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Everything posted by Labob
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Who did this and thanks nice love the choices were getting
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waw ftag server down
Labob replied to blackcat's topic in Call of Duty: World At War's Call Of Duty: World At War Discussion
I'd change that to still having issues. I also think whatever's happening is happening to other server hosts and the master server and is the cause of most of our problems these days. Somebody's trying to make some slipper cash before the release of all the new games for christmas. -
My whole point Toes!!! The above image is to show you that you cannot have a place to plant a bettie that is not in a spawn area. We have played with the bettie radius before and its flaky. People were able to run right by them and be gone before they should of died. People were able to jump over them ect ect ect. Any way I'm done with this topic its just goes round and round. Take it up with Cat and Dj and the rest of the Admin team. I will follow there rules . And be happy that they have rules.
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Ok so here's a map with all the DM spawns marked as red dots. From what ya all say nobody is suppose to plant betties at any of them. But we have a 5 second spawn. In which you are suppose to get out of the spawn area . And nobody is suppose to plant betties in that are as well. Here's a pic of the spawns with the 5 second area marked off. I don't know how to make the game any easyer for you guys. You simply can not set an area that is bettie free.
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This is not true!! no classes have been changed. The game is exactly the same as it always except if you get only 1 bettie if you want 2 pick another up. None of this changes game play ! Plus unless the server has been restarted which I do not think it was that has not happened as well.. now if you don't mind I have to go upstairs and get me arse reamed out.
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Well looks like I caved I'll meet half way with the whinners just to shout them up . When the server gets a reboot there will only be 1 bettie. Can you find one bettie ? I'm going to think about turning off marty and conditioning. Running that fast looks like a hack and people might whine about it Plus it will help Dean to stop in time so he doesn't run into that 1 bettie. Anything else you guys and gals can think about making the game easier for you ?
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Bettie's are proof that people think in battle If spawn killers and spawn campers and what ever you want to bitch about got your game down I can help you. We have Team Speak and X-fire use it and coordinate your attack on the basturds I say. If XI members just relay on oooohhh no he's camping get an admin to ban him or He's not playing fare get an admin to ban him, 7 toes will be right and he will be playing by himself on a server. I might add though it will be a fare server for 7toes. Won't be a sole cheating or camping or planting betty's anywhere. Pick up your game play and kick some butt. Asking me to fix the game to make your game style better is not going to happen
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We can not go map by map rules. If you spawn and run out of the spawn area I think everybody's got 5 seconds to do so and get nailed by a bettie your out of a spawn area. If you spawn and sit there well boom you should of run its war get moving I think the Sargent said. Martyrdom was used extensively it WW2 a gernade under a Japanese soldier who died on his Katina or anybody that could of been used for souvenirs hunters. What we see in game is there way of implementing that type of effect found in WW2 . Its part of the game. Plus if you listen you will hear the nad drop run or die. Second you now know who is using Martyrdom next time your so close and knife him run again this time faster maybe he's using that perk because he's getting knifed so many times.
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What would not capt kitty litter be better ?
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sorry forgot files to be in the rar. if its multiplayer map you might of called it mp_smugglers_run I do not know if you used any custom prefabs add those if you have added any FX to the map files if you have them will be in these locations in your activision /call of duty modern warefare folder smugglers_run.map in map_source folder custom prefabs are ussually in the map_source/prefab folder but people place them all over the place so only you know smugglers_run.csv in zone_source folder smugglers_run.gsc in raw/maps/mp folder smugglers_run_fx.gsc in raw/maps/mp folder smugglers_run_fx.gsc in raw/maps/createfx folder
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[email protected] send me a link too please I'll look at it. I'm loading up cod4 to fix jordan so I might be able to do something there as well.
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@everybody wonder if that works. I think the mod you talking about Chile is SC mod the one with the crossbow ? I've asked them 2 or 3 time if I could run it. It is there mod and made for them. They told me no each time. I could steal it but I like to think we are better then that. As for a server with modern weapons and different game types ? Lets see oh right there the REDLINE server is exactly that and seems to be the last server running more or less bug free. Anyway I'll turn the MW into a TDM and run through some maps . Not hard to change it back. Were still waiting for a zombie server too. So change is coming. Keep in mind that all this type of work is added on top of trying to find out what the big problem is right now
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Congrats and now through the magic of admin he will be set afire . Have his weapon disappear and just generally be abused
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@ I think whatever is happening to the FT server is happening to a lot of other servers because nothing else makes any sense. I say that because I can sit in a server and go through all the maps just fine over and over again then all of a sudden everything goes to shit. And when the 2 cod5 games on the linux server crashed at the same time that was just odd. I have to believe this is coming from outside some how some way. Or maybe its a conspiracy
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Your going to have to tell me what game its for
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I'm told it will have 4 real small maps and then it will be 35 bucks for the next real small maps
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Worth the read I think http://www.geforce.com/whats-new/guides/how-to-get-rid-of-lag-guide#1
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No connection
Labob replied to KTWEST's topic in Call of Duty: World At War's Call Of Duty: World At War Discussion
Here try doing this. It says its for cod4 but will work just as well for WAW . http://blandname.com/2007/11/11/cod4-connection-time-out-fix/ Beside that I'd take a guess and say there's an issue with your upload speed ? Just guessing though -
Yea I don't really know whats going to happen to the second DM server right now so I'm not keen on the idea of getting everybody using it till we do know. I'd hate to get everybody to change then change again ect ect. So I prefer everybody on the regular DM server. The server 50.97.113.67:28960 has not been there that long under a year for sure I think. We did change the location to try and get rid of the network issues CI crashes floating ping issues. That did not solve anything I might add. It did give different people something to complain about though. From what I can tell these days crashes on map changes ,connection issues, are not a game server issue so to say but a communication issue with another computer. IE the game is running just fine up comes a map change and the server loses connection to the master server. Big crash If that happens to a single to a few players thats their computers losing connection to the master server. Now with the same idea you can remove master server and add lets say Punk Buster or game tracker stats or Big Brother bot. So everybody saying its the server take a deep breath it can be many thing and alot of what we do not control.