the issue where the game would get stuck in loading screen when players tried to join a Second Assault map without actually owning Second Assault. “Netcode” improvement We’ve addressed the so called “Kill trading”. This refers to when two players fire at each other and, seemingly, both die at the same time. The time window where a bullet could cause damage from an already dead player is now calculated as intended, decreasing the timeframe when players with high latency could get a kill, even though they should be dead according to the server.
  12. Please sticky this so I dont have to create or search for the previous patch thread.
  13. Its only 50 bucks if you pledge! I want to see what it looks like with BF4
  14. hahah. You have this is in the wrong sub-forum. I think you were looking for the jokes forum
  15. Apparently there is a massive hunt for a Easter Egg that could involve a Megalodon on Parcel Storm. People are looking everywhere. The latest clue is that it may requiring digging to activate (c4 maybe)? We should almost put the server on Parcel Storm this morning and afternoon. That is what everyone is playing. Ill update when I can.
  16. There is a new assigned called: Phantom Prospect. To unlock this, you need to enter a passcode. To find the place you enter the passcode, go to > Battlelog > Leaderboards > on the bottom left you will see a little skull. Click on that. It will ask for a passcode. The passcode is "bumpinthenight".
  17. Battlelog Update, Dec 10th 2013 NEWS & ANNOUNCEMENTS: - Newer versions of Firefox will now require you to actively allow the Battlelog plugin. We have added instructions for this in the plugin download flow, but be sure to activate it to play Battlefield 4 on PC. FEATURES & IMPROVEMENTS: - Improved the Server Browser filter to categorize maps per expansion pack - You can now choose to share specific emblems with everyone, friends only or no one - Changed emblem view and copy flow, so you are now redirected to a user's emblem page to view all the emblems a user has created, with a button to copy emblems if allowed - Added support for Air Superiority and Capture the Flag in Live Scoreboard - You can now sort servers by recently played on the servers History page - Bigger images also added for vehicles in the sidebar now on Stats and Unlocks - Improved Leaderboards overview page for viewing city, country and the world, making it easier to explore the top players in various regions - Add a "view more" to forums in the Battlelog mobile app for viewing multiple pages - The best top award for a player is now showed in the scoreboard details view in Battle Reports - Added a "Set active kit" button when viewing specific kits in Loadout FIXES: - Viewing someone else's emblem now only fetches the image, so the emblem cannot be copied without consent - You can now join mutual friends from the in-game Battlelog on Xbox One, when the friend is playing Battlefield 4 multiplayer - Rush defender tickets are now properly shown in BattleScreen - The error message bar in the bottom of the screen no longer closes automatically - Fixed an issue where the progress bar and track button showed for unlocked weapons - Fixed an issue where the Accept button didn't show up on tablet in the Missions invite friends popup - If you try to join a server when logged out, the popup will now ask you to "Login" instead of "Get Battlefield 4" - Fixed issues where the Unified Game Manager and user chats would overlap - Banned users can no longer write texts when sharing Battle Reports - Fixed an issue where emblems and clan tag would show in the in-game Battlelog for users with User-Generated Content turned off - Made it less likely for the join messaging in the Unified Game Manager to appear if a popup is shown claiming you can't join the server - Fixed an issue where pressing retry in a popup would open new instances, but the background dimming would never disappear - Better error messaging for banned users when logging into the Battlelog mobile app - Fixed an issue with map names not showing for certain Missions on Xbox 360 and PlayStation 3 - Fixed various minor Live Scoreboard issues - Fixed various minor issues with Recommended Servers
  18. Really? You have to be able to call squad orders in HC too? Hit q on a CP Letter and you should see it highlight green.
  19. Please for the love of points, hit Q on flags we are capping. Hit Q for next objective. There are only about 2-3 of us that I see giving squad leader commands. Its an easy extra 500-5000 pts a round, for everyone in the squad. For one button. Do it. Or come join my squad
  20. On a side note, use this, it fixes most all issues: http://battlefield.realmware.co.uk/bf4-settings-editor/downloads
  21. Unless your previous G15 is so over used the keys are sticking. Than its not over-rated. Besides, I bet its nicer than yours! Plus you don't have super cool blue and white striped pjs.
  22. Its not that bad, but your accuracy is way higher than mine (your accuracy is so high, I have no clue how you get it there ) and your K/D is 3-4 times higher than mine. So anything that makes my game better, I dont expect it to make yours better. You are too good haha But you are telling me I can play with a 90 FoV AND be able to ADS to a 60 FoV? That means when I ADS everyone will appear almost 3 times closer. Um ok. Sweet! Although I just found out that 90 FoV in BF4, is actually a 120 FoV 59 Vertical FoV = 90 Horizontal FoV http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php
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