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Ruggerxi

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Everything posted by Ruggerxi

  1. Happy B day good friend
  2. The server will have 64 slots on event day
  3. This years Killa memorial event will be played this Sunday 12/16/12, lets all try to get on at 2pm central time, but the server will be open all day long to go in and play. This will be on COD2 and will have the following map rotation gametype lib map mp_rushtown_lib map mp_tigertown_lib gametype dm map mp_alamo map mp_el_mechili map mp_trainstation map mp_worldcup map mtl_pirates gametype ctf map mp_carentan gametype dm map mto_pripyat map fr_mogadishu_v3 map mp_decoy The worldcup map will be shotguns only For the people who are new and don't know Killa, he passed away from cancer while he was a member here. He was one of the most loved people we've ever had in this clan, and up to his last day here on earth he wanted to spend some of that time in Teamspeak talking to us. He is a very special person who was taken away from us way too early. We all miss him and we like to take 1 day for a couple hours to get in a COD2 server and pay our respects to a great man. If you haven't seen it yet, scroll down to the bottom of the home page you will see a tombstone with his info on it. So please take just an hour or two of your day to come in and shoot a couple rounds off for a great man. Here is the server info, the server will be open from now till then with only 10 slots open, so please go in there and get the downloads so you are ready to go when Sunday comes. 69.9.170.56:28960 Killa Memorial Event 12/16/12 I hope to see you all there.
  4. I can remove that gas from the server but I wanna make sure its a majority that want it. Not just a few. What are peoples feelings on the purple gas, keep or remove it?
  5. LOL Loved it Belle, thank you and yes I do walk around the house naked, thats so I can give my wife a present everyday lol
  6. I need to know what map is was happening on
  7. We are locking the other server for testing purposes to figure out what is going on with the lag, so for now please start playing back on the old server till we have a fix for the CI issues. 8.12.17.103:28960 >XI< Vietnam FreezeTag Please play here for now
  8. I just checked and the spawn protection time was cut in half which is pretty drastic, let me add 2 secs to it and see how it goes. Leave your feedback here
  9. OK thank you guys, we will put the old mod back in today.
  10. For the time being I put the old mod on the Chicago server 68.232.176.207:28960 >XI< MW2 Freezetag OldMod
  11. I need your help to get rid of the Ci's issues on the server. We did a mod change last night and I need to know if there were any Ci's or major lag spikes last night 12/5/12
  12. We can run a 64 man server of that mod ROTU with no lag also, we have in the past with no issues. There is no lag on the MW2 server anymore The only place with lag at the moment is the VT Nam freeze server, and we are working that out
  13. The only weapon I use on the mod is the AK47 with a silencer and its very good for me and very deadly
  14. We are just testing to see what is causing the lag and CI's. For us having lag on all our servers, thats hard to believe, we run our server over 4 different server hosts and have the servers at different locations in the US. So in the end we wanted to test out the stock Nam server to see if the lag and Ci's were gone. Were they gone last night or was there still lag and Ci's on the server? We need your help to make the servers better and your feedback is crucial is doing that.
  15. Maps I hope are now sorted out
  16. Once this mod is sorted out, there is already a new version on the horizon, this version is what we have right now on the server but it adds a different way to get killstreaks. It doesn't go by kills it goes by points. So if you are a big defroster and don't ever get killstreaks well your gonna love this version, instead of getting a killstreak at 4 kills, you would get one at say 40 points. That can include kills or defrosts. So that is what will be on the chicago server once this mod gets sorted out.
  17. The acr is now full auto. I wouldn't think people would come to you shooter to complain about the mod or issues with it, they come to me and let me know. Yes right now people are saying things on the server because its brand new. Just give it a little time and see what you think Yes this new mod is not 100% like the old mod, but there are so many improvements over the old mod. After a little tinkering here and there I think we will come up with a great mod here, so please keep voicing your opinions on what you think should be changed on the mod. If there is enough people wanting the change then we will change it. Even if that means going back to the old mod, but please give this mod more than a map or two before you give judgement on it.
  18. I upped the speed on the server just a little bit, so far people are liking it. So for now the speed will remain where it is now
  19. I lowered the protection because you run faster in this mod, so you can get pretty close to the same distance away from spawn. I will look into the ACR
  20. On the COD4 Ace mod we are gonna be doing some map testing and getting multiple map rotations setup so we can change them out every few weeks. What we need from you COD4 Ace mod players is some patience and help. I'm not gonna go through all 700 maps and see if what ones work and dont with the mod, so that is where you players come in. If there is an issue with a map or the server crashes on a map change, I need you to come to this post and tell me what map the server was on when it crashed or what map it was trying to go to when it crashed. There might also be some maps that just don't play well and you can list them here as well. After a few headaches and bumps we will have a map rotation system setup so we can constantly have new fresh maps on the server every couple weeks. This is the first map rotation that will be going on the server today. map cod4_frwrecks map mp_agx_bahnhof map mp_aqua_diabolicum map mp_ava_assault map mp_bazaar map mp_bjwifi_toujane map mp_boarding_action map mp_bunker map mp_castle map mp_citi_badlands map mp_cmm2 map mp_cth map mp_de_nuke map mp_dmilitia map mp_dust map mp_facility map mp_forresttown2 map mp_fr_thepass_s1 map mp_ghostcity map mp_harps_hood map mp_hob_second_c map mp_iceworld map mp_kabul_moh map mp_kowloon_city map mp_ls_out_post map mp_meanstreet2 map mp_mortal_collapsing map mp_ndame map mp_octagon map mp_ovgrown map mp_pb_vantive map mp_pow_rld map mp_qik map mp_rdx_malta_allies map mp_rooftops map mp_scrap map mp_simpsons map mp_southern_comfort map mp_stream map mp_tempest map mp_townville map mp_v2_b1 map mp_whatif map mp_yuko map rat_house_v2b1
  21. The test mod will be on the main VT Freeze server 208.100.0.135, this way I am hoping that we get a full server on it and see how the mod handles it. Please report here with how the server went
  22. Thanks for the heads up on that, I will fix that right away
  23. Hold up on this, actually there isnt enough slots on that server so I will have to test on another server. Details coming shortly
  24. Yes we did, if this version of the mod is bug free it will be the new mod for that server.
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